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Search results 521-540 of 797 for “maps”.
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…pect in the world for your work. I want my input to make the game more enjoyable for everyone lucky enough to find this project, But... Interchange keys are not more common because there are more of them, only Factory and Labs have less, all other maps have more keys. I took a gander at staticLoot.json to see if I could spot the reson why I'm having this issue, and this is what I found: Customs: Dorm room 114 key: relativeProbability:28 & relativeProbability:696 Dorm room 206 key: relativeProbab…
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Unable to find desired locale file using locale sv from config/locale.json, falling back to 'en'
PostThe server detected your windows is set to Swedish but cannot find a locale file for it, so it uses english instead, it has no relationship to crashes What's strange is i can see a 'sv' locale file located at: Aki_Data\Server\locales\ Did you delete it? Regarding your crashes, 16gb is rather low for certain maps like Lighthouse or Streets -
…, a little more info. It seems that Interchange keys are the most likely to spawn, after that it's Streets then Lighhouse. It's as if the loot pool first take from Interchange, then those other two. Reserve and Customs are very rare, the older the maps the less chance of it spawning. I've read that the statistical chance of items spawning is from 30000 raids, but does these include the same amount of raids from Streets and Lighthouse as it does from Customs and Reserve? If not, you have a proble…
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…VG,zFin-AITweaks, AmandsGraphics, AmandsHitmarker) but since other ppl mentioned this happens with no other mods involved i dont think its important. I would love if ud fix this because ur mod is amazing and it seemed uve put alot work to it, with this mod (even if it works just first raid now) is quiet more fun and it feels alot more alive than all the time half dead maps…
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…ant seem to find anything that I can use to pinpoint what is going on. It doesnt happen in factory either because I am not there long enough or just mapsize I dont know. It mostly has happened on woods and shoreline. I think possibly because those maps I usually spend the most time in during a raid maybe. I run the game at 1080p. amd ryzen 5 3600xt 32GB 3200mhz ddr4 Ram nvidia gtx 3060ti game is on a 1tb sata ssd. windows 11. things I have tried: binaurial audio is off. ram cleaning is on I did …
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Im just trying to find some advice on what I can do to get Lighthouse and Streets to be playable on my system. All other maps run with no issues, but Streets and Lighthouse lag and freeze so much they are completely unplayable. I have lowered graphics settings and added Ai Limit and that help me to be able to move around a little bit but fighting is no where near possible. I was able in 3.2.x to play lighthouse but never have been able to do much in Streets. Any help would be greatly appreciated…
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(Quote from marcosgmunoz) Noire and Itziel in the comments found a fix, go into your map-name-resolver.js and paste this over the normal const LOCATIONS_MAPS content const LOCATIONS_MAPS = { customs: "bigmap", bigmap: "bigmap", factory: "factory4_day", factory4_night: "factory4_day", factory4_day: "factory4_day", rezervbase: "rezervbase", interchange: "interchange", woods: "woods", lighthouse: "lighthouse", shoreline: "shoreline", laboratory: "laboratory", ["streets of tarkov"]: "tarkovstreets",…