Search Results
Search results 181-200 of 224 for “base.json”.
These terms were highlighted: base.json
-
You can now select a new firing mode in-game, allowing you to choose your own RPM. The mod also adapts the weapon sounds, so they are no longer out of sync. If you prefer, you can still modify the weapon’s base fire rate (full-auto) with other mods as well, and the sound will adapt accordingly, it's not restricted to this new fire mode. youtu.be/7hpIOk2vmLY Feature : New Fire Mode "OverClock"Up/Down arrow keys to increase or decrease RPM (configurable in F12) RPM can be adjusted in increments of…
-
Raid Overhaul
FileTo start, I want to give a huge thanks to Kobrakon (Immersive Raids) for the base of features that I've worked off of and CJ for being patient and helping me get this all up and running (teaching me tons along the way). Absolute legends and none of this would've been possible without them!! Hope you enjoy If you enjoy what I do and want to buy me a coffee to support my totally not an addiction, you can check out my ko-fi here => DJ's ko-fi [tabmenu] -
If you don't understand what this page is for right away I suggest you go to this page Traveler and thoroughly learn about this mod first before interacting with this page any further. In order to get this working you need to download the files and place all three in the user>mods>Traveler>config file location to replace 3 files with the same name. I am hoping how the map works can be intuitively understood by looking at the accompanying map image. Green lines between extracts are two-way extrac…
-
As of August 23rd 2024 I'm currently working on a complete re-work of this mod with more content! No ETA yet, I'm just waiting on DRIP to be updated since it will be integrated to work with it. Please be patient. I promise this hasn't been abandoned. 🖤 Introducing my biggest mod yet, created in collaboration with MILF Modding Group. Including 36 gear and 22 clothing retextures with meticulous attention to detail that 90% of you won't care about. I plan to continue refining and adding new items, …
-
Note: if you are running Windows 24H2, you will NEED to install fixed usvfs files. If you don't, no mods will load and they will read something like "Mod: (mod-name) is missing package.json ...". Download the .zip from this comment, "usvfs_0.5.7.0.zip", and overwrite the usvfs files in modorganizer base directory. If you know what this is, you probably know why you want it. If not, i recommend giving SP-EFT Manager by Schrader a try. It has many more SPT-specific features in mind, and is probabl…
-
A set of custom lore-based quests to fill that deep desire for more content. The following is borrowed from the original mod VCQ now updated for 3.9+, If Virtual wants this mod will be removed. All I've done is update it to be compatible with newer SPT versions. If anyone wants to do translations feel free to contact me. Also I may expand upon these quests, if that's ok with Virtual. Overview A custom set of 40 quests that range in difficulty to vary the playthrough of Tarkov just a little bit m…
-
Inertia Update
FileWith the release of 3.9.0 this is completely obsolete and will not be updated.(Hidden Content) -
Old Colored Keycards
FileIMPORTANT - If you use LiveFleaPrices and intend to use the (default) setting of updating the prices of the keycards to the old Flea values, please read below. If you do not do what is documented, it will NOT update the prices. With this mod you are able to change the amount of uses a colored labs keycard has and also change the Flea Market value of it to that of pre 0.15. By default, the keycards will be unlimited use and cost a lot more to purchase on the flea, see the full values below. CONFI… -
File Submission Guidelines In order to maintain a healthy environment that promotes both collaboration and accountability among our community, the following guidelines describe the acceptable use of SPT file, image, and video sharing systems. Submitted files (mods, images, etc.) and their associated content (names, descriptions, etc.) must adhere to the standards described in this document. Submitted files and any associated content may be reviewed by staff and may be subject to administrative …
-
Adding compatibility for content added by other mods is straightforward, but takes a bit of time and effort. All you need to do is create JSON files with stats for the items you want to make compatible, in the correct format, and place them in the correct folder. Make sure the mods adding the new content are loaded before Realism mod. Navigate to SPT-Realism-Mod-Dev\db\templates\user_templates. An example file is found in the "template example" folder. This has the format for the types of items …
-
Ever wanted to customise every individual ammunition by yourself? Make 5.56 better? Introducing, C.A.T, the Comprehensive Ammunition Tweaker, Updated that allows you to do as you please! Contains the ability to make ammo explosive, and blinding too! This is a update to the 3.7 mod of the same name by Tyrian! I wanted to mess with the values, and since it already existed, I just updated it in a few minutes All credit to Tyrian, they make amazing mods, check them out!! Allows individual customizat…
-
If you are having issues post pictures of your load order and config file or you will be ignored. No support will be given for older versions of SPT Original mod by CAPATAINA can be found here If they decide they want to continue development on the mod and want mine removed I will but until then I will be taking it over and iterating on it. Description: Config has since been split into two parts which all hinges on the first line of "split_PMC_and_Scav"; if it is set to FALSE then the mod will …
-
AcidPhantasm - Progressive Bot System (APBS) is highly recommended! Hood - Gambler Trader is highly recommended! The mod was originally created to add unique, OP, strange, or gimmicky weapons for The Gambler. However, it has since grown into a standalone mod that offers something beyond its original scope. The core premise is that weapon variants must be somehow earned to use them. Some of these variants are imbalanced, handle differently, or simply serve as upgrades to existing weapons. One maj…
-
Thanks for your support folks. I do not plan to update this mod further; apologies for any inconvenience or disappointment. Feel free to reupload/fork this if you wantFirst Aid Kit Changes This server mod aims to make first aid kits a bit more realistic, turning them into containers and optionally replacing the original medkits altogether. You can place bandages, hemostats, splints, injectors, balms, emergency water, and AI-2 in most of them (CAR does not hold hemostats for balance purposes). E.…
-
Gambler - Trader
FileGambler Overview The Gambler trader sells a variety of configurable mystery boxes that offer new ways to gamble for riches and better player equipment. Gambler specifically offers ways to randomly generate loadouts and gear at the click of a button. All gambling containers except for loadouts are dynamically priced by the Gambler depending on all possible rewards in each mystery box, specific odds for each tier of items in each gamble, and the configurable return of investment each mystery box h… -
This mod follows this very simple equation: Boss spawn chance = Player level * configurable multiplier -1.1.0+ versions has an optional algorithmic equation that is similar to Proportional Bosses. Conflicting mods: Realism's "boss changes" options SWAG + Donuts Better Spawns Plus Acid's Bot Placement SystemAnything that changes PMC karma profile values DEFAULT SETTINGS ARE SET TO WHAT I FEEL IS FUN, GOONS, CULTIST, AND PARTISAN ARE AT 1/2 LEVEL CHANCE. CULTISTS SPAWN AT RANDOM TIMES DURING THE R…
-
What This mod adds the ability for helmets that block using ear protection to now use ear protection as well as lowers the deafness rating if you are not using ear pro. It does this by first scanning the database, then programmatically setting the debuffs to whatever the config is. This is compatible with other mods that add new helmets like TACTICAL GEAR COMPONENT by civicIam. It should work for any helmet in the database. The ear blocking value and deafness value are evaluated separately. For …
-
What This mod removes the check and loading of magazines that have debuffs to loading/unloading times and checking times. It does this by first scanning the database, then programmatically setting the debuffs to whatever the config is. This is compatible with other mods that add new magazines like THE LITTLE DRUMMER BOY by Tron. It should work for any magazine that is less than whatever the value in the config, load/unload and checkTime are evaluated separately. You could try setting negative va…