GFL2 CHARACTER and VOICE 3.1.0

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Ported kmyuhkyuk's "GFL 2 CHARACTER" and "GFL VOICE"

I am a fan of kmyuhkyuk and I will remove my mods whenever they ask me to remove them.


Please note the following when you use it.

- The "skin shining issue" I previously reported has not been resolved

- The mod's locale is not working. However, the function should work without problems.


The installation procedure is the same as before.

Place the mod folder under user/mods and the dll file under BepInEx/plugins.



See previous mods for how to use the mod.

This mod is a port of the following


kmyuhkyukさんが戻ってくるのをずっと待ってます…

  • Version 3.1.0

    - Compatible with AKI 3.8.0

    - Added an optional file to modify the sound of some items in use

  • Version 3.0.0

    Ported kmyuhkyuk's "GFL 2 CHARACTER" and "GFL VOICE" for AKI_3.5.0.

  • Recently I had planned to release kmyuhkyuk's SkinHide mod for aki3.8, but kmyuhkyuk has informed me that they will release SkinHide.

    If anyone is waiting for SkinHide to be updated, please be patient a little longer.


    hub.sp-tarkov.com/files/file/654/
  • Please update I really want to play with this mod

  • Sorry If this is stupid question. I have my Bear head when I try to equipe the clothing and also the voicelines. When I pull out the menu ( F12 ) I can't see the GF2 Voice Adder too.


    image.png?ex=6668cad7&is=66677957&hm=6179f0ee87ba02d998c8bd0c4584fe05c9533c831332a1e3ac3bb4ad4cc2d3f8&

  • For those having texture issues while using MPT:

    To fix it you must replace the "builtin_shader" file in "\user\cache\bundles\assets" with the one from "user\mods\builtin_shader\bundles\assets"
    41a64b025a7c88be035db23d2cab1aa2.png

  • What are the install instructions and load order? I can't seem to get it to work, it won't spawn on PMCs. I can't access the orignals either. It directs me to the basic SPT page.

    • I have it loaded first, and to be able to apply the model to ur character. Go to ragman and services (u have to be lvl 20), or change ur body, hands, head and feet in ur profile. If you want to change the pmcs u gotta change the appearance in aki_data/server/database/bots/types - and just disable the default models and apply the GFL2 character head,body,feet,hands ids. I could also refer to another mod which does exactly what you want but only for usec. You can ofc customize it and add ur own custom models by editing its mod.ts https://hub.sp-tarkov.com/file…nto-glf2-models/#comments

    • I do have access to the clothing, and I do have the mod you refer to. About disabling the default models, how do I do that, exactly? I don't want to break my files trying to cluelessly disable it.

    • For "USEX into GLF2 models" mod = Inside mods/PMCoutfitpreset ANIME/src/mod.ts <------- edit that file with notepad++ or visual studio. Scroll down till you see //commence anime and add the custom models you want from this mod, for example if you want charolic head on pmc you do databaseServer.getTables().bots.types.usec.appearance.head['Charolicr01head111111111'] = 1;


      Now I've got most of the models applied for usec, so if you wanna use friendly pmcs mod with this one so you have a usec anime army you can use my config, just paste this in under //commence anime :


      Here's a screenshot in case you're confused - Value 1 means enabled and 0 means disabled, so as you can see usec feet/hands and other default models same with voice is disabled (0) whilst I have the anime's voice and models enabled (1)

      pfZbLC5.png

    • I edited the code. I'll boot it up and see how it works.

    • It's still not spawning on PMCs.

  • is it possible to apply character model to bots? i can't find any info on it

  • How am i supposed to read mod usage guide, when those old original mod pages didn't load anymore? Why you just don't copy all the info here?

  • I think I found the solution to the missing eye textures in MPT.

    in MPT, it only loads bundle files in standard format, and build-in shader does not fall into this category.

    So MPT can not read this file, resulting in textures loss.

    Then I used nohurry's ASYNC BUNDLE LOADER and this MOD solves the problem.


    Here is the link:

    hub.sp-tarkov.com/files/file/1946/


    EDIT:

    It seems like the mod is missing. If anyone has this problem could try SkyeT's solution

    " replace the "builtin_shader" file in "\user\cache\bundles\assets" with the one from "user\mods\builtin_shader\bundles\assets" "

    It's the same principle in both cases.

    • Hello, I'm interested in this fix but the link you shared is dead. I found the GitHub page but I'm not sure what to do with the whole thing. Care explain how you did it?

  • Thank you so much! ;( I returned to SPT to play with someone, when searching saw updated GFL2 and my mood immediately lifted.
    Is there any way to fix the model's eyes and glow? :/

    The eyes may not catch their textures somewhere, and the glow may be due to the ambient light, but unfortunately I don’t know Unity and can’t help with this in any way. :(
    tcUxtYVBSVM.jpg?size=365x272&quality=96&sign=c925a93011962e909102afd8b59420f0&type=album

    Again TY and kmyuhkyuk. <3 <3 <3

    • The problem with the skins glowing in the FACTORY and in the evening is a known issue.

      I have tried to fix this but have not been able to yet.

    • I ran in different places at different times. At night there is no strong glow unless there is a light source nearby. In the mod developer's discord, I didn't understand where exactly I need to write about this(

      I'll try to use graphic mods, maybe I'll get some results.
      update - i used Amand's Graphics, with advanced settings active changed Index4 in the LightColor list all XYZW to 0. I got a clear, not too shiny model. idk what Index4 about, but its working :D And in the Factory model still glow(
      I think that by adding environment shadows on top of the model, the glowing skin problem will be solved.

  • Hi. I have a problem with installation. I installed everything as usual, but only the head works, the voice and body are missing when selecting. There are also missing files through the profile editor.
    Throught sound menu voicelines are working, but still problems with body.

  • After downloading and installing, the game stopped turning on at all. I deleted the mod but it didn't help. thanks for the forced vape :(

  • Thanks for updating the mod! Currently, on MPT it's not compatible. Missing eye textures (built-in shader can't load) and voice lines are only selectable in sound options. Is it possible to make it compatible for MPT?

  • lovely mod !

  • Think this mod disable me to Free look.

    • Free look is working in my environment, don't think it is affected by this mod.

    • sorry to bother you, but I found out that This mod with Fontaine-FOV-Fix does have problem with free look. It doesn't mass up with free look when the are not used togather.. again sorry to bother you

      Thumbs Up 1
  • Great job! animeokay

  • Please consider porting the other mods he/she has.

  • Hello hello, can you make food and healing item sound replace file with these sound?

    https://drive.google.com/drive…UYgLNrywmDU4y?usp=sharing


    I've tried to do this myself in the past and gave up because I didn't know how to do it, so I'd love it if you could make it!

    • Interesting. I will check it out when I have time.

    • Oh, wait. i should make other item sounds. I'll let you know when I'm done

      Thumbs Up 1
    • Done! and can you make them with drinking sounds are not deleted it?(like item_drinkcan_02_drink)

    • I may not be able to do it right away because I have other things to do, but I'll try.

    • Ok, thanks!

  • I updated this mod as it seems some people have been waiting for it.

    I also added an optional file that fixes the guy's eating and drinking voices.


    If you like it, please buy me a cup of coffee.

    ko-fi

    Thumbs Up 2
  • Works in 3.7.X

  • on the current version I cant load into raid with the model applied. PLease fix and update I was really excited when I saw the mod and really wanna play with it. ;(

  • Have tested it on 3.6 and it works, well, you glow but whatever lol

  • Please update the mod for version 3.6.1🙏🙏🙏

    And also how to change the face of a PMC?

  • How to change the character face model ?

    iam using version 3.5.2


    i cannot to seem even find it on the profile editor

    Profile Editor

  • I meet a problem when I start the game (not the server) the game said :unknown error

    Backend error: HTTP/1.1 502 Bad Gateway

    • I found that just because im using vpn

      However thanks for your mod!

  • so i installed this but im seeing random strings of numbers on the faction screen select, and boss skins?

    • Yes, I think it would appear that way because the locale is not working as I wrote in my Overview.

      However, the character skins and voices should work as in the previous mod.

    • i tried figuring it out but the voices are not there, the only ones in there would be the voices from scavs and bosses

    • As for the voice, it is not displayed at the time of character creation.

      You will need to change the voice from the settings after character creation.

    • sorry to be a bother but yeah thats where i went, the only ones listed were the string names which had boss voicelines and scav lines, i tested all of them and none of them were the gfl voicelines

  • hello I have a problem

    you don't know how to fix it please help


    Error: Attempted to resolve unregistered dependency token: "ImporterUtil"

    Error: Attempted to resolve unregistered dependency token: "ImporterUtil"

    at InternalDependencyContainer.resolve (C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:105:19)

    at GF2_Character.postDBLoad (C:\Games\EscapeFromTarkov\user\mods\kmyuhkyuk-GF2_Character\src\GF2_Character.js:11:44)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    at process.runNextTicks [as _tickCallback] (node:internal/process/task_queues:65:3)

    at Function.runMain (pkg/prelude/bootstrap.js:1984:13)

    at node:internal/main/run_main_module:17:47

    Error: Attempted to resolve unregistered dependency token: "ImporterUtil"

    Error: Attempted to resolve unregistered dependency token: "ImporterUtil"

    at InternalDependencyContainer.resolve (C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:105:19)

    at GF2_Character.postDBLoad (C:\Games\EscapeFromTarkov\user\mods\kmyuhkyuk-GF2_Character\src\GF2_Character.js:11:44)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    at process.runNextTicks [as _tickCallback] (node:internal/process/task_queues:65:3)

    at Function.runMain (pkg/prelude/bootstrap.js:1984:13)

    at node:internal/main/run_main_module:17:47

    • Are you using AKI 3.5.0?

      I have not tested it with anything other than version 3.5.0.

      So I don't think this mod is supported with less than AKI 3.5.0.


      If there are other problems I do not know.

      It works in my environment.

    • does the game version affect ?

    • If you are using AKI version 3.5.0, I believe your game version is the same as mine.

    • I have version 3.5.0 , the mod does not start because of this error


      Error: Attempted to resolve unregistered dependency token: "ImporterUtil"

    • does the version affect if I have a license or a pirated version

  • How do I install? I followed the instructions quite closely and put the .dll in BepInEx plugin folder and the rest of the mod in the User/mods folder yet it comes up with an error that each is missing from order.json? And when I go in game all the model options are nothing but numbers with no names. Additionally the clothes are just white squares? Im major confused on this one.

    • I think the error in order.json is AKI 3.5 spec.

      It is not related to this mod.


      > I go in game all the model options are nothing but numbers with no names. Additionally the clothes are just white squares? Im major confused on this one.


      Have you switched your character to a GFL woman?

      I think you need a profile editor to switch characters in the middle of the game data.

      I would therefore recommend starting the game from the beginning.


      If there are other problems I do not know.

      It works in my environment.

  • cringe

    Thumbs Up 1
  • CAN WE GET MUCH HIGHER?

  • Hero of mankind!!!