Level Based Maps HARDCORE 1.0.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Time to completely screw yourself over with this mod. This locks maps after certain points, and makes you start with the "hardest" maps.

Level Based Maps but you love torturing yourself.


This mod will lock other maps after you've unlocked new ones. Fun! You also are forced to start with labs, lighthouse, or shoreline.

Don't expect a good or easy time with this mod.

  • The quests also point to a map that you cannot reach at the start. Woods, factory, customs.

    This is breaking the questing style game. Same as original mod.

    • I took the original mod and changed it so that I start in factory, then spread out to customs and woods, then shoreline, reserve, and interchange, and then streets and lighthouse. I keep labs locked till level 50, keeps me from just cheesing everything by farming cards/expensive tech.

      It works well with the pacing of the quests from VCQ and Goblin, except for the Labs stuff.

    • Oh, then it is logically put together. Yes, that's what I thought, although the woods are indispensable because of the oroginal missions, eg Jager.

    • good point, never really thought about quests. I usually just make it go in a straight course across the map. Maybe I'll make another mod with questing in mind.