Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Allows you (and bots) to wear headwear with less restrictions.
There are a lot of options, including removing blocks between following categories in any combination:
- Helmets
- Headsets
- Facecovers
- Eyewear
- Face Shields
Check config for details.
If you wanna be true homie or say thanks for time I've spent modding the game, feel free to send me a coffee on kofi
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Version 2.1.0
- MusicManiac
- 14k Downloads
SPT-3.9.X
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
I wasn't even planning to update these in some time but someone was nice to me on ko-fi so here ya go -
Version 2.0.0
- MusicManiac
- 6.6k Downloads
Fully rewrote the code, now it's better. Config is much more clearer now too.
Added options to configure eyewear
If updating from previous versions, delete old version.
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
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Version 1.5.1
- MusicManiac
- 787 Downloads
Fixed facemasks + shields
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
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Version 1.5.0
- MusicManiac
- 1.3k Downloads
Added faceshields. Since they cant be easily identified in code it has to be on id basis. Check config.
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
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Version 1.4.0
- MusicManiac
- 576 Downloads
3.8.0 update
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
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Version 1.3.1
- MusicManiac
- 2.4k Downloads
allowAllFacemasksWithAllHelmets now also removes all conflicting items from them (for example, Tagilla mask doesnt have BlocksHeadwear or BlocksFaceCover but instead has 60 conflicting items)
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
Overwrite any existing files.
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Version 1.3.0
- MusicManiac
- 1k Downloads
Added option for helmets that can be used with some headsets
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
Overwrite any existing files.Mod was recently renamed from LessRestrictingHelmets to LessRestrictingHeadwear, make sure to delete old folder MusicManiac-LessRestrictingHelmets just in case.
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Version 1.2.0
- MusicManiac
- 98 Downloads
Added facemasks+helmets option
Download MusicManiac-LessRestrictingHeadwear.rar and extract it into /user/mods
Mod was renamed from LessRestrictingHelmets to LessRestrictingHeadwear, make sure to delete old folder MusicManiac-LessRestrictingHelmets just in case.
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Version 1.1.0
- MusicManiac
- 342 Downloads
Added facemasks, go wear tagilla mask with headset
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Version 1.0.0
- MusicManiac
- 405 Downloads
Froglegmafia
i dont know if i did the config wrong but its not doing what its supposed to do, the server loads the mod but despite what i change in the config it wont work, yes i have restarted the server after changing the config
these are the current settings.
"Headwear" : {
"removeBlocksHeadwear" : false,
"removeBlocksEarpiece" : false,
"removeBlocksFaceCover" : false,
"removeBlocksEyewear" : false,
"clearConflictingItems" : true
},
"Earpiece" : {
"removeBlocksHeadwear" : false,
"removeBlocksEarpiece" : false,
"removeBlocksFaceCover" : false,
"removeBlocksEyewear" : false,
"clearConflictingItems" : true
},
"FaceCover" : {
"removeBlocksHeadwear" : false,
"removeBlocksEarpiece" : false,
"removeBlocksFaceCover" : false,
"removeBlocksEyewear" : false,
"clearConflictingItems" : true
},
"Eyewear" : {
"removeBlocksHeadwear" : false,
"removeBlocksEarpiece" : false,
"removeBlocksFaceCover" : false,
"removeBlocksEyewear" : false,
"clearConflictingItems" : true
},
"FaceShields" : {
"removeBlocksHeadwear" : false,
"removeBlocksEarpiece" : false,
"removeBlocksFaceCover" : false,
"removeBlocksEyewear" : false,
"clearConflictingItems" : true
},
Maverick
Uh, I'm still not able to equip Fast MT Faceshield with a Gas mask. (Although, I don't have F12 config either, even though my server did, in fact, load the mod)
GMAK3R
Hello Love this mod!
Anyone know how to make altyn FaceShield not allow FaceCovers?
I have issues with Altyn + Tagilla mask on AI PMC.
or FaceShields in general not allow FaceCovers.
D Rose_01
FYI your mod conflicts with the painter mod. Nothing in his store will load if I have this installed. Can reproduce every single time if need be. Tripple checked.
Liksi
Unfortunately for you, this mod works for me with no issues with painder mod.
D Rose_01
I have 83 mods installed so I know it works fine normally, I have a confliction somewhere. Other then that my mods run completely fine without this one, I get 80+ fps on every map.
Vilnxie
any chance on making it compatible with "SPT Realism mod"? specifically gas mask's, some reason this mod disables the radiation and toxins protection on every gas mask in the game.
Maverick
Same happened to me. Use "mod load order" mod (which is available on spt website) and, with this tool, make sure that Realism loads AFTER "Less Restricting Headwear" mod.
Vilnxie
I am actually surprised that somebody answered my question, but yeah did what you told and it works like a charm, thanks!
D Rose_01
Does this conflict with "props in raid modding" or realism mods setting called "Headgear Conflicts"? I'm running all three. Seems to be working was just curious.
DizzilyHQ
Hi nice mod i just dont understand the config very well but is it possible to make only more headphones possible and not make masks able to be worn with helmets?
If so would be nice if you teach me
obese_microwabe
is it possible to make it you can put an ops-core fast visor on a helemt as well as FAST ears/gunsight?
https://imgur.com/a/b963ex1 like this but you cant normally
MusicManiac Author
No because they take same slot on helmet attachments.
At least not by this mod.
cosmiccowboy
Hey, it seems like with the 3.8.1 update the faceware issue is happening again, I cant figure out why.
Celeroon
I'm wondering, will this make it so Scavs and pmc bots also can wear both facemasks and helmets for example?
MusicManiac Author
yes
Dreamronin
Here's the fix for Face-Cover + Helmet issue
I've tested it and it works. Can even wear a Fast MT w/ Heavy Trooper with CQCM Facemask!
Also wearing ComTac4's the whole time
MusicManiac Author
Imma fix when back home, ETA around a week
Zakastra
I've downloaded the updated version, and noticed that the ID: "60a7ad3a0c5cb24b0134664a" Tagilla's welding mask "gorilla" remains incompatible with headsets (at least with comtac 4) after being added to the exceptions list
Zakastra
Just popped on to say thankyou for the awesome mod, and point out the neosteel issue, but that's been reported already, so thanks again for the mod and your hard work
S_gamez
Hey came by to say this is not on the list.
ayriemaen
Literally two posts down someone already pointed that out and MusicManiac said "I'll check later"
S_gamez
Sorry did see that
Dreamronin
Check my recent post for a fix
S_gamez
This is fixed in the main version so no need for custom fix
4g0tt3nSou1
Seems like a neat mod. Any chance it can also remove restrictions of NVG's and Faceplates at the same time?
MusicManiac Author
Usually NVGs and faceshields take same slot in gear so it wouldn't change much
S_gamez
Would like this too for the few helmets that is might be possible like the Exfil's Tor2 and some other if still possible. where also face shields stays static of both is on? thanks a lot in advance regardless.
username79899194
@S_gamez
What mod is that in the screenshot? I mean what mod is able to set durability of any helmet/armor.
S_gamez
username79899194
SVM/ greed
Code example:
#NPP KlASS Tor-2 helmet (Olive Drab) Top
657fa0fcd4caf976440afe3e:armorClass:10
657fa0fcd4caf976440afe3e:Durability:500
657fa0fcd4caf976440afe3e:MaxDurability:500
#Team Wendy EXFIL Ballistic Helmet (Coyote Brown)(Black) Top
6551fec55d0cf82e51014288:armorClass:10
6551fec55d0cf82e51014288:Durability:1500
6551fec55d0cf82e51014288:MaxDurability:1500
username79899194
Ah, okay, thank you for letting me know how.
Greev
This is a much welcome mod, but it doesn't seem to affect the new neosteel helmet/mask. There are probably more things, but that's just the conflict I've run into so far.
MusicManiac Author
I'll check later
4g0tt3nSou1
I was curious why this was, so I looked up the item in the Item Finder, and I think the reason it's not working is because it's already set to
"BlocksEarpiece":false
"BlocksEyewear":false
"BlocksHeadwear":false
"BlocksFaceCover":false
The code of the plugin simply seems to check for any headware with any of those set to true, and makes it false, but for some reason despite it being false, the ComTac 4's just don't want to seem to play nice.
Looking at both items there is 0 reason why these should be incompatible, but I think I figured it out.
It's actually the mandible that causes incompatibilities, not the headset.
See item "6570a88c8f221f3b210353b7"'s conflictingitems.
4g0tt3nSou1
After some tweaking, a quick fix while Music corrects this oddity, to remove the restrictions imposed by the mandible, if you use SVM's Individual Item Changer, try 6570a88c8f221f3b210353b7:ConflictingItems:[]
Greev
Thanks.
sirhroflstomp
any way to have this work with CQCM mask? it still seems to block helmets
sirhroflstomp
thanks for updating to 3.8.0 btw
MusicManiac Author
Yes, I'll check what's up with that later. Probably
Dreamronin
Check my recent post for a fix
Geneburn
Чувак, крутой мод, но мог бы ты сделать так, что бы можно было носить кепки с балаклавами?
Shturman
before the version from this mod i never had this problem thats why i asking if there is a bug or something else ?
Shturman
I've noticed that the helmets from PMCs now used Altyn shields and a lot of other extra seats, so all the places from Helm are occupied, some of the PMCs have several faceshilds on their helmets, is this normal? If not, how can it be fixed?
MusicManiac Author
never seen such issue in over more than 200 raids, you're probably running some other mod that changes that
Shturman
maybe i change the bot loudouts with svm idk xD
Shturman
sorry it was a another mod it was univesal helmet mod xD
black_rose
could you make it so you can wear hats and face masks?
s7mert6
классный мод! можно ли в будущем добавить функцию "удалить худ шлемов и масок" ?
MusicManiac Author
Would require editing bundles so not by me.
AlexLAN
Great mod! Removes many restrictions. And it would be nice to do the same for armor and armored unloadings (otherwise, constantly changing "BlocksArmorVest": true - to false in files is not very convenient)
MusicManiac Author
if you mean that u want to wear armored rigs with normal armor, you can do that with SVM
AlexLAN
Yes, that's what I meant. But in SVM, if you enable the option, the bots also use it))
MusicManiac Author
it would be the same if i make it a standalone mod
isinfinity
Helmets doesn't work with tagilla's masks, can you add that in?
MusicManiac Author
Adjusted
zemtex
Will you add the hability to user Face Shields with Nigh visions?
Partypooper74
Hi mate,
Love the whole idea and like others agree that it is a little daft with some of the helmets and facemasks.
One thing I have always wanted when doing the Setup etc tasks is the ability to where NVG with Ushanka flappy ear hat. The nvg strap with N-15s would easily sit under this and others such as cowboy hat and doorknocker.
If this is possible I would love it.
MusicManiac Author
NVG strap takes head slot so nope
IrgendEinRandom
Nice mod my guy, love it. Thought these restrictions are dumb anyways.
Is there a chance you can add that with masks aswell ? So that you are able to wear all masks with all helmets ?
Example : Knight Face Mask with any helm ?
MusicManiac Author
Done
IrgendEinRandom
My Man's a legend
Thanks mate
Bogdan
This mod is awesome, helmets such as altyn got new usage, but can you allow using heaвphones with tagilla's mask in future?
MusicManiac Author
Done
Galahad908
there seems to be an issue with the FAST MT helmets and the Fast MT ears and Gunsight
MusicManiac Author
You can wear some headsets with those already (for examle, XCEL, ComTac 4, etc) so I didn't touch those.
Anifalak
Do it work for older version like 3.5.5?
MusicManiac Author
It should.
Anifalak
OK, thank you.