Weapons And Attachments Customizer 1.5.0

Modify stats of guns, grenades, mags and some attachments to your liking

I'll look into updating my mods when website stops fking dying





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  • Version 1.5.0

    Added guns from 3.7.x

    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Configs from previous version mostly compatible.

    Files that you have to update:

    /config/specificGunsConfig.json

    /config/fresh configs with everything disabled/specificGunsConfig.json

    (rest can stay the same, so you can save them somewhere and then drop back)

  • Version 1.4.2

    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Configs from 1.4.0 are compatible.

  • Version 1.4.1

    Fixed silencers using incorrect value and not adjusting accuracy


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Configs from 1.4.0 are compatible.

    If you updating from 1.4.0 just replace MusicManiac-WeaponsAndAttachmentsCustomizer/src/mod.ts with same file from this version (v.1.4.1), there are few lines changed in code.

  • Version 1.4.0

    Added grenades config. You can make nades deadlier now. For everyone, not just for you.


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Old configs (from 1.1.1-1.3.0) I think are compatible, I don't rememebr changing anything, but I might be wrong kek. Make sure to save your configs somewhere, and after updating mod, drop them back in (otherwise you'll be using whatever I have set up). Make sure to check newly added config, it comes with stuff inside. If you don't want it, overwrite it with appropriate config from subfolder.

  • Version 1.3.0

    Added mags config.

    Massively updated description.


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Old configs (from 1.1.1-1.2.0) are compatible. Make sure to save your configs somewhere, and after updating mod, drop them back in (otherwise you'll be using whatever I have set up). Make sure to check newly added config, it comes with stuff inside. If you don't want it, overwrite it with empty config from subfolder.

  • Version 1.2.0

    Added melee config, and folder with all configs being set to false (aka fresh configs)

    This ever happened to you? Not anymore.


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Old configs (from 1.1.1) are compatible. Make sure to save your configs somewhere, and after updating mod, drop them back in (otherwise you'll be using whatever I have set up)

  • Version 1.1.1

    Added some additional checks and fixed typo in config


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Old configs compatible, EXCEPT generalGunsConfig.json it had an incorrectly named setting there.

  • Version 1.1.0

    Added firemode section and specific guns config

    Read mod description, it's also updated


    specificGunsConfig.json has guns grouped by mastery group. You can adjust few stats in there. If you want to use absolute value, change it from -1 to any other number. If it's -1, instead multiplier will be used. specificGunsConfig and generalGunsConfig stack, meaning that if you set up m4a1 ergonomics multiplier to 1.2 and general guns ergonomics multiplier to 1.3 you'll end up with m4a1 ergonomics being multiplied by 1.56 (1.2*1.3)


    generalGunsConfig.json now has firemodeSection where you can add full auto mode to all smgs that miss it (looking at you, SMT), and remove burst firemode from any SMG or Assault Rifles that have it.


    by default specificGunsConfig.json doesn't do anything unless you edit some values (all multipliers set to 1 and all absolute values set to -1)


    Download MusicManiac-WeaponsAndAttachmentsCustomizer.rar and extract it into /user/mods

    Old configs not fully compatible, so you'll have to adjust configs again.

  • Version 1.0.0

  • Will there be an update? Very useful mod

  • Hello, I like this mod a lot but personally I'd like 2 more things, changes based on class (assault rifle, marksman rifle, etc.) and changes to MOA/accuracy. Before I go bashing my head in learning coding, I'd like to know if you think it's doable and if I could (and if it's possible to) use your mod as a base to reverse engineer.

  • Can you please update this to 3.7.3?

    • Right after you play on 3.7.3 with it and find something that's broken.

      Happy 1 Thumbs Up 1
  • Does this work for 3.7.1 ?

    • Did you try it? I did, and it appears to work fine.

  • Would it be possible for this mod to change the ergo penalties of the under-barrel grenade launchers?

  • Hi MusicManiac could you update for aki 3.7.0 please

    • It shouldn't be broken though, i'll check

    • There is a problem with the "isOfBaseclass"

      and apparently the "Item" is not in the ItemDataBase even after regeneration.


      Server Log:


      I try to fix the error but i didn't know how to edit the code so i gave up.


      Big Thanks.

  • So I was able to set up this specific Mag to increase the mag size and it works perfectly fine, but my question is how should I add a different mag from a different gun to this? Do I use the same format right under this or do I add the Mag and Gun for the new mag I want to add under each of those categories there


    Mag Config

    • each mag and each gun should be separate entry

    • By separate entry do you mean a completely new config file in that folder?

    • no, same file, new entry in magazines section

    • Ok so this is what I entered


      Config


      And this is the Log errors im getting. Not sure what im entering wrong


      Log

    • check your config json with any json checking tool online, there are a couple of syntax errors, like missing } or ,
      ping me on spt discord, same nick as here if u need some more help with syntax. i check discord much more often than spt hub

  • Not sure what I might have done wrong but in the config I changed the minimum Ergo value and it is not changing in game. I tried a few others and they didn't change either. Is there something else I need to enable to make these work??


    Config File


    In-game Stats

    • its minimum ergo of a base version of a gun, you have silencer and shit, it drops ergo.

    • Ohhh ok makes sense!! Thanks for the clarification! Also the config to ass full auto does that only work on ARs and SMGs or should I have full auto on guns like the SVD also?

    • smg and ar

    • Ok cool thanks

  • It's possibile to work only on stocks and let all the other original settings as they are?

    • yes

      Thumbs Up 1
    • How?

    • use configs from subfolder, they have everything disabled

      Thumbs Up 1
    • ok, and one step is done, how can i work on stocks?

    • oh i thought u mean guns in general, not stock as a part. Just read description on what you can do with the mod, dude.

  • When i try to change accuracy setting in silencers config it changes muzzle velocity instead (muzzel velocity worked as it should), pls fix it.

  • can you add an option to modify the properties of barrels?

  • Hello, I wanted to ask if I downloaded your mod and how I can configure it to run. There is a config folder in which there are Config.json files with settings, in the fresh configs with everything disabled folder there are also Config.json files, but these are empty.

    • what?

    • Hello, let's say I want to play with the generalGunsConfig.json settings, in the folder ''fresh configs with everything disabled'' the same generalGunsConfig.json file is empty. So I need to copy this generalGunsConfig.json that is configured to the ''fresh configs with everything disabled'' folder - did I understand correctly or not?

    • fresh configs folder has configs where everything is disabled, so if you dont want config do do anything, just overwrite file in config folder with file in fresh configs folder

  • how to download

  • There is such an EOTech "HHS-1" sight. I basically use a collimator, but sometimes I need optics. It would be great if the second mode of this sight is to recycle, make it like voodoo. Is this possible? Is it possible to change this in the settings of this mod?

    • No, and will not be in the future, as it requires editing bundles.

      Crying 1
  • Good mod! thx for uploading

  • Where am i dropping it? pluggins or mods folder?

    • Reading is hard :(
      a21JTqo.png

    • sry, didnt see it. used to the instructions being placed on spt page of the mod