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Are you often lost and can't find the extract? Or want to see the locations of quests and airdrops? This mod is here to help! Just open the map in your browser or mobile device and you will never be lost again.
I made this mod so that a family member and I could learn where the caches and extracts are for unfamiliar maps. I found it to be very helpful and thought I would share it with the community.
Screenshot of the Interchange map with quests and player maker:
Installation:
Copy the BepInEx folder into the game's main folder that has the server and launcher applications.
Usage Instructions:
- To view the map, use the in-game F12 menu, click the Open Map checkbox or go to http://localhost:8080 in your browser.
- To view the map on a mobile device, go to the address above, connect, click the QR button, and scan the code with your mobile device.
- Load into a raid and the map for your area will open and place a marker on your current position.
- On Interchange and Labs, when you change floors the marker will move to that floor's section of the map.
- If you want the view to follow your player marker, hit the "Follow" button on the top.
- You can click on the checkmark quest markers to see the quest's info.
Map Markers:
Player Marker:
Quest Marker:
Airdrop Marker:
In-game Settings Menu:
Incompatibilities:
So far, I have found that the following mods below cause the map to fail to load:
Notes:
The factory map is not to scale and doesn't track your position. It will still show the map but your marker will be static.
This mod would not exist were it not for CactusPie's Minimap mod. It was a great inspiration and contained polynomial math required to accurately place the marker. I also used his EXE's map creation section to get the math required to transform the in-game position to the map image coordinates. In version 2.0.0, I started using a modified version of his client mod. I also used kmyuhkyuk's compass mod's quest tracking code for my quest markers.
Want to support me and my work? You can buy me a coffee!
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Version 1.0.9
- TechHappy
- 23k Downloads
Added Streets of Tarkov map changes.
Factory will now show a static map again instead of the "not implemented" message.
Edit: The last two versions (1.0.8 & 1.0.9) are now showing as false-positives for Windows Defender. You can still download 1.0.7 and replace the contents of the www folder in my mod (BepInEx/plugins/TechHappy-MinimapSender/www) with the updated files here. If you aren't comfortable with this, upload the files to VirusTotal and check yourself, or wait for a possible mod rewrite.
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Version 1.0.8
- TechHappy
- 680 Downloads
Added the Shoreline map expansion. Thanks, JetPilot!
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Version 1.0.7
- TechHappy
- 2.6k Downloads
Added support for Ground Zero.
Minimum version is now 3.8.0.
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Version 1.0.6
- TechHappy
- 7.2k Downloads
Quest markers will now update mid-raid on quest step completion.
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Version 1.0.5
- TechHappy
- 4.9k Downloads
Added a modified Customs map that is more accurate.
Added a QR code button on the map for easier mobile device connection.
Added a button in the F12 menu that opens the map in the default browser.
Changed map buttons from using emoji symbols to now use text labels on desktops and tablets.
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Version 1.0.4
- TechHappy
- 736 Downloads
Added support for the Streets of Tarkov map expansion added in 0.13.5.
Significantly reduced mod size by converting map images to .webp files.
I am working on a new Customs map that is to scale with in-game coordinates. It is going to take a while but it will fix the player marker being very far off in certain areas.
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Version 1.0.3
- TechHappy
- 2.5k Downloads
Added quest markers. You can click on them to see the quest's info.
Added airdrop indicators for when the box lands.
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Version 1.0.1
- TechHappy
- 1.8k Downloads
Updated the max update interval delay to 30 seconds.
Added a missing cache on Woods.
Removed the constant position logging in the console.
Updated the Customs coordinate math but it is still wrong. I believe the map isn't to scale.
Updated Lighthouse coordinate math.
Added Interchange parking garage player marker movement like it has for the second floor.
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Version 1.0.0
- TechHappy
- 1k Downloads
TechHappy Author
The latest version (2.0.1) is available on my GitHub. While it works for me, it doesn't seem to work for many others. I bit off more than I can chew with this mod and I will happily accept pull requests.
Reyson
PotatoAim
v2.0.1 is working fine for me (Edge browser, desktop).One suggestion would be to modify the bot.png icons to have a slight outline. That way when they are stacked on top of each other in a group, it's a little easier to indicate how many there are.Overall, nice work!EDIT: Ok, v2.0.1 has stopped working on all raids now. It only worked for the very first raid. Guess I spoke too soon.
Ori
Works fine for me.
Browser: OperaGX
Playing on a Fika server, not hosted by me. The IPV4 Address I use, is the one RadminVPN gave me.
troy-d
这是一个很棒的模组,但我想知道如何在手机上打开地图的网页。当我点击二维码时,什么也没发生。
GreyFerret
I can confirm that your map works perfectly for me and my friends, however, it breaks down from certain tasks. We are guessing that some daily tasks break the maps because the maps were fixed after task expired.
Rickie420
I really miss this plugin so much
i should not have updated my mpt to 3.9.2
Dukhat
This one is way better: Dynamic Maps
Rickie420
yeah but i liked the this one since i use more then one monitor
pacoz
güncellenecek mi acaba?
flacopol
my energy for 3.9.0 the mod to use ins spt ... thanks mate ༼ つ ◕_◕ ༽つ
DavidWongstein
Same here!! I'm checking daily
flacopol
yea is a beautiful mod
Kirosana
Air drops aren't showing. Do we have to something else other than just enabling it in the settings ?
moon11yy
is it possible to expand the map like portrait in height?
FunFap
Any updates with bot markers?
acolyte
Question, I noticed that on Interchange the player marker dynamically moved to the right section based on which floor of the mall you were on. But on Reserve, this doesn't happen. Is that something which can be done? It would be really nice to be able to see specifically where in the bunker you are instead of seeing where on the main map you would be if you were on ground level.
VTM
Does this work with Project Fika?
El_Mouse
It does, working for my friends and myself (host).
FIKA: Port-Forwarded
Browser: Chrome
Has been working on 3.8.0 through 3.8.3
VTM
Great, thank you!
AFAK_IFAK_NOFAKS
Thanks for making this, one of my fave mods
HandGrade
The character is not shown up in Factory (neither day or night)
troy-d
The author did not set the player location reminder in the factory. The author has already mentioned it in the article.
HandGrade
Waitin' for the fix then.
FPS
The new version no longer works with older browsers. I have an old Android 4.1 tablet that I use for maps. The previous version of the map worked in the old Opera browser. I installed the latest Dolphin Browser, the latest version, but it also cannot open the map. Just a gray background, even without the inscription enter a raid. There is no "Input server address" window. I understand that my device is very outdated, even with the new browser, and I just want you to know that this is happening.
TechHappy Author
I removed the latest update (2.0.1). It caused a lot of problems and I am sorry it didn't work out.
Rooknee
Can't get new version to work, stays on enter a raid screen
TechHappy Author
Sorry about that! I recommend you remove the 2.0.1 version and go back.
Rooknee
Thanks
Keepo
The old version worked fine but the new version sticks on "Enter Raid"
Using the IP from F12 and firewall is allowed, any ideas?
TechHappy Author
I recommend that you remove the latest version and go back to the working one. The 2.0.1 version wasn't tested enough and while it "worked on my machine" it has issues.
Keepo
It's all good man, it was a good effort with a good goal. I'll check out the git you linked above later and have a look
Reyson
old version better
TechHappy Author
That is disappointing to hear. Where could it be improved? I know I changed the UI but I was pretty unhappy with my code (still is rough but I think a bit better now).
Reyson
1. During a raid, SCAV - writes enter the raid
2.When using multiple physical\virtual network connections, the f12 menu shows the ip in random order => QR does not work. Listening to the ip address does not help.
3. The user interface has become significantly worse compared to the old version.
4. The non-switchable (completely remove) button for showing bots on the map is terrible.
TechHappy Author
I really appreciate the feedback. I should have tested it much better using other people and their setups. I have taken down the latest version and will try to figure something out.
Reyson
But Version 1.0.9 very very cool)! tnx
Mike_Echo
..sadly cant get it to work -.-
mod is viewable ingame with F12 menu
when opening browser on http://localhost:8080/index.html it only shows "Enter Raid"
im using fresh installed latest SIT with SPT-Aki -no other mods- on my own, local.
i´ve unzipped your whole folder in SIT\Game\BepInEx\, so it became an own folder in \BepInEx\plugins\TechHappy-MinimapSender
when i klick inside F12 menu on Open Map, it stays "disabled" but a new browser window starts, each time i enter F12
LogOutput
any help available?
thanks in advance
p.s. posted it also on GitHub
Sermax666
It didn't work for me on the SIT build either. If you play online with friends use pure “spt aki” with multiplayer modification from “Fika”.
On it works most of the current mods
Noise
hi, thx for work, in pc work perfect, but on my iphone i can't load link. can help me pls?
HDJohnny
Check your Firewall
KiefUrban
Hello, not sure if there is any other way to tell you this but i find out that the mod "CWX MasterKey" causes the mini map to not work. I assume it is the masterkey because the mini map was installed first and once the masterkey was added after then it decided to stop working. When i deleted masterkey , the mini map worked again. Not sure if this is how i go about things like this but figured i would say something.
AngelDevoid
[Error :TechHappy.WebMinimap] Exception System.IO.FileNotFoundException occured. Message: Could not load file or assembly 'aki-custom, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.. StackTrace: at Aki.Reflection.Patching.ModulePatch.Enable () [0x00000] in <f030ec95a5204134b924a592800a60ac>:0
Any help would be much appreciated , thanks
BraveStarTG
Is there a reason why opening the map couldn't be set to a assigned key as opposed to clicking a checkbox? It would be so much easier. Just wondering. Thank you.
Puggaard
Just a suggestion: Would it be possible to write on the building and zone names, similar to how mapgenie does it? It would be an awesome addition to this mod, as it would synergize really well with other mods such as BossNotifier and HeliCrashes, as those sends out notifications with a zone name.
alycheborne
Is there plans to add ground Zero to the maps I am coming back fresh from a few wipes and completely lost on that map and currently stuck on some quests
Cully
HI there , i cannot get this to work, ive tried for many hours no joy.
I hit F12 ingame then click techHappy.WebMinimap and click disabled , the browser window opens up on my second monitor but all i see is a green window telling me to "ENTER A RAID".
I have tried countless times but nothing, i do have gamepanel hud instaled, could there be a conflict?
I would appreciate some help here, SPT has transformed a game i never play to a potentially great experience if i knew where i was in the game
Thanks for the mod, id live to get it working.
Cully
Just to say i done a complete reinstall and its working fine, now, its a fantastic mod thanks a lot
Sermax666
Hi! I have the exact same problem. Could you please tell me exactly what you did to make the mod work? I've already tried reinstalling it several times, but no result
Day3Giggz
I am having the same issue as well, I have tried everything I could think of and still not working
Sermax666
Dya3Giggz
What build are you using? Pure SPT-AKI or SIT?
Peebles
Very helpful, could the player marker changing floors be added to the other maps?
gorilladonut
Cool mod but is there a way to turn off the player arrow. I like to keep it hard and I don't like knowing where I am. I want to learn my way around the map without it. Is there a way to just turn the player off?
RivviN
Mod is awesome, but I can't figure out how to make it work on mobile.
nnmmooaauuooaoa
Hey! if you die and lose progress on the quest colleagues - part 1 - quest markers wont reappear on the map.
UmbraInDominus
Hi, I just want to make sure this mod is actually ok, cause both windows defender and my anti-virus flagged it as a Trojan virus and it would be one thing if it was just windows but my anti-virus is saying the same thing.
TechHappy Author
The last two versions are (were?) falsely flagged as malware. I tested it again tonight and the mod zip file was fine for all the machines I tested with, so it might have been fixed? If anyone is still effected, can you let me know? I submitted the mod once more to VirusTotal and there were zero positives.
UmbraInDominus
Alright, I just wanted to make sure lol, thanks.
Roguemidknight
Hey for some reason the minimap wont load properly its only showing a green screen and thats all im getting any reason why it just started today. and im unsure why that is. could use the help never had issues before hand!
TechHappy Author
If you go into the game and hit F12, does my mod show up in the list of mods? I have an idea, but I am not sure yet. Also, can you upload the LogOutput.log file found in the BepInEx folder to this site and share the link? https://codepaste.sp-tarkov.com
SnackBoy00
Hey I'm having the same issue. IT does show in the f12 menu but when I click the open map tick it just opens to an infinitely loading green screen on my browser.
Here is my uploaded log file
https://codepaste.sp-tarkov.co…fmZjndZeYHF4yUhCk6YRuRTtp
omegatheawesome
My mod was working fine when I first downloaded it, however after downloading the acogforlyfe optic fix and backdoor bandit mods I noticed I got this issue as well. Here is my log:
https://codepaste.sp-tarkov.co…iKToG1VUPvEetgUDahtsacMkD
omegatheawesome
I tried removing mods one by one, it was the FOV fix that was conflicting with this mod:
Fontaine's FOV Fix & Variable Optics - when I uninstalled this mod it started working again, and it is working with every other mod I've been using but this one.
EDIT: changing the port fixed the issue for me
Roguemidknight
@TechHappy Its fixed now i dont remember what i did but from what im aware of i had to redownload something?
SmoothMcD
Hey, this mod is awesome!
Are there any plans to add the floor tracking that interchange uses to some of the other maps where multi-level buildings are complicated?
Specifically I'm thinking reserve, and the health resort on shoreline. Most of the buildings in other maps are too simple for that to be important (Dorms for example)
TechHappy Author
Floor tracking on those maps is planned, but it will take a bit. I know Shoreline especially would be very helpful.