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I DO NOT UPDATE THIS MOD ANYMORE USE The crafter. MY NEW MOD
This mod requires MOREHIDEOUTCRAFTS uploaded by PAPERSHREDDER432
Installation: extract, overwrite the file package.json and enjoy
I recommend to use with my SVM profile FAIR PRESET WITH BIGGER STASH
The mod is modular, if you don't want a type of recipes just remove the corresponding file
With this mod you can craft more stuff in hideout. Now you can craft:
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Version 3.2.2
- vampucio
- 281 Downloads
Moved RPK-16 5.45x39 95-round drum magazine from Lavatory 2 to Lavatory 1
Complete refactor of the code. you see no difference, but for me it's much better now
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Version 3.2.1
- vampucio
- 226 Downloads
Doubled the Kappa time
Cleaned the code
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Version 3.2.0
- vampucio
- 72 Downloads
Armored rigs
Lavatory 2
CQC Osprey MK4A plate carrier (Assault, MTP)
Shellback Tactical Banshee plate carrier (A-TACS AU)
FirstSpear Strandhogg plate carrier (Ranger Green)
Ars Arma A18 Skanda plate carrier
Crye Precision AVS plate carrier
Lavatory 3
5.11 Tactical TacTec plate carrier
Ars Arma CPC MOD.1 plate carrier
Tasmanian Tiger SK plate carrier (Multicam Black)
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Version 3.1.0
- vampucio
- 447 Downloads
ADDED
Tactical devices
Zenit Klesch-2U tactical flashlight
Steiner LAS/TAC 2 tactical flashlight
LA-5B/PEQ tactical device
Wilcox RAPTAR ES Tactical Rangefinder
BackPack
Camelbak Tri-Zip assault backpack
ANA Tactical Beta 2 Battle backpack
Mystery Ranch Blackjack 50 backpack (Multicam)
Glasses
NPP KlASS Condor glasses
Chest Rigs
Belt-A + Belt-B gear rig
Azimut SS "Zhuk" chest harness (Black)
LBT-1961A Load Bearing Chest Rig
CHANGE
-.45 ACP RIP from workbench level2 to level3
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Version 3.0.2
- vampucio
- 190 Downloads
Fixed .300 AP recipe
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Version 3.0.1
- vampucio
- 101 Downloads
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Version 3.0.0
- vampucio
- 411 Downloads
Added ammunitions
-5.45x39mm BT gs
-5.45x39mm BS gs
-5.45x39mm 7N40
-5.56x45mm Warmageddon
-5.56x45mm M855A1
-5.56x45mm SSA AP
-7.62x51mm M993
-7.62x54mm R BS gs
-.338 Lapua Magnum AP
-12/70 flechette
-12/70 makeshift .50 BMG slug
-23x75mm Barrikada slug
-.45 ACP RIP
-40x46mm M441 (HE) grenade
.300 Blackout AP
-7.62x39mm BP gzh
-7.62x39mm MAI AP gzh
-MRE ration pack
-Ibuprofen painkillers
-Golden Star balm
Changes (mostly to craft time or level required)
-Steyr AUG 5.56x45 42-round magazine
-MPX 9x19 TTI "Base Pad +11" 41-round magazine
-9x39 SR3M.130 30-round magazine
-MPX 9x19 F5 MFG 50-round drum magazine
-5.56x45 Magpul PMAG D-60 STANAG 60-round magazine
-5.56x45 SureFire MAG5-60 STANAG 60-round magazine
-M14 7.62x51 X Products X-14 50-round drum magazine
-5.56x45 SureFire MAG5-100 STANAG 100-round magazine
-Kalashnikov PKM 7.62x54R machine gun
-Kalashnikov PKP 7.62x54R infantry machine gun
-Kappa secure container
-Access lab key card
-Moved Bottle of OLOLO Multivitamins in provisions file
If you find bugs, please tell me
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Version 2.1
- vampucio
- 372 Downloads
New recipes
-Kalashnikov PKM 7.62x54R machine gun
-Kalashnikov PKP 7.62x54R infantry machine gun
Change
-Moved Kappa from Workbench to Intelligence center Level 3
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Version 2.0.1
- vampucio
- 170 Downloads
Hotfix
thx Garbus
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Version 2.0.0
- vampucio
- 104 Downloads
This version is not compatible with previous release. remove the old files before install this update
it's a lot of code for me if you find bugs... i'm here
Recipes are now grouped by type and not by workspace (so if you don't wont injectors just remove the corresponding file)
New recipes
Lavatory
-Steyr AUG 5.56x45 42-round magazine
-AK 7.62x39 Molot 75-round drum magazine
-Glock 9x19 SGM Tactical 50-round drum magazine
-HK MP5 9x19 X Products X-5 50-round drum magazine
-RPK-16 5.45x39 95-round drum magazine
-MPX 9x19 TTI "Base Pad +11" 41-round magazine
Workbench
-SKS 7.62x39 KCI 75-round drum magazine
-AK 7.62x39 ProMag AK-A-16 73-round drum magazine
-AK 7.62x39 X Products X-47 50-round drum magazine
-SOK-12 12/76 MaxRounds Powermag 20-round magazine
-9x39 SR3M.130 30-round magazine
-MPX 9x19 F5 MFG 50-round drum magazine
-5.56x45 Magpul PMAG D-60 STANAG 60-round magazine
-5.56x45 SureFire MAG5-60 STANAG 60-round magazine
-M14 7.62x51 X Products X-14 50-round drum magazine
-5.56x45 SureFire MAG5-100 STANAG 100-round magazine
Intelligence Center
-Access lab key card
Medstation
-Meldonin injector
-Trimadol injector
-Perfotoran injector
Change and fix
-Bottle of OLOLO Multivitamins
-Adrenaline injector
-Alpha container
-Epsilon container
-Obdolbos 1 and 2 injectors
-Zagustin injector
S_gamez
3.1.0 items is not added to the list in your Overview page can u please add them to the correct tab?
vampucio Author
There is all
fdg1997
Can we make the crafts faster? I have it set to the minimum time on the server value modifier but it still takes 2h to craft a magazine... dont have the time to wait all this on a single player game hahaha
vampucio Author
what magazine? the times are almost the same of every other craft
Edit: checked. Max production time is 10800 secs, 3 hours for the magazines. It's lore based if you want fast production time you can use my SVM profile
yansen
add impact grenade recipe pls, here's what i proposed:
Demigods
Why haven't I downloaded this yet or before? D: It sounds amazing to be able to craft more items Thank you for sharing it.
Crackbone
Hi, this is a great addition to Vanilla.
Just one little problem that I'm encountering..
For some reason I'm unable to run the mod, it causes infinite loading upon launch.
console says everything loads accordingly, just wondered. do I need to set my mod order correct?
vampucio Author
can you post logs pls because it works on me and i have tons of other mods too. I use your mod too and there are no problems
Crackbone
Can I share my logs with you on Discord?
Crackbone
https://pastebin.com/uiQY3nnp
vampucio Author
can you give me your mod list. because i think there is a conflict. in the file there are lots of errors.
edit: add me on discord, i'm vampucio and i'm in the spt group if you need
PraetorNZ
What is the "toolbox" required for crafting .300 AP?
vampucio Author
Sorry, my bad. Fixed, can you confirm pls. I'm at work I can't open the game 🤣
PlinioJRM
My hideout does not include the crafting options that you have added inside the "configs" folder.
I believe the problem relies on MoreHideoutCrafts. since the server displays:
Edit:
For everyone where the mod doesn't work, please look at my answer Here!!! (<= That's a link)
vampucio Author
Thx, at this point i'll integrate the fix in my package. Thx
hotfix is ready. you have the credit. thx
KohTao
Not work, no error in console.
vampucio Author
i don't understand: Can't find the recipe or does it produce anything??
KohTao
I got the same isue like "fdg1997" with the recipe. No one recipe from the mod shows up. I tried the old version 2.0.1 in spt aki 3.7.1
I can't say anything about the 3.0.0 version.
Toebab
Mod missing package .json out of nowhere ant clue how to fix this?
vampucio Author
Have you installed morehideoutcrafts before? Are my files in the correct folder? Is the error in the console or in the server? I need more info
Toebab
Error is in the console, I have and it stopped working. So I redownloaded the mod, they are in the mod folder
vampucio Author
It's strange because it works for me. Can you post logs?
vampucio Author
new release is almost ready. Give me a few more days and you will have ammos, many balances and a few extra
Krasna451
If you interested in some ideas, then how about:
- converting standart 5.56x45 PMAG's into windowed one's;
- converting AK-12 30-round mag's into early models for that sweet-sweet 0,5 ergo.
iWhiteout
Maybe a dumb question, but when it says this mod isnt compatible with the previous version, are you referring to 3.7.0, or 3.6.X? Or do you just mean not compatible with the previous version of this mod?
vampucio Author
not compatible with my previous released. In the 1.0 release every file is a merge of the entire workspace (lavatory, workbench ect) from the 2.0 every file is type based (1 file for injectors, 1 for magazines ect). If you come from v1 you have to delete old files before update
vampucio Author
I'm doing a test. i want craft the secure containers on the "stash" inside the hideout. I'll give you info tomorrow
AlexLAN
Ammunition. At level 1 BS, 855A1, 7.62 PP, etc. but with additional requirements for necessary items (which often come across at the level), for crafting and increased time. (2nd level of Needle, SAAP, BP...) And it is very rare to come across a TNT block Termite, despite the increased chance of extraction. They would be very relevant as an additive for crafting cartridges))
nuk3_sloth
It would be really cool if we could craft scopes just an idea always thought should be in the game to craft it you could use something like plexiglass PCB's stuff like that that would be really cool. great mod
vampucio Author
Scopes it's a good idea but for my next update I'll do ammo. I have to understand what scopes are really useful. I mean what red dots and what scopes we really need.
corevus
Ammo.... I... Need... More... Ammo...
And seriously, it would be nice to craft more types of ammo like 7N40.
vampucio Author
This will be the next big update.
Toebab
Great mod, is it possible to add the PKP and PKM as a craft? for like 6 weapon parts and toolkit or something. That would be amazing!
Toebab
I agree with the comment above like crafting bulk ammo m55a1, 7.62x39BP, etc
vampucio Author
PKP and pkm will come with next "fast" update. For the next big one I'll focus on ammos.
Garbus
Hey man, just something I noticed.
The .zip you uploaded has a path of \user\mod\shredder-MoreHideoutCrafts
I am not sure if this will affect mod functionality if you paste the entire path directly, as I imagine a lot of people will . But the folder mods is normally used, however if someone extracts the file directly, they will end up with folder mod and mods in the user directory.
Cheers
vampucio Author
fixed. thx. i'm so sorry
darkbubbletea
Can't craft epsilon, idk why
vampucio Author
confirmed. it's bugged. i copied a wrong id in the file. I'll fix tomorrow with the next big release. SORRY
Valera_Head-Eye
Creating containers on a workbench significantly ruins the game for those who play zero to hero. Is it possible to somehow remove the creation of containers on the workbench?
vampucio Author
just remove the file called workbench
Stonewall
Also just don't craft them lmao.
SkullBruh
I would like to see the crafting of White TerraLab key cards
vampucio Author
what do you mean white key? the access card?
SkullBruh
Yes
Lunnayaluna
Meldonin Trimadol and Blue blood would be pretty cool for stims
vampucio Author
Monday i'll work on it
Lunnayaluna
Nice, take your time
S_gamez
Could u add Kappa as a craft too ?
vampucio Author
yeah, it's an idea. i have to think for a good blueprint
my original idea was: you need 1 of each pouch for create the kappa. but it's a bit hard to craft everything twice. if you have any idea
at same time an idea can be: 1 gamma + something else. but what
S_gamez
Are u familiar with TRAP'S PROGRESSIVE STASH mod. I would like it to be similar to that mod where u need previous version container to craft the next. So Alpha --> Beta --> Epsilon --> Gamma --> Kappa as 1 item in the recipes every tier + your way of adding the components.
vampucio Author
i'll check
stay tuned for the next release monday
S_gamez
can i ask where alpha case went ?
vampucio Author
you have the alpha case from the standard game