Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Adds crafts for progressively getting a bigger container.
The recipes are quite expensive by default. It's simply the way I prefer things. Can be changed in the config file.
the crafts are as following by default.
pouch: 4xbolts, 4xnuts, pistol case, 2xduct tape, 2xblue tape
alpha: 2xpouch, 4xmetal parts, 2xkektape, magazine case, 2xpoexeram
beta: 2xalpha, 4xscrews, 4xnails, ammo case, bit coin
epsi: 2xbeta, virtex, scav junk box, key tool, 2xgraphics card, shturman key, golden tt, sledge hammer
gamma: 2xepsi, Tagilla cap, Sanitar Bag, Killa Helmet, 1xweapon case, 2xAESA, yellow keycard, tank battery
kappa: 2xgamma, 4xbig pipe pipe, 2xaspect company key, 2 x far foward, red keycard, violet keycard, blue keycard
I personally run with these container sizes.
pouch: 2x3
alpha: 3x3
beta: 3x4
epsi: 3x5
gamma: 3x6
kappa: 3x7
You need another mod (like SVM) to edit container sizes.
Inspired by part of Trap's progressive stash, but no code has been copied. Still, huge thanks for the amazing idea!
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Version 1.2.2
- DeadLeaves
- 935 Downloads
1.2.1
- Allow for changing where the crafts are being done.
1.2.2
- Updated name and folders to match package.json standards.
- Updated for 3.9.0
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Version 1.2.0
- DeadLeaves
- 1.4k Downloads
Updated version for 3.8.0
Changes
Adjusted the config file to new format that allows comments for easier editing.
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Version 1.1.0
- DeadLeaves
- 687 Downloads
Fixed a bug where crafts that were left going after shutting the server down could cause the craft to disappear. also fixed the issue of favorite crafts disappearing.
Also added a feature that allow you to remove the alpha/beta containers from peacekeeper. (Disabled by default, enable in the config.)If you have messages like Could not find recipe: <ID> for area type they are caused by the aforementioned bug. It is completely harmless, but if you want to remove the messages. remove crafting entries in the profile.json matching the ID the message is outputting. I HIGHLY RECOMMEND YOU NOT TO DO THAT BECAUSE IF DONE IMPROPERLY YOU CAN AND WILL PERMANENTLY BRICK YOUR PROFILE.
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Version 1.0.0
- DeadLeaves
- 347 Downloads
biggusdickus
hello, i'm very new to spt modding and was wondering how to use this. I installed it on user/mods and the server console shows that it's loaded, however I don't see the container recipes anywhere. I've used it on a standard profile and a zero to hero profile.
DeadLeaves Author
They should appear on either the workshop or the information center. I dont remember where.
S_gamez
you have a git page for the mod ?
DeadLeaves Author
https://github.com/DeadLeavez/Leaves-ProgressiveContainer
S_gamez
Posted an update to git
Lomentino
Ty for update.
LeOoM99
Thanks for the update bro. ✌✌
trap
I'm happy to see a dedicated mod for containers, I'll reboot progressive stash soon but without the containers feature, now it's up to you and it make so much sense to have it in a separate mod
Nyarc
Update uwu?
javitecge
X2
DeadLeaves Author
"Official" update out too. Lmao
S_gamez
Hey Trying to modify thing in the config but it won't seem to change so what I'm i doing wrong here?
Config.jsonc
Goal is to make the case only show when the crafting bench level & type is acquired.
yet it is not in the one i specified out of the page you have linked on the page and also all of them is available at once.
DeadLeaves Author
I managed to track down the issue with location. But I can't track down the level problem. Could you DM in discord or tag me in my thread in the SPT discord. ( THIS PERSON ONLY, DON'T EVER DM ME IF I HAVENT GIVEN PERMISSION BEFOREHAND )
S_gamez
How's the size work if changed on SVM?
DeadLeaves Author
This mod doesnt change sizes at all. It only adds a crafting progression.
Pouch -> Alpha -> Beta -> Epsilon -> Gamma -> Kappa
You have to change sizes with some other mod. Hence my recommendation of SVM.
yetzerhara
can u install on 3.7.1 and what can happen if i dont have svm
DeadLeaves Author
Should work on all 3.7.0+ versions. If you don't use SVM the containers will simply have their default size. The costs are balanced around progression through the tiers, but they can be easily adjusted in the config.