Retro Colt AR-15 Carry Handle Scope 1.0.2

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Funny Retro Larping Scope

I am finally back, and stronger than ever!

I actually learned how to mod for real!

(Still can't code though)


Make sure to load it last, or it won't work on modded items


Immeasurable levels of thanks go to Tron, GrooveypenguinX, Syanide, EpicRangeTime, PETTAN and countless others on the WTT discord, without whose tools, help and support my contiuned modding journey wouldn't have been possible

(and of course thanks to PIZZASPULUNKER, who suggested I make it)


Anyway, this is the scope that is meant to go on AR-15 carry handles and also ACOG mounts and that has a reticle similar to the PILAD scope in-game

Can be purchased from Peacekeeper LL1 for $129 or roughly ₽20k on flea, I hope you like it, and tell me about issues.

The UI Icon is a bit small, but I'm not sure what caused it or how to fix that.


I also gave it a stupidly long description


I'd say it looks pretty cool in its desired place



The reticle is tolerable of course

It can of course be placed on the ACOG mounts and I'd say it works quite well

I don't know where the model came from but the textures were made by me using substance painter


That's all from me, I have involved myself with development of the WTT (Welcome To Tarkov) modding project and things related to that is what you can expect to see from me in the future. If you want to find our more about WTT, then go onto any one of the standalone mods for it (I'm sure you've seen them around) and you can read up on everything there, have a great day.

  • I removed my comment about not able to figure out how does it work.
    I've managed to make my own local compatibility with some mods. Thank you so much, thats one of my favorite optics ever made!

  • Having an issue, scoped in it's simply blank inside (no game or anything, just a white crosshair)

  • Hello guyz today we playing call of tarkov black ops with my m16

  • Can you make it compatible with M16A4 BY Miralyn? With M16A1 reciver i mean.

  • Tight

  • TypeError: Cannot read properties of undefined (reading '0')

    TypeError: Cannot read properties of undefined (reading '0')

    at RagfairPriceService.getDynamicOfferPriceForOffer (C:\snapshot\src\services\RagfairPriceService.ts:226:36)

    at Utils.buildPresetAssort (D:\escape from tarkov\user\mods\RaidOverhaul\src\Refs\Utils.ts:311:69)

    at TraderData.addGearPresets (D:\escape from tarkov\user\mods\RaidOverhaul\src\Trader\ReqShop.ts:473:24)

    at pushTraderFeatures.pushExports (D:\escape from tarkov\user\mods\RaidOverhaul\src\Trader\TraderPushes.ts:46:127)

    at RaidOverhaul.postDBLoad (D:\escape from tarkov\user\mods\RaidOverhaul\src\mod.ts:247:24)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:78:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:31:24)

    at App.load (C:\snapshot\src\utils\App.ts:56:26)

    TypeError: Cannot read properties of undefined (reading '0')

    TypeError: Cannot read properties of undefined (reading '0')

    at RagfairPriceService.getDynamicOfferPriceForOffer (C:\snapshot\src\services\RagfairPriceService.ts:226:36)

    at Utils.buildPresetAssort (D:\escape from tarkov\user\mods\RaidOverhaul\src\Refs\Utils.ts:311:69)

    at TraderData.addGearPresets (D:\escape from tarkov\user\mods\RaidOverhaul\src\Trader\ReqShop.ts:473:24)

    at pushTraderFeatures.pushExports (D:\escape from tarkov\user\mods\RaidOverhaul\src\Trader\TraderPushes.ts:46:127)

    at RaidOverhaul.postDBLoad (D:\escape from tarkov\user\mods\RaidOverhaul\src\mod.ts:247:24)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:78:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:31:24)

    at App.load (C:\snapshot\src\utils\App.ts:56:26)

    • buddy, this issue has 'RaidOverhaul' plastered all over it, I don't think I can fix that

      I don't even see the name of my mod on it

    • yes, I understood the conflict with some mod, it remains to find out from 63 established mods

    • @rramis your errors are to do with RaidOverhaul, not this mod. Have a look inside of your log files, specifically 'errors.log' to see what is causing the TypeError message.

    • Yes, the assembly crashed there, I have already reassembled everything.