
WTT- CZ Scorpion Evo 3 1.1.3
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- SPT 3.10
- Sianyde
- 30k Downloads
- 75 Comments
Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
The warehouse was dimly lit, the air heavy with the scent of gun oil and sweat. Skier, a seasoned smuggler known for his connections and unorthodox methods, leaned against a stack of crates, his eyes scanning the room with a predatory glint.
Across from him stood a group of private military contractors, their attire rugged and their expressions wary. They had heard rumors of Skier's dealings, tales of illicit arms and shadowy alliances. But in a world where survival was paramount, morality often took a back seat.
Skier: "Welcome, gentlemen. I trust you're here for more than just idle chatter."
PMC Leader: "Cut the small talk, Skier. We're here for business. You mentioned something about a new shipment?"
Skier: "Ah, straight to the point. I like that. Yes, indeed, I've recently acquired a rare find. A weapon straight from the heart of Eastern Europe. Introducing the CZ Scorpion Evo 3 SMG."
He gestured to a nearby table, where the sleek firearm lay gleaming under the harsh fluorescent lights.
PMC Leader: "What's so special about this piece? We've seen our fair share of weapons."
Skier: This, my friends, is no ordinary firearm. The Scorpion is a thing of beauty and brutality, designed for close-quarters combat with precision, speed and power. Its compact size belies its lethality, making it perfect for urban engagements and tight spaces.
He picked up the weapon, expertly checking the chamber before handing it to the PMC Leader.
Skier: "Feel the weight, the balance. It's like an extension of your arm, a tool of destruction waiting to be unleashed."
PMC Leader: "Impressive. But how do we know it's reliable? We can't afford any malfunctions in the field."
Skier: "Trust me, my friends. I have personally tested the Scorpion in the most unforgiving conditions. It's rugged, dependable, and built to withstand the harshest environments. You won't find a weapon with a sting like it on the market."
He leaned in closer, his voice lowering to a conspiratorial whisper.
Skier: "And let's not forget the most enticing aspect. This beauty has a rapid fire-rate of 1100 RPM. Fill your pockets with 9x19mm and you'll shred anyone who stands in front of you. In fact, I'd venture to say it's a one-of-a-kind opportunity."
The contractors exchanged glances, their interest piqued by Skier's words.
PMC Leader: "We'll need some time to discuss amongst ourselves. But rest assured, Skier, you've given us plenty to consider."
Skier: "Of course, take your time. But remember, in this line of work, hesitation can be costly. The Scorpion could be the edge you need to turn the tide in your favor."
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Buy me a coffee if you enjoy the mod and want to see more future weapons done by me! =)
Installation:
Drop the "user" folder into your "SPT" directory.
This mod adds the CZ Scorpion Evo 3 into SPT, along with its own mastery tree. You'll find the preset and mods start in Skiers shop at LL2. Skier has some extra customizability mods throughout his LL's as well.
For now, it mainly revolves around CQB- with future plans to add some extended barrels and handguards to be able to build it into more of a carbine like the STM.
This mod has been tested and is compatible with playing with buddies. For Realism players, the gun is compatible but won't have it's own ballistics/recoil tweaks; it'll be parented to be the same as the MP5.
Special thanks goes out to these folks for helping me make this project happen:
Tron- For helping with animations and providing assets to match the IRL counterpart. |
GrooveypenguinX- For the mod framework and continuing to play a big part in teaching me code. |
Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike.
How does Welcome To Tarkov change the game?
As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests:
- Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items.
- New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines.
- New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT.
- New playable characters and outfits that will add to the player’s customization abilities.
- New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test.
Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far.
When does Welcome To Tarkov release?
Thursday.
Which Thursday?
TBD
Want to follow our progress?
You can follow the project through it's development in our discord here:
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Version 1.1.3
- Sianyde
- 3.9k Downloads
New parts added! Major thanks to ItsReaperGirl for providing the assets and helping with the modeling. Thanks to him, we now have a carbine build for the Scorpion:
The new parts are available at Skier LL2.It should just be a copy+paste on top of existing files without bricking your game, but it's always good practice to delete any existing Scorpion items from your inventory before doing so.
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Version 1.1.2
- Sianyde
- 1.5k Downloads
The Scorpion is finally updated for 3.10, thanks to the code magic done by Groovey.
The preset and all parts should be in the traders respectively.
For Reality users, go here for compatibility patches by DevilFlippy.
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Version 1.1.1
- GrooveypenguinX
- 12k Downloads
3.9 update!
- Updated customitemservice staticloot method to the new 3.9 system
- fixed addtobots
- added addtohalloffame
- added addtospecialslots
Updated for Sianyde while he is still on hiatus!
Sianyde will return..... in the sequel.... -
Version 1.1
- Sianyde
- 6.5k Downloads
-Added Realism compatibility patch.
Major thanks to Senara for putting in the time to create this compatibility patch.
For installation of Scorpion mod, copy the "user" folder into your SPT directory.
-There is no new weapon content in this version, if you already have it installed- you do not need to redownload/reinstall this version.
For installation of Realism compatibility, go into the "Realism" folder and copy the "user" folder into your SPT directory.
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Version 1.0.1
- Sianyde
- 4.1k Downloads
-Updated magazines to MongoIDs to fix bugs regarding ammo presets.
-Installation is same as the original, just replace all files if mod already installed.
*Hotfixed an issue in code causing errors.* -
Version 1.0.0
- Sianyde
- 1.5k Downloads
Pizza_rat
is there any chance that the 35-round magpul mags are going to get added?
oneDEAG
any chance you can add the original carbine barrel/handguard sometime?
Sianyde Author
I believe I have the assets for this, yes. I'd like to add this sometime soon.
oneDEAG
awesome, thanks for the reply
Sianyde Author
Something like this?

dadkov420
Hey sorry to hassle you, just wondering if yall plan to update the rest of the WTT weapon mods like this one and others like the cheytac or the arisaka rifle? I know WTT has a lot of mods across a range of different mod authors so I was just wondering if all the mods plan to be updated or just the ones that have already been?
X3R0S6
Hi mate, i have a question, how to fix mastery for this weapon? Mastery "works", it grows in the profile when you hit the target, but it is not displayed in the game itself
Echo Congo
What's the weapon ID for this gun? Trying to add it for the modded trader Scorpion's Weapon Proficiency quests
TKsTurtle
Is this standalone or do you need the WTT mod?
Echo Congo
Standalone
Kyle garrick
I would like you to make CZ BREN 2 or CZ BREN 3.
TheJackOfSpoons
Oh man this would be so awesome.
ballermakesstuff
are you gonna update this and if so could you make the carbine variant or different color because i know they make them in green and FDE
Scottish
how do i balance this weapon not be overused with ALP?
every PMC is using this gun including the G3?
Dezzy_fb
Blacklist the gun in ALP's settings, or load ALP before this mod.
Lord__Reinhold
If it's not to much hassle, it would be great if the mod used MongoID.
ajdrigs
What's MongolD?
Lord__Reinhold
From my understanding, MongoID is the modded item ID written like this: 40375a163ee52a39ae7b76b5 instead of, for example; "custom_new_rifle".
Non-mongoIDs have a tendency to mess upp ammo presets for reasons unknown to me.
trong
May i ask why the gun have over 16 MOA for me =))
DevilVampz
is there a way i can increase the amount of bullets for the magazines?
LeGourmet
I have all of the WTT weapons available here. When i start the server i get cant find live-flea price or handbook. Set price to 1 by default.
I had not problem installing all the mod. I use realism mod. But even without realism, it does the same.
DraktharBlack
Load these mods before loading Live-Flea.
AFAK_IFAK_NOFAKS
BTW, it looks like there are still some MongoID issues - I can't load mags from presets with the Evo in my inventory.
behero
Great work. Thanks a lot. Just couple of notes for next version if possible:
otherwise I love it.
Thanks again.
AlaskanJesus
RIP Katto's KMC mods which had this gun in .357 SIG
nch_panther
I keep seeing this error and wondering how to fix it? It happens with a bunch of modded items.
ChronoAtog
I'm curious is there a way to change the gun's MOA, as it's just a laser beam even at long range compared to most smgs and better then most custom modified guns base.
1.33 MOA is VERY LOW, especially for an SMG with a 7.7 inch barrel. The MPX with a 14 inch barrel has around 1.76 MOA. Saiga 9 has 2.52, STM w/16 inch is 1.55MOA.
Suggestion
For a bullet hose with low recoil + low moa, I would prob add more MOA around the 6-7 MOA with the standard 7.7 barrel one has. If you want to try and balance the MOA with weight/ergo with longer barrels, there is legit barrels up to 16 inches to give it the current lower MOA it has.
Sianyde Author
I'm releasing a patch later in the week that will have some tweaks to it, as well as a patch for Realism compatibility. For now, it has the same stats as the BSG items they're parented to.
I've had some ideas of adding extended barrels/handguards that may get released in the future.
ChronoAtog
True i adjusted the barrels accuracy to get them more balanced to
Long barrel murders the ERGO but puts it close to Vector in MOA 6.88/ 60 Ergo/Current better recoil
Medium Barrel is 7.5 MOA / 75 ERGO / slightly worst recoil then the vector +15
Short Barrel is 9.63 MOA / 87 ERGO / Higher recoil at +50 compared to the vector for vertical
is how I balanced it so when it has compatible accuracy to the vector- it has worst Ergo.
prezidento#23
Could you point me to where I could make these adjustments + tell me the values you input? I'd also like to balance my Scorpion.
FireSpinLP
Hey Sianyde, do you take commissions?
Sianyde Author
I'm open to the idea. Hit me up in the WTT Discord.
Discorderly
Is there a reason why I can't sell any WTT weapon/weapon mod to traders?
Sianyde Author
What mods are you running?
Discorderly
Trader modifying only ODT Softcore (and maybe DJ Overhaul?) Trader Modding too, Otherwise Sain + Extraguns/Clothes, if you know where to pull up a mod list without typing it manually I would be happy to pull up the full one, I also removed both Softcore and Raid Overhaul and I was still unable to sell them, so I'm not sure why
Discorderly
I think this is why it's not sellable?
Sianyde Author
Are you on 3.8.1? I haven't tested on the new version yet.
If not, it sounds like those trader mods would be conflicting with the custom items. All of my prices are set in the item's json.
Discorderly
I am in 3.8.1 since it released, and damn, sorry for the bother then
SALLAAAAAA
can u make a realism mod patch?
SupremeRtx
Per the description, "For Realism players, the gun is compatible but won't have it's own ballistics/recoil tweaks; it'll be parented to be the same as the MP5." This mod, as well as the ACR made by him work with realism, and are modeled after the respective weapons for the ballistics/recoil.
Finnley Kepler
This has such an incredible bit of lore to it!!! I love the extra lore.
max3dWhite
when trying to buy any item. either from traders or from flea markets. Accordingly, the item is not purchased.
getSizeByInventoryItemHash() Предмет с tpl: czmag50 не найден
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)
at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)
at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)
at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)
at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)
at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:219:30)
at TradeController.buyPmcItemFromRagfair (C:\snapshot\src\controllers\TradeController.ts:229:26)
at TradeController.confirmRagfairTrading (C:\snapshot\src\controllers\TradeController.ts:144:22)
at TradeCallbacks.processRagfairTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:36:37)
at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:37:44)
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)
at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)
at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)
at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)
at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)
at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:219:30)
at TradeController.buyPmcItemFromRagfair (C:\snapshot\src\controllers\TradeController.ts:229:26)
at TradeController.confirmRagfairTrading (C:\snapshot\src\controllers\TradeController.ts:144:22)
at TradeCallbacks.processRagfairTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:36:37)
at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:37:44)
max3dWhite
As I understand it, there is a conflict over a 50-round magazine. In the previous version everything was fine, but unfortunately I couldn’t download it because I was in a hurry to delete it from Google Drive
Sianyde Author
I had to switch all of the mags over to MongoIDs to prevent breaking ammo presets for users. It seems like the flea is trying to buy the old item ID. I'd try deleting the gun from your inventory (and any according parts) and then reinstalling the mod entirely. Let me know if this works.
max3dWhite
Yes it worked, I had to remove all the containers where the stores could be located, since they were not displayed. But it helped, thanks.
Loganxfi
Hello! There is a problem. It is necessary to shift the mounting point of the modules. Optical modules merge and superimposed on the sight. It doesn't look nice. Please fix it if possible)
Sianyde Author
Hey, thanks for the head's up on this. I fixed it on the black receiver, but seems I didn't on the grey. Will get that done tomorrow and updated.
Loganxfi
Thank you!
max3dWhite
Friends, the forum is not working for us?
MedDeatH
last update causes error Imgur screenshot
Sianyde Author
I’ve tested it on my end and it works fine, and I can’t read what the error is.
Try deleting the entire folder and reinstalling it please.
MedDeatH
tried,no effect. dowgrading makes everyting work again. first error,on russian,states "item czmag30 still not found in cache after generation". I wrote translation on the screenshot in blue
MrTouchy
same problem here
MrTouchy
TypeError: Cannot read properties of null (reading 'Items')
TypeError: Cannot read properties of null (reading 'Items')
at ProfileFixerService.checkForOrphanedModdedItems (C:\snapshot\src\services\ProfileFixerService.ts:900:77)
at GameController.gameStart (C:\snapshot\src\controllers\GameController.ts:192:42)
at GameCallbacks.gameStart (C:\snapshot\src\callbacks\GameCallbacks.ts:62:29)
at RouteAction.action (C:\snapshot\src\routers\static\GameStaticRouter.ts:36:43)
at GameStaticRouter.handleStatic (C:\snapshot\src\di\Router.ts:47:63)
at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:79:62)
at HttpRouter.getResponse (C:\snapshot\src\routers\HttpRouter.ts:44:30)
at AkiHttpListener.getResponse (C:\snapshot\src\servers\http\AkiHttpListener.ts:150:38)
at IncomingMessage.<anonymous> (C:\snapshot\src\servers\http\AkiHttpListener.ts:75:43)
at IncomingMessage.emit (node:events:518:28)
TypeError: Cannot read properties of null (reading 'Items')
TypeError: Cannot read properties of null (reading 'Items')
at ProfileFixerService.checkForOrphanedModdedItems (C:\snapshot\src\services\ProfileFixerService.ts:900:77)
at GameController.gameStart (C:\snapshot\src\controllers\GameController.ts:192:42)
at GameCallbacks.gameStart (C:\snapshot\src\callbacks\GameCallbacks.ts:62:29)
at RouteAction.action (C:\snapshot\src\routers\static\GameStaticRouter.ts:36:43)
at GameStaticRouter.handleStatic (C:\snapshot\src\di\Router.ts:47:63)
at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:79:62)
at HttpRouter.getResponse (C:\snapshot\src\routers\HttpRouter.ts:44:30)
at AkiHttpListener.getResponse (C:\snapshot\src\servers\http\AkiHttpListener.ts:150:38)
at IncomingMessage.<anonymous> (C:\snapshot\src\servers\http\AkiHttpListener.ts:75:43)
at IncomingMessage.emit (node:events:518:28)
Sianyde Author
Found the error. Hotfixing it. Thanks for the help folks!
bERys
Thank you for making this mod! I am a Chinese player and I want to ask may I repost your mod to our website? Of course I will indicate the source and your name
Sianyde Author
Sure thing 👍🏻
bERys
Thank you again!
PotatoAim
Are some items supposed to be in non-MongoID format?
Sianyde Author
Yeah, BSG hasn’t wrecked modder’s worlds just yet. I’m going to update the magazines to MongoID’s and update to fix ammo preset bugs.
DeLunaticAngel
Time for a good ol magazine to empty in 2-3 seconds. Ahhhh, I love the sounds of freedom
SiulSC
congrats to you and the wtt team!