WTT- CZ Scorpion Evo 3 1.1.1

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Stand aside Vector, a new SMG is here for the fire-rate throne.

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  • Version 1.1.1

    3.9 update!

    • Updated customitemservice staticloot method to the new 3.9 system
    • fixed addtobots
    • added addtohalloffame
    • added addtospecialslots

    Updated for Sianyde while he is still on hiatus!
    Sianyde will return..... in the sequel....

  • Version 1.1

    -Added Realism compatibility patch.


    Major thanks to Senara for putting in the time to create this compatibility patch.


    For installation of Scorpion mod, copy the "user" folder into your SPT directory.

    -There is no new weapon content in this version, if you already have it installed- you do not need to redownload/reinstall this version.


    For installation of Realism compatibility, go into the "Realism" folder and copy the "user" folder into your SPT directory.

  • Version 1.0.1

    -Updated magazines to MongoIDs to fix bugs regarding ammo presets.

    -Installation is same as the original, just replace all files if mod already installed.

    *Hotfixed an issue in code causing errors.*

  • Version 1.0.0

  • Hi mate, i have a question, how to fix mastery for this weapon? Mastery "works", it grows in the profile when you hit the target, but it is not displayed in the game itself

  • What's the weapon ID for this gun? Trying to add it for the modded trader Scorpion's Weapon Proficiency quests

  • Is this standalone or do you need the WTT mod?

  • I would like you to make CZ BREN 2 or CZ BREN 3.

  • are you gonna update this and if so could you make the carbine variant or different color because i know they make them in green and FDE

  • how do i balance this weapon not be overused with ALP?

    every PMC is using this gun including the G3?

    • Blacklist the gun in ALP's settings, or load ALP before this mod.

  • If it's not to much hassle, it would be great if the mod used MongoID.

    • What's MongolD?

    • From my understanding, MongoID is the modded item ID written like this: 40375a163ee52a39ae7b76b5 instead of, for example; "custom_new_rifle".
      Non-mongoIDs have a tendency to mess upp ammo presets for reasons unknown to me.

  • May i ask why the gun have over 16 MOA for me =)) ;(

  • is there a way i can increase the amount of bullets for the magazines?

  • I have all of the WTT weapons available here. When i start the server i get cant find live-flea price or handbook. Set price to 1 by default.

    I had not problem installing all the mod. I use realism mod. But even without realism, it does the same.

  • BTW, it looks like there are still some MongoID issues - I can't load mags from presets with the Evo in my inventory.

  • Great work. Thanks a lot. Just couple of notes for next version if possible:

    • receiver texture (on both receivers ) is not crisp and hi-res (the markings and text on it) as rest of the weapon model parts
    • sound: I think the sound of suppressed and unsuppressed are the other way around by mistake

      otherwise I love it.
      Thanks again.
    Thumbs Up 1
  • RIP Katto's KMC mods which had this gun in .357 SIG :(

  • I keep seeing this error and wondering how to fix it? It happens with a bunch of modded items.



    image.png?ex=664176b1&is=66402531&hm=af3ea0e962bdbba62c7b654e955a55184b4f3a5e1ade6a7b347071e46b4d0d26&

  • I'm curious is there a way to change the gun's MOA, as it's just a laser beam even at long range compared to most smgs and better then most custom modified guns base.


    1.33 MOA is VERY LOW, especially for an SMG with a 7.7 inch barrel. The MPX with a 14 inch barrel has around 1.76 MOA. Saiga 9 has 2.52, STM w/16 inch is 1.55MOA.


    Suggestion


    For a bullet hose with low recoil + low moa, I would prob add more MOA around the 6-7 MOA with the standard 7.7 barrel one has. If you want to try and balance the MOA with weight/ergo with longer barrels, there is legit barrels up to 16 inches to give it the current lower MOA it has.

    • I'm releasing a patch later in the week that will have some tweaks to it, as well as a patch for Realism compatibility. For now, it has the same stats as the BSG items they're parented to.

      I've had some ideas of adding extended barrels/handguards that may get released in the future.

    • True i adjusted the barrels accuracy to get them more balanced to


      Long barrel murders the ERGO but puts it close to Vector in MOA 6.88/ 60 Ergo/Current better recoil


      Medium Barrel is 7.5 MOA / 75 ERGO / slightly worst recoil then the vector +15


      Short Barrel is 9.63 MOA / 87 ERGO / Higher recoil at +50 compared to the vector for vertical


      is how I balanced it so when it has compatible accuracy to the vector- it has worst Ergo.

    • Could you point me to where I could make these adjustments + tell me the values you input? I'd also like to balance my Scorpion.

  • Hey Sianyde, do you take commissions?

    • I'm open to the idea. Hit me up in the WTT Discord.

  • Is there a reason why I can't sell any WTT weapon/weapon mod to traders?

    • What mods are you running?

    • Trader modifying only ODT Softcore (and maybe DJ Overhaul?) Trader Modding too, Otherwise Sain + Extraguns/Clothes, if you know where to pull up a mod list without typing it manually I would be happy to pull up the full one, I also removed both Softcore and Raid Overhaul and I was still unable to sell them, so I'm not sure why

    • image.png?ex=663e6244&is=663d10c4&hm=7d4215d46b5dca2148a37a2892222bc7505ee88c02b5563b3699029e9b671808&


      I think this is why it's not sellable?

    • Are you on 3.8.1? I haven't tested on the new version yet.

      If not, it sounds like those trader mods would be conflicting with the custom items. All of my prices are set in the item's json.

    • I am in 3.8.1 since it released, and damn, sorry for the bother then

  • can u make a realism mod patch?

    • Per the description, "For Realism players, the gun is compatible but won't have it's own ballistics/recoil tweaks; it'll be parented to be the same as the MP5." This mod, as well as the ACR made by him work with realism, and are modeled after the respective weapons for the ballistics/recoil.

      Heart 1 Happy 1
  • This has such an incredible bit of lore to it!!! I love the extra lore.

    Heart 1
  • when trying to buy any item. either from traders or from flea markets. Accordingly, the item is not purchased.



    getSizeByInventoryItemHash() Предмет с tpl: czmag50 не найден

    TypeError: Cannot read properties of undefined (reading '_props')

    TypeError: Cannot read properties of undefined (reading '_props')

    at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)

    at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)

    at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)

    at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)

    at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)

    at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:219:30)

    at TradeController.buyPmcItemFromRagfair (C:\snapshot\src\controllers\TradeController.ts:229:26)

    at TradeController.confirmRagfairTrading (C:\snapshot\src\controllers\TradeController.ts:144:22)

    at TradeCallbacks.processRagfairTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:36:37)

    at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:37:44)

    TypeError: Cannot read properties of undefined (reading '_props')

    TypeError: Cannot read properties of undefined (reading '_props')

    at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)

    at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)

    at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)

    at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)

    at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)

    at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:219:30)

    at TradeController.buyPmcItemFromRagfair (C:\snapshot\src\controllers\TradeController.ts:229:26)

    at TradeController.confirmRagfairTrading (C:\snapshot\src\controllers\TradeController.ts:144:22)

    at TradeCallbacks.processRagfairTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:36:37)

    at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:37:44)

    • As I understand it, there is a conflict over a 50-round magazine. In the previous version everything was fine, but unfortunately I couldn’t download it because I was in a hurry to delete it from Google Drive

    • I had to switch all of the mags over to MongoIDs to prevent breaking ammo presets for users. It seems like the flea is trying to buy the old item ID. I'd try deleting the gun from your inventory (and any according parts) and then reinstalling the mod entirely. Let me know if this works.

    • Yes it worked, I had to remove all the containers where the stores could be located, since they were not displayed. But it helped, thanks.

  • Hello! There is a problem. It is necessary to shift the mounting point of the modules. Optical modules merge and superimposed on the sight. It doesn't look nice. Please fix it if possible)


    Escape-From-Tarkov-Screenshot-2024-05-04-15-47-57-95.png

    Escape-From-Tarkov-Screenshot-2024-05-04-15-48-23-87.png

    • Hey, thanks for the head's up on this. I fixed it on the black receiver, but seems I didn't on the grey. Will get that done tomorrow and updated.

      Thumbs Up 1
    • Thank you!

  • Friends, the forum is not working for us?

  • last update causes error Imgur screenshot

    • I’ve tested it on my end and it works fine, and I can’t read what the error is.


      Try deleting the entire folder and reinstalling it please.

    • tried,no effect. dowgrading makes everyting work again. first error,on russian,states "item czmag30 still not found in cache after generation". I wrote translation on the screenshot in blue

    • same problem here

    • TypeError: Cannot read properties of null (reading 'Items')

      TypeError: Cannot read properties of null (reading 'Items')

      at ProfileFixerService.checkForOrphanedModdedItems (C:\snapshot\src\services\ProfileFixerService.ts:900:77)

      at GameController.gameStart (C:\snapshot\src\controllers\GameController.ts:192:42)

      at GameCallbacks.gameStart (C:\snapshot\src\callbacks\GameCallbacks.ts:62:29)

      at RouteAction.action (C:\snapshot\src\routers\static\GameStaticRouter.ts:36:43)

      at GameStaticRouter.handleStatic (C:\snapshot\src\di\Router.ts:47:63)

      at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:79:62)

      at HttpRouter.getResponse (C:\snapshot\src\routers\HttpRouter.ts:44:30)

      at AkiHttpListener.getResponse (C:\snapshot\src\servers\http\AkiHttpListener.ts:150:38)

      at IncomingMessage.<anonymous> (C:\snapshot\src\servers\http\AkiHttpListener.ts:75:43)

      at IncomingMessage.emit (node:events:518:28)

      TypeError: Cannot read properties of null (reading 'Items')

      TypeError: Cannot read properties of null (reading 'Items')

      at ProfileFixerService.checkForOrphanedModdedItems (C:\snapshot\src\services\ProfileFixerService.ts:900:77)

      at GameController.gameStart (C:\snapshot\src\controllers\GameController.ts:192:42)

      at GameCallbacks.gameStart (C:\snapshot\src\callbacks\GameCallbacks.ts:62:29)

      at RouteAction.action (C:\snapshot\src\routers\static\GameStaticRouter.ts:36:43)

      at GameStaticRouter.handleStatic (C:\snapshot\src\di\Router.ts:47:63)

      at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:79:62)

      at HttpRouter.getResponse (C:\snapshot\src\routers\HttpRouter.ts:44:30)

      at AkiHttpListener.getResponse (C:\snapshot\src\servers\http\AkiHttpListener.ts:150:38)

      at IncomingMessage.<anonymous> (C:\snapshot\src\servers\http\AkiHttpListener.ts:75:43)

      at IncomingMessage.emit (node:events:518:28)

    • Found the error. Hotfixing it. Thanks for the help folks!

      Thumbs Up 1
  • Thank you for making this mod! I am a Chinese player and I want to ask may I repost your mod to our website? Of course I will indicate the source and your name

  • Are some items supposed to be in non-MongoID format?

    • Yeah, BSG hasn’t wrecked modder’s worlds just yet. I’m going to update the magazines to MongoID’s and update to fix ammo preset bugs.

  • Time for a good ol magazine to empty in 2-3 seconds. Ahhhh, I love the sounds of freedom

    Happy 2
  • congrats to you and the wtt team!

    Heart 1
  • WTT Thursday lets goo

    Heart 1
  • LOVE THIS

    Heart 1
  • FINALLY! love to see this mod after begging for someone to make it for the past 2 years :kekw:

    Heart 1