SPT - Variable Construction Time 1.1.0

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This mod allows you to adjust the construction speed of your hideout buildings.

By default, the mod reduces construction time to 10% of the normal duration. You can customize this setting in the config.json file.


Additionally, you can set a multiplier for each building individually, which will override the global multiplier.


Multiplier values in the config file are in percentages. For example, to make buildings construct 50% slower, set the multiplier to 150.


Please ensure the multiplier is set to a positive value. Setting it too high may cause unintended issues in the game. Use at your own risk.

  • Version 1.1.0

    Important!!! The previous version of the game must be deleted as the structure has been changed.

    - Changed from config.js to config.json

    - Added the ability to change the multiplier for each building individually

    - Updated the mod description

  • Version 1.0.0

  • i noticed that the global multiplier seems not working


    would


    line 43:

    if (configArea && configArea.multiplier !== 1)


    be


    if (configArea && configArea.multiplier !== 100)


    ?


  • Why does SVM not work as well anymore? I reduce the value as low as possible yet my stash lvl 2 upgrade took over a minute to finish.

    • Either use SVM or my mod, as they both can do the same thing. If you modify the construction time with SVM, use just that. Also, what was the value you set it at? Because level 2 stash takes 24h normally, so even 0.1% of that is still 86 seconds.

    • Yea have it set to .00001 and it just seems longer now versus previous SPT versions but if it's based off their default times then yea makes sense that it takes over a minute still.

  • Just what the doctor ordered. I really don't like using a huge overhaul mod for one change so this is great! One suggestion is to name the mod upon download to represent the mod better. I completely forgot what sptvct was until I looked it up again.

    • I've changed the folder name and structure in the last update I just posted.

      Thumbs Up 1
  • Any way you can extract the variables to a JSON file instead of modifying a script?

    • I can, but I wanted comments, and I do not know how to add the jsonc library.

    • I've changed the folder name and structure in the last update I just posted.

  • I was literally just looking for a mod that did this on 3.9, good stuff

  • good : обзор: