Boomsticks 1.3.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Adds new weapons, better armor variants and ammo.

Boomsticks


This mod aims to provide new weapons, better variants of vanilla armors and also ammo. The inspiration for the name and also the mod came from the mod "Boomsticks and Sharpsticks" for STALKER Anomaly.


honey_badger.png

noveske.png

ar_545.png

Currently, Boomsticks adds a trader called Boom, with 4 loyalty levels, as well as 2 new guns:
- .300 Blackout AAC Honey Badger assault rifle
- 5.56x45 Noveske Diplomat assault rifle

- 5.45x39 Booms Armament AR-545


Planned items:

- 5.56, 5.45, 7.62 and .300 Blackout ammunitions;
- Better armor variant for the PACA.


These guns have been tested and work perfectly, but if you find any issues on your end, please do tell. There are tons of new guns planned, and once I figure out how to add custom models, I plan on porting some guns from other games and adding them to my mod.

Simply drag the folder inside the zip to the regular /user/mods/ folder. !! DO NOT RENAME THE FOLDER INSIDE THE ZIP WHEN YOU MOVE IT TO YOUR MODS FOLDER !! No extra steps needed. Please do let me know if you get any weird errors coming from this mod; this is my first attempt at making a mod for a game.


Special thanks go to K4_a, Shirito, RaiRaiTheRaichu, life, Alex, and CWX for all the tips and help, and all the users that reached out to me on Discord with ideas as well as providing me vital troubleshooting information.

  • Version 1.3.0

    You thought Boomsticks was abandoned? I'm back.


    = ADDITIONS =

    - Added a new gun, the H&K 417

    - Added a preset for the SA-58


    = CHANGES =

    - Nerfed all the previous guns. Increased recoil and decreased ergo, since the recoil was too low and some guns had 100 ergo when built (even with a suppressor).

    - The AR-545 is semi-auto only. The recoil was not changed much to reflect the semi firemode.

    Hope you enjoy this little content update, I'll be back soon with some new ammo.

  • Version 1.2.1

    Quick patch for 1.2.0 that adds the new magazine to the AR-545 preset sold by Boom! Thank you life for your help ^^

  • Version 1.2.0

    Additions:
    - Add new Booms Armament AR-545 gun;
    - Add new 5.56-styled 5.45 Magpul PMAG.

    Changes:
    - Remove burst fire mode from the AAC Honey Badger.


    KNOWN ISSUES:
    - I can't get the trader to offer the AR-545 for purchase with the new mag equipped. If anyone figures it out and wants to help out, I would greatly appreciate it.

  • Version 1.1.0

    This update adds the Noveske Diplomat assault rifle:

    - Chambered in 5.56x45;

    - Semi or full auto;

    - Includes an Aimpoint T1 red dot sight already installed.

  • Version 1.0.1

    HOTFIX MEANT TO SOLVE THE ISSUE WHERE THE AKI SERVER CRASHES (ENOENT)

  • Version 1.0.0

  • Hoping for update for 3.6.x

  • any update coming soon?

    • planning on completely rewriting the mod soon for the newest version of spt.

    • Good news to see 8)

  • Please update to latest version

    • planning on completely rewriting the mod soon for the newest version of spt.

    • I cant wait!

  • Seriously hope this is not dead and will still be updated to 3.5.x at some point.

    • planning on completely rewriting the mod soon for the newest version of spt.

  • update or face the consequences

    • planning on completely rewriting the mod soon for the newest version of spt.

  • I dont think its compatible with the current version of SPT.

    I seem to be getting this error:

    TypeError: Cannot set properties of undefined (setting 'MAGPUL_PMAG_30_GEN_M3_AR545')

    TypeError: Cannot set properties of undefined (setting 'MAGPUL_PMAG_30_GEN_M3_AR545')

    at BoomsticksTrader.postDBLoad (H:\mods\SPT tarkov\user\mods\andre1337-boomsticks\src\mod.js:78:53)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    at process.runNextTicks [as _tickCallback] (node:internal/process/task_queues:65:3)

    at Function.runMain (pkg/prelude/bootstrap.js:1984:13)

    at node:internal/main/run_main_module:17:47

    TypeError: Cannot set properties of undefined (setting 'MAGPUL_PMAG_30_GEN_M3_AR545')

    TypeError: Cannot set properties of undefined (setting 'MAGPUL_PMAG_30_GEN_M3_AR545')

    at BoomsticksTrader.postDBLoad (H:\mods\SPT tarkov\user\mods\andre1337-boomsticks\src\mod.js:78:53)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    at process.runNextTicks [as _tickCallback] (node:internal/process/task_queues:65:3)

    at Function.runMain (pkg/prelude/bootstrap.js:1984:13)

    at node:internal/main/run_main_module:17:47

    • planning on completely rewriting the mod soon for the newest version of spt.

  • does it work for 3.3.0 though?

    • i think so, haven't tested it. working on porting to newer versions

    • I didn't notice any issues when trying it on 3.30 a couple of weeks ago. Thinking of going back from 3.4 for this mod along with a few others actually but I digress.


      Great mod!

  • Is it updated to 3.4.0? Still listing 3.2.2...

    • i think 3.4.0 changed some stuff about locales, i'll have to look into porting the mod to 3.4.0

    • No it does not work with 3.4.x


      Hoping this will get updated as another mod that has a .300BLK AR also does not work with 3.4.x, so we are back to just the MCX that can fire .300 BLK.

  • Really love the mod. Great to finally have a honey badger in SP Tarkov post version 3..0. Really enjoying using it. Easily one of my all time favourite assault rifles to use.


    The Diplomat and the AR-545 don't appear to be part of any existing weapon family and their weapon mastery never goes up even after many raids. The honey badger works and is classed as an M4 for weapon mastery. Could it be possible to add these other two guns to be classed as an M4 for weapon mastery?


    If I knew what to change I would do it myself but I'm not sure where to look and what to edit. Thanks.

  • Will it upgrade to 3.2.4?

    • I have been using it on 3.2.4 with no issues for several days now. Also running maybe 10 other mods alongside and not experienced any problems.

      Thumbs Up 1
    • Thank you, i'll try!

  • Is there a way to disable the trader?

    • If you disable the trader then you can't buy the weapon presets.

  • Amazing mod I love the AR platformed baby ak. mind me asking are you planning on adding 60 rounders for it in the future? if you are no rush man I apricate the work your doing!

    • Yes I do plan on bringing more magazines to the AR-545. Just been taking a little break from things.

  • does the guns in the flea markete meant to be so cheap? i mean they are just the receiver but i feel its way too cheap being sold for 5-7k roubles

    • Not intentional, it's something I need to look into and release a patch for.

      Thumbs Up 1
  • Will it work on 3.2.3?

    • It does, nothing really changed from 3.2.2 to 3.2.3 in terms of mod compatibility.

      Thumbs Up 1
    • Thank you!

      Happy 1
  • why dont you port the honey badger mod by carl? cuz Kobra already ported it to like 2.1.2

    • I would prefer to create my own guns and presets instead of porting older mods

      Happy 1
  • TYPICAL TACTICOOL NERD, ALL ARMALITE RIFLE 15 BUT NO COCK

    Heart 2 ? 1
  • eRmA2BY.png


    Boom sells Noveske rifle without any parts. Don't think this was made intentionally tho. Aside from that, this mod is magnificent

    • Yup, not intentional, forgot to make Boom not sell it because it’s obviously WIP but it’s okay since i’m going to finish it in a little bit.


      And thank you for your kind words! I’m happy you enjoy my work. ^^

  • i downloaded hotfix it still crashes..deleted cach an it still crashes

    • DM me on Discord, @andre.#2001. I’ll try to help you sort the issue out

    • did im wolfofvalhalla on discord

  • Bad that you give us no pictures to showcase your mod. I've been tricked by too many bad mods that i'm not installing it if i don't see pictures of it when it's necessary. New weapons ? Let's show us

    • Sorry mate, the page was made in a bit of a rush. I’ll take some pictures of the guns and record some videos too to showcase the mod.

    • Alright, you should be able to see the images now. Took some time to make the mod page look nicer while providing screenshots of all the currently present weapons. Sorry that they weren't there in the first place.

    • Appreciate it :)

      Happy 1
  • I saw the title and about shat! I'll still gladly take a Honey Badger :)

    I saw a bit of a preview in the discord and have been keeping an eye out for this! Will continue to keep an eye out for updates, but I couldn't download this fast enough. Thank you!

    Happy 1
    • Currently adding the Noveske and I got a few more AR-15's planned for the mod, then i'll add a couple of AK's, some ammo for both and improved variants of some armor that I personally feel should be a bit better.

      Glad you enjoy it and thank you for the support! :)

    • Absolutely! Thank you for your work, can't wait to get my hands on the Honey Badger :D



      Edit-- below issue has been resolved by the author

      Currently the mod is causing my server to fail to start, it very well could be a mod compatibility issue?


      I'm not very fluent with this stuff, but I'll try to describe what is happening to the best of my ability- let me know what else, if anything, you need!


      When starting the server, your mod will state that it is loading, & that it has successfully loaded, then it will begin to import data from your mod, and crash the server window.


      I tried deleting the contents of user/cache and renaming your mod fold to load later in the order but the same thing happens.



      I'll try it in a few with no other mods- I'm running the latest hotfix of .3.2.3

    • DM'ing you on Discord as we speak.

    • Same thing happening to me...terminating server

    • Fixing that error in a quick patch! Sorry for the inconvenience.