AI acting (more than usually) weird after longer play

  • Server version
    3.0.0
    Game client version
    0.12.12.15.18346
    Client log file
    codepaste.sp-tarkov.com/?2f19f…1u4RSrRzUps1uandiLgh16XTt
    BepInEx log file
    codepaste.sp-tarkov.com/?9177d…DqfoDuK1B8C8Yjx7GuHRzbkyF
    Server log file
    codepaste.sp-tarkov.com/?d314e…ukgYvwaTxPhy66pEJ5NUj1wJa
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    BSG Launcher
    List of used mods
    Alex-AIO
    Chomp-DisableFleaBlacklist
    Geargal
    LootinLooseContainers
    SamSWAT-G36
    SamSWAT-Val MOD.3
    ServerValueModifier

    I have noticed that after playing on 3.0.0 for more or less a week now the AI does not work as well as it used to the first few hours of playing (on 3.0.0).

    I tried playing around with the amount of AI spawning and the AI difficulty but it did not do anything.

    The AI is either very stupid and stands around without really fighting back or even fighting at all, the bosses and to a degree raiders and rogues work as intended with the exception of Tagilla who will just stand with his hammer and do nothing at all unless i walk into melee range where he will hit me and "activate".

    Tried Fin's AiTweaks too but it seemed to break the boss spawnchance from 100% to normal rates.

    Could it be an issue with SPT 3.0.0 or is it something that happened before but to a lesser degree?

    If your intentions are not to drip, the you gonna drown boy

    • Official Post

    yeah thats just BSG's AI, enjoy, we dont touch them, closing thread as nothing we can do

    PLEASE DON'T DM ME FOR SUPPORT, UNLESS I ASK YOU TO, I WILL NOT ANSWER THEM.

    I DO NOW HAVE THE POWER TO BONK SO DON'T DO THE ABOVE!


    WEEWOO :kekw:

  • CWX

    Closed the thread.

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