- Server version
- 3.3.0 Hotfix 5
- Game client version
- 0.12.12.20243
- Client log file
- codepaste.sp-tarkov.com/?6ca5c…De1KGtBm1zJuWRssF9U6gzZ64
- BepInEx log file
- codepaste.sp-tarkov.com/?60378…LLdN2bMbpbYToUefRQKuJi2cT
- Server log file
- codepaste.sp-tarkov.com/?e6693…JW9BkntndJ1ydpres3kVwojPB
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- Battlestate Games' Website
- List of used mods
- [BepinEx]
GamePanelHUD
HeliCrash
ReflexSightsRework
Amand's Graphics
Amand's Hitmarker
CWX Desharpener
Faupi Hideout Architect
Fenix No AI ESP
Kobrakon Adrenaline
Kobrakon Immersive Raids
SPT Realism Mod
SamSWAT FOV
Tarky Menu
Visceral Ragdolls
[Mods]
AGOG4Life Optic Rework
ClearNVGs
Extended Stock Slots
Fin Autobalance Levels
Fin Eerie Silence
Hideout Architect
Kiki All The Boss
Kiki Degredation Remover
Lua Custom Spawn Points
RaiRai All The Clothes
Revingly Lock Picking Attorney
SamSWAT HeliCrash
SPT Realism
RaiRai AmmoStats
Edit: Wait, shit, SPT Realism does change PMC behavior. Aughghgh, I'll test again tomorrow on a clean install.
Okay, lots of mods (I apologize), but none of them should affect AI behavior.
SPT Realism's bot difficulty adjustments were disabled for testing.
Tests were conducted to see what's causing certain bots to be passive towards player scavs.
These were performed on Factory (Day). Teleporting either BEARs or USECs to player position separately so they don't fight each other.
I waited until the bot stopped waypointing and appeared to either look at me or open fire on me.
Kept going until no more bots spawned for 7~8 minutes.
Results (3 Tests):
(Bots above dotted line were the first group of spawns, before the first server call of:
[Info :RequestHandler] Request GET json: fe6ecd274ac1425a8c882366:http://127.0.0.1:6969/singlepl…ngs/bot/getBotBehaviours/
Test #1 BepinEx: https://pastebin.com/U2YEuR1m
Test #1 Server: https://pastebin.com/Keeh9US6
Test #2 BepinEx: https://pastebin.com/wwtvgA1x
Test #2 Server: https://pastebin.com/qiS5gqR6
Test #3 BepinEx: https://pastebin.com/zwfZUWA1
Test #3 Server: https://pastebin.com/rFE7w2UA
It seems like only the first bot of each faction is passive against player scavs, but my tests were limited and I'm getting sweepy.
Nonaggressive bots will still track me with their gun, but they seem to point at a location at or below my feet.
They do not retaliate even upon being damaged by me, but the rest of their behavior seems normal (taking cover upon fire).