Solarint added a new version:
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SAIN - Solarint's AI Modifications - Full AI Combat System Replacement 2.1
This version will only work with SPT 3.7.0 REQUIRES Latest Big Brain and WayPoints updates for 3.7.0 as well
- Updated for 3.7.0
- Simplified version numbers to be less annoying.
- Added some temporary fixes to help bots being shot while in cover, should get them moving a bit more.
- Adjusted default numbers for how a bot's weapon affects their recoil, firerate, and full-auto time. Should make it less frequent where
bots are too accurate. - Requires a new Preset
- Fixed PMCs not Extracting on some maps.
QuoteDisplay MoreThis version will only work with SPT 3.7.0 REQUIRES Big Brain and WayPoints
- Updated for 3.7.0
- Simplified version numbers to be less annoying.
- Added some temporary fixes to help bots being shot while in cover, should get them moving a bit more.
- Adjusted default numbers for how a bot's weapon affects their recoil, firerate, and full-auto time. Should make it less frequent where bots are too accurate. - Requires a new Preset
- Fixed PMCs not Extracting on some maps.
- Added additional realism mod compatibility to keep bots from being more aggressive than usual with it on.
- Adjusted default "Time Before Search" for passive personality types to avoid it being way too long. - Requires a new Preset
- Fixed bots swapping between Move to Engage and Move to Cover over and over again.
- Bots will now tend to stay in cover when being suppressed rather than walk out.
- Optimized Squad code to be more performant.
For Modders:- Added Actions when a new decision is made by a bot.
- Added Actions when a squad leader is killed, and a new squad leader is found.
Known Issues:
Infrequent Null Reference error in logs about getting the position of a bot.
Infrequent Error when getting Ammo Count for a bot.