Backdoor Bandit (BB)

  • tested and confirmed today. I'm getting a bug where the doors are flickering as I get close to them and run into them. Sain ai heads seem to phase through the doors a bit before they open them but not getting this issue without BB. Please let me know if this is a known issue or not. Haven't recorded it in action just yet but can do if you need.


    * also side note would be awesome if there could be an option to use any slugs not just breach rounds to open wooden doors. I'm 100% keeping breach rounds and explosives for reinforced doors, but I'd love the ability to walk into raid unplanned, find a shotgun with slugs in it and be able to slam my way through a door. balancing it I guess by requiring maybe 3-4+ rounds to destroy the bolt. I would use semi pleb mode but I wouldn't be able to help myself and id just blast into any door with a couple shots with a Makarov. thanks for reading the ramble, I love this mod and cant play without it. Id make the changes myself but I have not the first clue of what to do about coding ^^

  • is there a way to actually load up spt after installing the mod? cause all my spt does is take 5 years to load up the starting screen, nevermind actually, after doing some "testing" deleting the backdoor bandit mod, i have found that backdoor bandit broke my spt, and corrupted my save files, so now it does not even load up, cheers

    Edited once, last by reepoi ().

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