Expanded Task Text (ETT)

  • Dirtbikercj added a new file:

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

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    - New load order requirement, this MUST load before any other trader mod, or mod that adds quests because custom quests are cursed.

    - Improved the algorithm for finding next quest in chain. It will now display all quests leading to another instead of just one.

    - This algorithm takes longer to run because of a deep search of quests.json as a result startup time has been slowed down slightly

    - Display loading and finish loading text to alert the user the server is not frozen.

  • Dirtbikercj added a new version:

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    3.8.0 Update,


    - Removed lightkeeper text for now as I need to figure out a way to build it dynamically (I am not entering all that data by hand...)

  • Dirtbikercj added a new version:

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    Dynamically generate gunsmithing task parts sold by parameters, no more manual data entry! This was missing on the initial release for 3.8.0 because I needed to figure out a system to generate it for me.


    I'm slowly making this version agnostic meaning I'll (hopefully) never need to manually touch data again. Otherwise this mod takes me a week to update on major releases because of how much data is needed for it to work properly.

  • Dirtbikercj added a new version:

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    - Add missing key entry for Operation Aquarius (20K downloads and nobody ever mentioned that? Wild.)

  • Dirtbikercj added a new version:

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    - Added caching to massively improve load times after the first time you load this mod. Should cut load times for most users by around ~5-10 seconds on subsequent loads. (thanks Isaac)

    - Some other minor code optimizations to decrease load times.

    - "Leads to" now correctly shows "Leads to: Nothing" instead of "Leads to: " when the quest doesn't lead to anything.

  • Dirtbikercj added a new version:

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    - Invalidate the cache if config settings have changed.

    - Added "Negotiation" room key to developer secrets part 1

  • Dirtbikercj added a new version:

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    3.9.0 update


    - Information may be slightly outdated for quests added since previous version. Report issues and I will fix them.

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

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    - Fixed and re-enabled `Required for LightKeeper`

    - Required keys are now broken down per objective rather than per quest. This lets you know which objective needs the key.


  • Hay the Quest "Ballet Lover" from Ragman does not show that you need the "Primorsky 46-48 skybridge key" to be able to do the quest.

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