[Modded] Audio issues in raid

  • Server version
    3.6.1
    Game client version
    0.13.1.25206
    Client log file
    codepaste.sp-tarkov.com/?008a6…14ZFQaAQFS3pN3xJ3THeNMS7B
    BepInEx log file
    codepaste.sp-tarkov.com/?f66d1…hhqADJAXzJ6476PshyX25MqFe
    Server log file
    codepaste.sp-tarkov.com/?ba745…FjMyZk2ukqKZJjd7hhSt6UPSe
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    Everything is official, no pirated stuff. Copied from BSG Launcher
    List of used mods
    BepinEx/plugins -Folder-


    AmandsGraphics
    custom
    CWX
    DrakiaXYZ-Waypoints
    dvize.Donuts
    SAIN
    spt
    ssh
    AmandsGraphics.dll
    BrokerTraderPlugin.dll
    DrakiaXYZ-BigBrain.dll
    DrakiaXYZ-Waypoints.dll
    dvize.AILimit.dll
    dvize.BackdoorBandit.dll
    dvize.BushNoESP.dll
    FOVFix.dll
    IcyClawz.CustomInteractions.dll
    InspectionlessMalfs.dll
    Kobrakon-TakeABreak.dll
    LICENSE 33 B
    SAIN-3.6.0.dll
    SamSWAT.FOV.dll
    skwizzy.LootingBots.dll
    ThatsLit-Release.dll
    UseItemsFromAnywhere.dll
    VisceralDismemberment.dll
    VolumetricBloodFX.dll
    Wara-TraderModding.dll




    MODS

    CivicASS
    DewardianDev-AlgorithmicLevelProgression
    DoorBreacher
    EnhancedLootBagsAPI
    Fontaine-FOV-Fix
    JustNUCore
    Kiki-DontTalkToMe
    MaidTraiders
    Nightingale-brokertrader-1.3.1
    Nootropix-SpeedLoader
    ODT-ItemInfo-3.2.0
    Platinum-TheBlacklist-1.3.0
    Priscilu
    Refringe-CustomWeight-1.1.0
    SamSWAT-EOTechVuduOverhaul
    ServerValueModifier
    Skwizzy-NoDiscardLimit
    SWAG
    Wara-TraderModding-1.0.0
    y1305 items preview
    zSolarint-SAIN-ServerMod
    zz-ATACS-FG-Clothing
    zz-ATACS-FG-Gear
    zzDrakiaXYZ-Waypoints

    I load into raid, i hear some AI's footsteps correctly, some AI sounds are really bugged, i can't hear them run, their fired bullet is in good, condition but they just creep up like cultist's in night factory while looting n stuff. Bigger change i've made to file is SAIN's preset, disabled bot talking ingame, so it would be more hardcore.

    Big Pipe is defo not making any walking running sounds, just creeps to behind always.


    Getting a little performance issues also, when i load in finally, i give it some 15 seconds then spikes comes in and stays somewhere half a minute, i think its somekind of bot spawning, then goes away, then in 5mins comes another for a half a minute, something like that.


    The Client Log file was 174MB large .txt file, printed so much errors, idk whats causing it. Wish i could get it fixed somehow. Looked into BotSound and BotReload, they were zero'ed.

    retardadothinking


    I've made configurations pretty much and in smart way, not just randomly changing stuff. Only ugly issue is that im experiencing Audio bugs and performance. Sometimes FPS is great, sometimes bad.




    This makes my game spiky tho

    Love configing files.

    Edited 3 times, last by Randmaa ().

  • CWX

    Changed the title of the thread from “Audio is messing around, no footsteps on AI, sometimes my weapon missing audio too, bullet impacts sound weird from further away” to “[Modded] Audio issues in raid”.
    • Official Post

    You are getting an insane amount of client errors, ngl im surprised your games even running,

    Start by removing any mods not made for 3.6.1,
    Update any that can be for 3.6.1 and go from there.

    PLEASE DON'T DM ME FOR SUPPORT, UNLESS I ASK YOU TO, I WILL NOT ANSWER THEM.

    I DO NOW HAVE THE POWER TO BONK SO DON'T DO THE ABOVE!


    WEEWOO :kekw:

  • Ouukay, i think i found the error to the footstep audio, SAIN's configuration to ''CanTalk'' setted to false causes footsteps to disappear, just did factory, 30 kills pmc's scavs, i heard every single one correctly with them ''talking''. Gotta contact SAIN for this.


    EDIT: eeh idk, did factory, only 2 pmc's did not have footstep audio, better than it was before tho, almost half bots didnt have audio, no idea what is doin it

    Love configing files.

    Edited once, last by Randmaa ().

  • kikirio

    Closed the thread.
  • kikirio

    Set the Label from In progress to Unresolved

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