Custom First Aid Kits

  • kyoukopan added a new file:

  • Thanks.


    I mean, if you had explored docs about medkits, could you create second mod that allows player to avoid using cheat drugs to heal all body parts like hand of god does?


    I like hard medicine, but this drugs and requirement to heal 1hp everywhere 6 times in a row makes me boring.

  • kyoukopan added a new version:

    Quote

    VirusTotal result: https://www.virustotal.com/gui…e2400575b1fcec9?nocache=1


    Changes

    • Added a new item, whole blood (WB), that can be used to heal (in-raid with vanilla SPT, in hideout with SPT Realism). Whole blood can be bought from Therapist at LL1. It can also be crafted at medstation level 1 with an esmarch (reusable) and a bloodset.


    • Replaced the EWR->Salewa barter with pile of meds->Salewa. Since Salewas are sold with EWR inside, the EWR barter allowed unlimited Salewas for life, and we can't have nice things like that in Tarkov aquadesperate
    • Added a config option, allowInCustomContainers, which you can use
      to allow the mod's items in other mods' (or other vanilla) containers. Since our medkits don't use the medical item parent class, they won't be recognized by other mods as medical items, so you should use this config to make them compatible. Please make sure this mod loads after the other mod if you use this.
    • Removed hideout crafts for medkits since it made no sense to take a
      few bandages and turn them into an empty medkit. If using replaceBaseItems=false config, the crafts will not be affected since we retain the original medkits in that mode

    Fixes

    • The medkits now correctly fit in medicine case, LBT-2670 Slim Field Med Pack, and secure containers
    • Medkits can be dropped in raid now without being deleted

    Known Issues

    • Dropping a medkit and then using the interaction menu to search the dropped item doesn't display all the items in the container. Upon picking it up again, you should see all the items. This seems to be an issue that happens with other mods as well that introduce multi-grid containers.
  • Having problems with the mod


    TypeError: Cannot read properties of undefined (reading 'levelRange')

    TypeError: Cannot read properties of undefined (reading 'levelRange')

    at MainSVM.postDBLoad (E:\TARKOV\user\mods\ServerValueModifier\src\SVM.js:2518:41)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)

    TypeError: Cannot read properties of undefined (reading 'levelRange')

    TypeError: Cannot read properties of undefined (reading 'levelRange')

    at MainSVM.postDBLoad (E:\TARKOV\user\mods\ServerValueModifier\src\SVM.js:2518:41)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)


    Mods that i use:


    SPT-Realism with med changes

    SVM

    FOV FIX Fontaine

    Insurance Plus

    Open Extracts

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