Make Meds Great Again!

  • viniHNS added a new file:

  • there seems to be an error


    TypeError: Cannot set properties of undefined (setting 'DestroyedPart')

    TypeError: Cannot set properties of undefined (setting 'DestroyedPart')

    at Mod.postDBLoad (C:\DATA\New folder\Escape From Tarkov\user\mods\vinihns-makemedsgreatagain\src\mod.ts:69:59)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)

    TypeError: Cannot set properties of undefined (setting 'DestroyedPart')

    TypeError: Cannot set properties of undefined (setting 'DestroyedPart')

    at Mod.postDBLoad (C:\DATA\New folder\Escape From Tarkov\user\mods\vinihns-makemedsgreatagain\src\mod.ts:69:59)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)


    for people that are having similar errors

    checking src/mod.ts shows the grizzly's ability to do surgery as the cause of the error

    removing its ability via the config seems to fix it for me.

  • viniHNS added a new version:

    Quote

    What's New:

    • Advanced Healing Item Configuration: You can now customize all meds to:
      • Stop light bleeding and/or heavy bleeding.
      • Cure fractures.
      • Restore blacked body parts.
    • New Stimulant: Exodrine:
      • Significantly increases maximum stamina.
      • Drastically improves stamina regeneration.
      • Comes with severe side effects.

    Important Changes:

    • The config.json file has been completely overhauled. If you were using an older version, you will need to reconfigure.

    Note:

    This is the final update for this mod as I am working on a larger project that will include these features and much more 8) .

  • Can you make it so that when you use a first aid kit on your hand, for example, all other parts of the body receive 10% (variable) of the health points used?

    up


    In game there's 1337 stamina increasing stimulants. There's cheap and expensive ones, better or worse.


    About "any meds can heal fractures" - there's 2 types of meds that can handle it - with 1 or 5 uses.
    About "any meds can heal blacked body parts" - there's 2 types of meds - CMS and Surv, with 5 or 15 uses, and difference is with "what maximum health points is available after healing bodypart"

    Please, can you add share healing as i ask before and stop to add cheats to the game?

  • up


    In game there's 1337 stamina increasing stimulants. There's cheap and expensive ones, better or worse.


    About "any meds can heal fractures" - there's 2 types of meds that can handle it - with 1 or 5 uses.
    About "any meds can heal blacked body parts" - there's 2 types of meds - CMS and Surv, with 5 or 15 uses, and difference is with "what maximum health points is available after healing bodypart"

    Please, can you add share healing as i ask before and stop to add cheats to the game?

    If you don't like features such as 'any meds can heal fractures' or 'any meds can heal blacked body parts,' you can disable them in the config.json I'm planning to add shared healing functionality, but one step at a time!  :S

  • viniHNS added a new version:

    Quote

    Hotfix

    • Fixed an issue where disabling fracture healing, surgery, and bleedings for specific items in the configuration did not work as intended.


    Known Issues

    • If you enable Surgery in a medkit (e.g., Grizzly) and disable the "Can walk during surgery" option in the BepInEx configurator (F12), your player will stop walking (similar to CMS and Surv12).


    Yes, 3.9 :whistling:

  • viniHNS added a new version:

    Quote

    Updated for SPT 3.10

  • viniHNS added a new version:

    Quote

    Hotfix


    - The Exodrine stimulant now appears in the correct category in the Handbook

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