- Server version
- 3.10
- Game client version
- 15
- Client log file
- codepaste.sp-tarkov.com/?c0833…KodM2g143xNWmh8Wphi4Q8NSg
- BepInEx log file
- codepaste.sp-tarkov.com/?65d8e…pZDKfXD5EkRNp7U92cPwBjWVx
- Server log file
- codepaste.sp-tarkov.com/?49ebb…hMXj3oosnY61Vtr1HPgPP8M7u
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- BSG website download link
- List of used mods
- ContinuousHealing
DewardianDev-MOAR-2.6.7
Artem.2.1.0
Increase Climb Height 1.3
Time.WeatherChanger
acidphantasm-refsptfriendlyquests
odt-iteminfo
VCQL-2.0.3
raid_review__0.3.0_windows
Tyfon-UIFixes-3.1.1
TarkovHDRework
SVM.Server.Value.Modifier1.10H4
DrakiaXYZ-LiveFleaPrices-1.4.0
MoxoPixel-TacticalGearComponent
MoxoPixel-Painter
DanW-SPTQuestingBots
UnityToolkit-1.0.1
Skwizzy-LootingBots-1.4.1
DrakiaXYZ-Waypoints-1.6.1
DrakiaXYZ-BigBrain-1.2.0
SAIN-3.2.1-Release
StashSearch
AmandsGraphics.1.6.5
ThatsLit_1.3100.3
Wondering if there is a way to force control the PMC team sizes the server is allowed to create.
Using SVM and MOAR I'm unable to control this setting and have seen the server will keep spawning PMC teams that are 4 - 6 AI large, this is only happening on some maps.
Can confirm it happening on Ground Zero and Factory, but Map Interchange does break up the teams keeping most PMC AI teams only 3 large.
Using MOAR tool PMC MAX SQUAD SIZE doesn't appear to control this or is failing to control it for some reason.