Task Automation

  • KnotScripts added a new file:

  • KnotScripts added a new version:

    Quote

    New Features / Options:

    • Auto-Restart Failed Tasks.
    • Added a new option to automatically restart tasks that have failed.
    • Automatic Task Acceptance for BTR and Light Keeper.
    • Added a new option to automatically accept BTR and Light Keeper tasks when available.
    • Default Blocking of BTR and Light Keeper Tasks (Out of Raid).
    • By default, the system now blocks acceptance of BTR and Light Keeper tasks outside of raids. This behavior can be toggled in settings.
    • Added a new option to auto-accept quests that can fail (default: off).
    • Fixed a bug where items were being turned in for conditions that were already completed.

    Special thanks to echop156 for providing extra information on some weird task behaviors.

  • Soooo I am using FIKA (in headless), I've installed and done one raid, but nothing seems to be triggering. I am curious about fika compatibility, as I already have all 3 mods you recommend. They work, only being installed on the client pc. from my understanding mods that only have a BepinEx folder tend to only be on the client and not the server. Is that the case here or will I need it on both?


    both logs attached

  • I have not tested FIKA support yet. I will do this later before the 1,0 release first i want implement all features and remove bugs. This is purely a client mod so you do not need this on the server. Did you open you character menu to start the mod accepting/completing quests. Did you have quests to accept or complete?

  • Soooo I am using FIKA (in headless), I've installed and done one raid, but nothing seems to be triggering. I am curious about fika compatibility, as I already have all 3 mods you recommend. They work, only being installed on the client pc. from my understanding mods that only have a BepinEx folder tend to only be on the client and not the server. Is that the case here or will I need it on both?


    both logs attached

    I have not tested FIKA support yet. I will do this later before the 1,0 release first i want implement all features and remove bugs. This is purely a client mod so you do not need this on the server. Did you open you character menu to start the mod accepting/completing quests. Did you have quests to accept or complete?

  • Great mod but unfortunaly its unuseable currently as it trys to turn in quests at the raid end screens and causes error. it will make the raid end screen freeze and then start from the first screen again.

    I did not have the problem of the end raid screen freeze myself but i made some changes in the 0.5.0 release that prevents the mod from doing any work until you go to the character menu again after the raid. Let me no if this fixes anything for you?

  • KnotScripts added a new version:

    Quote

    New Features / Options:

    • Added an option to set a plate level threshold to block the automatic turn-in of plate carriers with swappable plates above the specified level. (default 3)
    • Disabled the automatic turn-in of filled Compound Items (e.g., containers, backpacks, rigs, and plate carriers) to prevent unintended loss of valuable items.

    Fixes:

    • Finally resolved the long-standing client error message that caused some tasks objectives to be handed in as UNKOWN.

    Let me know if you guys find some more bugs or missing features.

  • KnotScripts added a new version:

    Quote

    New Features / Options:

    • Items that are directly in equipment slots will no longer be handed in automatically, preventing accidental loss of equipped gear.
    • Added an option to block the automatic hand-in of weapons. (default: off)
    • Added an option to automatically accept daily quests. (default: on)

    Let me know if you guys find some more bugs or missing features.

  • KnotScripts added a new version:

    Quote

    New Features / Options:

    • Weapon Assembly task conditions are now working and automatically turned in if the weapon matches the desired conditions.

    Fixes:

    • Fixed FIKA support. Made some changes so the automatic handling of things doesn't stop after the first raid. Added two more patches to make sure the mod detects you are not in a raid anymore.

    Let me know if you guys find some more bugs or missing features.

  • KnotScripts added a new version:

    Quote

    Fixes:

    • Due to several reports of issues happening in raid that should only occur outside of raid, I've switched to the in-raid detection of SPT, which is most probably better.

    Let me know if you guys find some more bugs or missing features.

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