So my question goes, how can I make same faction AI friendly, instead of hostile like before?

Server Value Modifier [SVM]
-
-
I have a problem when I activate any event, the bosses stop appearing (by default, I set their spawn chance to 100%), but even when I remove all events, the bosses do not appear, only reinstalling the mod helps. In earlier versions of this mod, I could set all the events to spawn bosses on shore, reserve and customs at once, spawn goons at the factory, etc. and everything worked fine.
-
I have a problem when I activate any event, the bosses stop appearing (by default, I set their spawn chance to 100%), but even when I remove all events, the bosses do not appear, only reinstalling the mod helps. In earlier versions of this mod, I could set all the events to spawn bosses on shore, reserve and customs at once, spawn goons at the factory, etc. and everything worked fine.
You don't need to repost it, i saw it in comments, but i can't either comprehend or reproduce the issue, those functions do not contradict or mess with each other, Event options do not create any lingering effects that would cause bosses to not appear later on so the fact 'reinstalling works' gives me no idea what is the cause whatsoever. Be sure you're not using any other mods that would conflict with SVM, such as MOAR or SWAG, if you do - use those instead of SVM.
-
So my question goes, how can I make same faction AI friendly, instead of hostile like before?
In AI PMC there is fields that allows you to alter hostilities of the faction you belong to AND the opposite.
The stupid catch is - i did put those functions in SVM in a wrong field, you have to enable AI Convert for it to work.
It will be fixed in upcoming release.
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!