Display MoreThat's odd. I don't get that error on my end, but I can put in additional safeties to the next mini-update. I'll try and put 1.23.2c out later tonight, with that included.
That's an error, though I don't have an ETA for a fix. AKI uses exusec as the default Usec bot type, which throws a huge wrench into how FAIT works, that I'm still trying to get around.
Fingers crossed, I'll have it fixed soon!
That's a little bit complicated, as there are a *lot* of options that affect that. But TL;DR: By default, FAIT does not remove vanilla spawns, so everything in the 'Extra Waves' section is being added ontop of the regular spawns. If you want to precisely control the ratio of PMCs to Rogues to Raiders to Scavs, you'd want to remove vanilla spawns and *only* add spawns in via the 'Extra Waves' section.
So, I did try it out, and I discovered toggling the 'replace vanilla spawns' setting in the configuration program you have in the mod actually gave me more of what I was looking for. Outside initial spawns, it seems to work rather well. Now, however, I'm discovering that the bots become braindead after a little bit of time. Why that is, I think might be because I have the max alive bot count above 40, which I don't think the engine can really handle. Not sure if that's the reasoning, but I'm going to toy with that and see what happens.
And if you are curious, I tend to run my raids on Horde mode with Scav War on. Yes, I love the pain and suffering that comes with absolute carnage and chaos of having an insane number of bots fighting across the entire map.