Posts by zicoman

    zicoman added a new version:

    zicoman added a new version:

    zicoman added a new version:

    Quote

    Changelog :


    8.0.0.1.3.5-G

    • Added 'Scavlands' spawn pattern. [Lua's CP Spawn Rework]
    • Fixed Reserve PMC 'spawn_time_delay' for all configurations. [Lua's CP Spawn Rework]

    zicoman added a new version:

    zicoman added a new file:

    zicoman added a new version:

    zicoman added a new version:

    Quote

    Changelog :

    • Adjusted PMC behaviour weights 'Default' configuration. [Fins-AI-Tweaks]
    • Adjusted PMC, Raider & Scav behaviour weights 'Hardcore' configuration. [Fins-AI-Tweaks]
    • Decreased 'hearing' multipliers for 'Default' configuration. [Fins-AI-Tweaks]
    • Decreased 'hearing' multipliers for 'Hardcore' configuration. [Fins-AI-Tweaks]
    • Added 'Pleb' configuration, for those who might like to embrace their plebeian skills. [Fins-AI-Tweaks]
    • Fixed missing Customs 'ScavBase' Cultist spawns for all configurations. [Lua's CP Spawn Rework]

    I have no idea what this could be caused by...
    I am not getting this error on my end so it must be something related to the mods themselves, compatibility or some bugged features.. or maybe something you're missing cuz that is a wild error haha I've never had something like that before..
    I don't think I can assist here sadly.. ;(

    Should be fixed. Download the 8.0.0.8.1.3.5-D file again and extract 'config.json' to your Lua's config folder and replace.
    OR
    Open up the file and at the top it will say 'default pattern' and in quotes the name of the pattern you wish to use. All you have to do is modify the name to match the pattern you want to raid with. :)

    zicoman added a new version:

    Quote

    Changelog :

    • Updated 'Default' & 'Hardcore' configurations to 1.19.1f. [Fins-AI-Tweaks]
    • Readjusted 'Default' AI 'hearing' multiplier to '0.5'. [Fins-AI-Tweaks]
    • Readjusted 'Hardcore' AI 'hearing' multiplier to '0.7'. [Fins-AI-Tweaks]
    • Readjusted all PMC's spawn waves to 16 on larger maps. [Lua's CP Spawn Rework]
    • Readjusted all Scav spawn waves to 4 on larger maps. [Lua's CP Spawn Rework]
    • Added 'Raiders' configuration. [Lua's CP Spawn Rework]
    • Added 'Chaos' configuration. [Lua's CP Spawn Rework]

    I don't know if it's your settings or a bug in one of the 2 mods, but the PMC AI just stands around, looking up or in the general direction of a scav, gives a voice line about "I see a scav" or something similar, and I can just walk right up on them. They don't chase scavs unless they spawn right on each other.

    Hm thats weird, I never had that issue this update for the mods.

    zicoman added a new version:

    Quote

    Changelog :

    • Modified all configurations to follow the same base value format I prefer. [Lua's CP Spawn Rework Reborn]
    • Removed any repeated spawns with the same Boss for all configurations. [Lua's CP Spawn Rework Reborn]
    • Fixed any missing Reshala Follower quantities for 'Boss Variety' configuration. [Lua's CP Spawn Rework Reborn]
    • Fixed 'Boss Variety' configuration. Readjusted 'max boss' spawns to 3 for all maps. [Lua's CP Spawn Rework Reborn]

    When I download/extract the most updated version, it only has the default config files and readme's for Lua's. The same happens when I go to older version of the mod. it links me to the G version. Even if I choose the A version.

    Yeah I normally just use the version updates as changelogs... I know it's stupid but I'd rather keep all the configurations up-to-date and working for one of each mod update... I apologize if that inconveniences you or something.

    I was in the middle of updating the other patterns when you replied on the thread so all the patterns you might be looking for are there and updated to the latest versions of the mods now. :)

    I had zero spawns on 2 different maps, Shoreline and Factory.

    I removed your mod and restored Fin's and Lua's and everything was fine.

    No changes were made after installing all 3 mods. Default settings were used.

    I have noticed that with Fins-AI-Tweaks some individual AI have a percentage chance to NOT spawn sometimes so I am not sure. I have tested all the configs and all the AI spawning should be working okay.