Posts by pein

    pein added a new version:

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    • Fixed an issue where mines would not disappear when shot from outside the explosion radius.

    pein added a new version:

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    • Fixed the bug where other plugins would break when loading a map without minefields. Hopefully.
    • Adjusted landmine damage code.
    • Added some additional explosion damage config options.

    I'm sorry for the state that the mod has been in for the past week. Had I done a better job of debugging it wouldn't have been like this.

    I want to give a massive thank you to Skully from the SPT Discord and HOT DOG for helping me test and debug.

    :)

    pein added a new version:

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    • Hopefully fixed the issue where some plugins would get disabled without throwing an error
    • Adjusted the explosion damage so that fractures would happen on the closest limb instead of randomly

    pein added a new file:

    pein added a new version:

    pein added a new version:

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    Added 10 sights/items

    • VPO-215-02 .366TKM 600mm barrel
    • AK RD Enhanced V2 Rear Sight
    • AK-105 rear sight
    • AK-74 rear sight
    • AK-74M rear sight
    • AKM rear sight
    • AKMB system rear sight
    • AKMP system rear sight
    • Mosin Rifle carbine rear sight
    • Mosin Rifle rear sight

    No preview gif this time. Imagine a bunch of AK sights, but with a little bit more visibility. :)

    pein added a new version:

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    • Added options to configure shadow resolution, decrease factor, minimum distance and intervals.
      • Some of these WILL reduce fps, so I've kept the changes disabled by default.

    :)

    pein added a new version:

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    Added 2 sights

    • MP9 rear sight
    • AK Taktika Tula TT01 rear sight rail

    R2SuRMc.gif

    pein added a new version:

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    Better late than never, right? Also, thank you for all the support!

    • Refactored some code
    • Added config options to change darkness type per death type
    • Removed ScreenFadeTime because I could not get it to work the way I wanted to (thanks bsg)
    • Surely fixed the Fika screen fade bug this time around
    • Fixed an error when skipping the UI death sound

    pein added a new version:

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    • Added config option DisableUIDeathSound which disables the UI death sound for all deaths
    • Fixed an issue with screen fading when using Fika

    pein added a new file:

    pein added a new version:

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    Added 3 sights

    • RPK-16 rear sight
    • AR-15 Colt A2 rear sight
    • AR-15 rear sight carry handle

    C2eS85K.gif

    pein added a new version:

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    Wouldn't be a pein mod without constant tweaks...

    Increased visibility/aperture size for the following sights

    • HK 416A5 flip-up rear sight
    • SA-52 Holland Type rear sight
    • KAC Folding rear sight
    • KAC Folding micro rear sight
    • AK-12 rear sight

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    pein added a new version:

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    Added 7 sights

    • AK-545 SAG rear sight
    • ASh-12 rear sight carry handle
    • HK 416A5 flip-up rear sight
    • KRISS Defiance low profile flip-up rear sight
    • SA-58 Holland Type rear sight
    • HK G36 rear sight
    • FN SCAR flip-up rear sight

    pein added a new file:

    pein added a new version:

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    IF UPDATING DELETE OLD HeadshotDarkness.dll

    added config option ExplosionsDoDarkness

    added config option DeathTextContextual (gets random death string from deathstrings.json based on death type)

    pein added a new version:

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    added DoScreenFlash config option (flashes white on death, disables screen fading)
    added death text (dayz inspired...)

    pein added a new version:

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    added 2 config options (ScreenFadeTime, AudioFadeTime)
    audio should now fade better