Posts by pitAlex

    I don't see how those mods would cause conflicts. Maybe you need to re-install AKI or do a clean install of the friendlyPMC mod (meaning you delete everything related to it first, including the xyz.companion cfg in BepInex and then put it back).

    Are you putting your custom clothes on them? Either by selecting "Player" for top or bottom clothing or by selecting them specifically?

    Do you have realism? Also, try equip presets without special items in the pockets or anywhere else, keep the equipment you made for bots as standard as possible.

    pitAlex added a new version:

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    • Fixed Team Status and Over There still being heard by the enemy
    • Some bug fixes in the Support Tactic related to suppression action
    • Improvements on the busy hand's bug detector for followers
    • Peaceful Zryachiy will not be considered an enemy until you interact with him

    pitAlex added a new version:

    Sometimes you can have 1 bot becoming an enemy even though it is of the same faction. SAIN seems to affect that. So if it's 1 every once in a while, that is fine.

    Does it happen frequently or you seen it rare? I've seen it once in all my tests, but I've seen it before long back for vanilla bots as well. Thus I suspected a vanilla issue. I did not like it either and wanted to do something to stop them from freezing but have not seen it again so I can't tell what made it happen.

    pitAlex added a new version:

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    Fixed plugin throwing an error because the cfg file was not present at startup.
    Improved the cover-to-cover action as well as the regroup command.

    pitAlex added a new version:

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    Updated squad spawning system where you can now select which equipment preset each squad member can spawn with as well as selecting their tactic.

    pitAlex added a new version:

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    Upgrade to SPT 3.9.x.
    Added "report status" under TEAM STATUS (this was previously the ping command) which in addition to giving you the follower's status, it will also display the location of the enemy they are currently observing.
    Improved following during combat and the "balance" tactic.
    Followers now spawn before you, making this compatible with SWAG+Donuts and Questing Bots.

    pitAlex added a new version:

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    Updates to the fighting logic of the followers. Normal and the Goons. In my opinion, goons are a lot more better now, although bird brain still could use some work. And still haven't managed to find the best logic for fighting marksmen. I will try to find time to focus just on the marksman fight.

    pitAlex added a new version:

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    Fixed bugs in taking multiple items on the side of the Goons and regular followers.
    Improved come here and that direction gesture commands.
    Added display info about the combat mode of a follower when doing ping squad. Increased the ping radius to 300.
    Added detection when a group makes the player an enemy. This should make the rogue faction be enemies of the Goons as soon as they mark the player as an enemy of theirs.

    Known issue: Giving a follower loot when he has no room left will end up with a bug where the bot gets stuck in the take item action and appears frozen. Use the "attention" command to get him out of it.

    pitAlex added a new version:

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    More bug fixes on taking multiple items and then obeying commands.
    Made BirdEye no longer be silent as a follower ( thanks MADDOG MATT).