I wouldn't play as Scav yet. I have not looked into Scav runs at all since the upgrade to SPT 3.10
Posts by pitAlex
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No errors in that log. So i can't tell where the conflict is. I have MOAR, more checkmarks, dynamic maps, looting bots, endurance (that is besides what this mod is dependent of) so at at least I can tell you those do not cause problems.
You seem to have a lot of weapon mods - those could cause problems with bot spawning if bots get the weapons and they are not actually made to be used by bots. -
Post your BepInEx\FullLogOutput.log file.
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"Performance Improvements" < this mod I see problematic in what it touches for bots. Try without that. This for the spawm issue
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There is a new setting at the bottom of the config called "prefetch data". Maybe you turned that off, that will result in a spawn delay. And that is not an error, it is normal. With who do you have problems? With the Goons or regular followers?
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I don't see how those mods would cause conflicts. Maybe you need to re-install AKI or do a clean install of the friendlyPMC mod (meaning you delete everything related to it first, including the xyz.companion cfg in BepInex and then put it back).
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Are you putting your custom clothes on them? Either by selecting "Player" for top or bottom clothing or by selecting them specifically?
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List what are all the mods you have.
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Do you have realism? Also, try equip presets without special items in the pockets or anywhere else, keep the equipment you made for bots as standard as possible.
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default key is f12
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Sometimes you can have 1 bot becoming an enemy even though it is of the same faction. SAIN seems to affect that. So if it's 1 every once in a while, that is fine.
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Clothes is something I look into in future releases, when things are more stable.
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I am getting near to release 3.6.1. I can give it to you: https://drive.google.com/file/…l81s2KmI/view?usp=sharing
and you tell me if you still see the healing issue. You can also tell me if the radio status sound slider works, that is what I was finishing up with but I haven't yet tested if it properly controls the volume of the radio sound when you press status report. -
Does it happen frequently or you seen it rare? I've seen it once in all my tests, but I've seen it before long back for vanilla bots as well. Thus I suspected a vanilla issue. I did not like it either and wanted to do something to stop them from freezing but have not seen it again so I can't tell what made it happen.
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The mod does not touch the medical stuff of bots at all. So no other mods except this one?
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Are you using realism? People report that to happen.
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pitAlex added a new version:
QuoteUpdated to SPT 3.9
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pitAlex added a new file:
QuoteThis is a re-upload of SamSWAT's Duty Exoskeleton mod, seeing that he stopped updating it, with some extra customization.
You will find a config.json in SamSWAT-DolgExoS2 where you have 3 options:
weightReduction - how much to reduce weight, default is 10 kgexoskeletonArmor - the armor level of the exoskeleton, default is 3.
vestsBlockArmor - do not allow armors to be worn with vests (default behavior of EFT). This a convenient way to allow the exoskeleton (since it's an armor) to be worn with vests. Default false, meaning do not block.
How to Install: Extract to your aki installation folder, under user/mods. -
Install accurate radar as it has colors per faction. Else try armband mod that also makes all bots have arm band per faction
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I got it working. I think the profiles are more than just the json now like something else happens when you make it. What I did is copied all the necessary things from my old profile into the new and now the tab is working. In the following screenshot, I highlighted what I copied: https://imageup.me/q46
In addition, you must also copy "Level" and "Experience" from the "Info" object. After that, change the username and nickname of the new profile to match your old one. Also, notice "id" key after the "SurvivorClass" key. That id should match the name of your new profile's filename (exclude .json extension).