Posts by pitAlex

    pitAlex added a new file:

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    This is a re-upload of SamSWAT's Duty Exoskeleton mod, seeing that he stopped updating it, with some extra customization.
    You will find a config.json in SamSWAT-DolgExoS2 where you have 3 options:


    weightReduction - how much to reduce weight, default is 10 kg

    exoskeletonArmor - the armor level of the exoskeleton, default is 3.

    vestsBlockArmor - do not allow armors to be worn with vests (default behavior of EFT). This a convenient way to allow the exoskeleton (since it's an armor) to be worn with vests. Default false, meaning do not block.


    How to Install: Extract to your aki installation folder, under user/mods.

    pitAlex added a new version:

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    In this I update I managed to fix the issue where the bots would randomly turn hostile. Seems it was related to aggro-level settings that get triggered regardless of which type of bot you kill. After changing those BEARs I encountered during fights and even killing in front of them made no impact, they still remained friendly. Not sure if this also helps with the USEC and ex-USEC situation, test and see.

    pitAlex added a new version:

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    Update for Aki 3.8.0
    In this version, I have also removed all the wave spawn configuration as that has always been something more of personal use and people like to use specific mods for that. Thus this mod will focus on just one thing - making same-side bots friendly. There are 2 parameters now, sameSideHostile and armband. Armband makes the usec bots have blue armbands and bears red. You can disable it in case you want to use the armband mod that offers more option.

    pitAlex added a new version:

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    This is an update where I tweaked a bit some of the code and also changed things regarding the rogue faction to always be hostile towards USEC and have no "revenge" setting. I've played Customs, Lighthouse three times, Factory, and USEC did not turn hostile for me. Hopefully, now things are stable in terms of friendly USEC.

    Install accurate radar as it has colors per faction. Else try armband mod that also makes all bots have arm band per faction

    pitAlex added a new version:

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    Updated for 3.7 and now it seems that SAIN no longer conflicts with the "follow me" command making it fully compatible with this mod. Now, what would be cool is if Leonana69 updated his radar so that the color green is for friendly instead of for scavs.

    pitAlex added a new version:

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    Updated mod to clean up some of the code and sameSideHostileChance (number) with sameSideHostile (boolean). Also added sniperChance(number) to specify the chance of each individual sniper in a map to spawn.

    pitAlex added a new version:

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    This is an update in an attempt to try to fix the Usec bots being hostile. This makes the rouge bots (exusec) also friendly as that seems to address the issue. At least in my tests in lighthouse, it worked. You also must exit the game and enter back, even clear your "victim" list in your profile to reset them if they start shooting you.

    pitAlex added a new version:

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    Ensure "exUsec" bots do not have a list of revenge bot types in order to deal with issues where Usec bots become hostile.

    pitAlex added a new version:

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    Attempt to fix an issue with Usec users having same-side bots turn hostile if they kill a rogue bot.

    pitAlex added a new version:

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    Version bump to 1.1.5 and remove the setting for "CAN_STAND_BY" as it conflicts with another bot mod.

    pitAlex added a new version:

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    Fixed an issue with the waveSpreader causing invalid numbers for min/max time for a wave.

    pitAlex added a new version:

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    I found 2 parameters that seem to allow them to go beyond their spawn zone when they follow you. However, as I initially suspected, if there is no AI path they won't be able to move beyond a point. Arm yourself with patience because they move slow and if you run too far ahead, they will give up and go their own way. Second, you have to experiment and see up until where they have the path as in some maps there just won't be any AI paths that connect 2 zones. Also, it seems these parameters make them "expand" their patrol radius so you might find a bot in a place you normally wouldn't. I haven't tested much.

    pitAlex added a new version:

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    Fixed wave spreader incorrectly calculating raid time resulting in spawning almost all bots near the beginning of the raid.

    pitAlex added a new version:

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    Updated code so that boss chance multipliers are not dependent on the wave multipliers settings.
    Added "wave spreader". Two new config values:
    - spreadWaves - flag to turn it on/off

    - spreadWavesLayout - specify how the waves will be spread out. The default is [20,40,20,20] which means 20% of the waves in the first quarter of the raid, 40% in the second quarter, 20% in the third quarter, and 20% in the fourth quarter. This takes into account the "EscapeLimit" value of each map so if you have mods that increase the raid time, put this mod after that in the mod order so it takes effect. Otherwise, it will use the default limits set by the server. If the raid time is 30 minutes or less, the layout will not be applied.

    I got it working. I think the profiles are more than just the json now like something else happens when you make it. What I did is copied all the necessary things from my old profile into the new and now the tab is working. In the following screenshot, I highlighted what I copied: https://imageup.me/q46
    In addition, you must also copy "Level" and "Experience" from the "Info" object. After that, change the username and nickname of the new profile to match your old one. Also, notice "id" key after the "SurvivorClass" key. That id should match the name of your new profile's filename (exclude .json extension).

    Hello,


    I've upgraded to 3.5.0 and managed to transfer my 3.4.1 profile over and everything seems to be working. I did 2 raids, no issues. I got only 1 problem. In the character screen, I cannot go to the "overall" tab. Once there, my character isn't loading, and neither are the stats, nothing. The rest of the tabs also stop working except for "gear".
    I am trying to understand where the incompatibility lies that makes this happen because if I make a new profile, the "overall" tab will work.
    Does anybody have an idea? I don't really want to start from scratch. Or at least a way to transfer the stash and level to the new profile if it cannot be moved altogether.

    pitAlex added a new file: