Changes in 2.2.0 from 2.1.4
### Changes
* Added "ExtendRaidTime" - increase raid time in all maps to 12h sharp
* Added "OverrideTradersDiscounts" - enable to set % of item's base cost traders will substract when buying items from you. Disabled by default. Default values are equat to vanilla discounts in Live
* Added "TradersDiscounts" - set discount for each trader. This setting is ignored if "OverrideTradersDiscounts" is not se to 'true'
* Added "AdjustItemsSpawnInContainers" - configuration for adjusting items spawn chance in containers
* Added "ItemsSpawnConfigs" - list specific items you need to adjust spawn rate. This setting is ignored if "AdjustItemsSpawnInContainers" is not se to 'true'. Delete records for items you do not need adjusted or add your own. See "Items Spawn Configs" section for details.
* Removed all "***RelativeSpawnChance" and "Spawn***InAnyContainer" params - they are now replaced with "ItemsSpawnConfigs"
### Items Spawn Configs
Only works in "AdjustItemsSpawnInContainers" is set to 'true'. You can add new records or edit existing ones. Each record consist of the following fields:
* Name - for your reference and log only, does not have any effect
* UID - EFT _id value for item you want to edit. Use 'items.json' or 'https://items.sp-tarkov.com/' for reference. If item with this UID does not exist - whole record will just be ignored
* EnableSpawnChanceAdjustment - change to any value except 'true' to disable this record without deleting it.
* RelativeSpawnChance - set relative spawn chance. EFT values usually go between 1 and 5000, but can be set higher. Higher value gives more chances to spawn this item.
* SpawnInAnyContainer - if set to 'true' item will be added to loot table of each available container in the game
* MimicItemSpawn - enter another item's '_id' to spawn your item in the same containers where mimicked item can be spawned. NOTE: this setting is ignored if your item already has at least 1 spawn container defined, i.e. only works for items that has no spawns defined yet at all.
* IntendedContainers - coma-separated list if container IDs in which you want to spawn this item. See 'container IDs.txt' for full list
Note: if item can already spawn in a given container, second spawn will not be added - instead existing spawn chance will be altered