I have an infinite load, but at 1.5, on the map load
In that case create support thread with information about you versions/mods and attach your logs.
I have an infinite load, but at 1.5, on the map load
In that case create support thread with information about you versions/mods and attach your logs.
Since you are on Bleeding Edge and cannot use mods, your only option is to edit server files manually at your own risk:
\Aki_Data\Server\database\locations\<map name>\base.json - you are looking for a param: BossLocationSpawn-> BossChance
Or use stable SPT-AKI version (like 1.5.1, but you'll need to downgrade current version for that) and mods
NO SUPPORT FOR BLEEDING EDGE!
To enable mods in Bleeding Edge you must get SPT source code, change it to enable mods and make your own build. If you do not know how to do this - it is not for you. Use stable version, unless you know how to modify source code and compile your own build.
I'm not sure what OP was looking for here but I'd love to know how to simply kill the fog on the latest BE release if you happen to know where the weather section is located.
WeatherConfig values can be edited with mod, but nods are disabled in BE builds.
You are free to make your own BE build with mods enabled or hardcoded new values at WeatherConfig.js if you know how to do this.
13411 was released just a few hours ago, so wait for updated version or updated downgrading patcher
First - mods loading is disabled for Bleeding Edge builds
Second - it was explicitly stated in description:
QuoteUnstable dev builds. Please use normal builds unless you know what you're doing.
THIS IS A BLEEDING EDGE BUILD, USE AT YOUR OWN RISK
NO SUPPORT IS PROVIDED FOR THESE BUILDS.
zthunderbags-biggerbang mod.
That mod is listed as "SPT-AKI 1.5.*" - looks like it was not tested and updated from "SPT-AKI 1.6.0"
You can try to contact mod creator with this issue
Try clean install without mods. If it will work Ok, then try adding/removing mods to see which one is causing the issue
TypeError: Cannot use 'in' operator to search for 'Durability' in undefined
at Function.addMissingCondition (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56463:40)
at Function.getItemCondition (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56440:30)
at Function.createOffer (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56325:27)
at Function.generateTraderOffers (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56289:21)
at Function.update (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56245:23)
at Function.load (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:56192:19)
at Object.load [as aki-ragfair] (C:\Users\anthe\OneDrive\Desktop\single player tarkov\obj\bundle.js:47680:19)
Andrudis added a new version:
QuoteDisplay MoreChanges in v0.12.0 Beta from v0.11.12 Beta
***WARNING*** NOT compatible with previous versions and will NOT be compatible with final release version for 12.11 patch.
NOTE: This is the last version compatible with SPT-AKI 1.6 and Patch 12.10 mostly intended for preview upcoming release. Full patch notes and updated description will be published with the full release of this mod, for now I'll just list bundles that added/changes.
Total quests count: 4253 core quests + optional alternative bundles
### Added Quest bundles
* Errand Boy
* Deep Pockets Legend
* Iron Head Legend
* Juggernaut Legend
* Ultrasound Legend
### Changed Quest bundles
* Ammo Proficiency
* Deep Pockets
* Juggernaut
* Iron Head
* Tarkov Mule
* Ultrasound
* Survivalist
* Gunsmith Assistant Strict
###Moved to optional bundles
* Gear Mastery
* Skill Guru
There is no SPT-AKI or downgrade patcher for the latest version of Live yet, You'll have to wait for either of these 2 to be updated.
No server logs available:
QuoteCould not get paste data: Paste does not exist, has expired or has been deleted.
The latest EFT version is not compatible with the latest 1.5.1 SPT-AKI. Wait for SPT-AKI update or downgrader tool to be released
I haven't got any mods installed tho.
According to your logs you have some references to TG_Raiders bots and they are part of this mod and do not exist in vanilla SPT-AKI. Try to do a clean re-install if your \user\mods\ is empty
Quote
- [96a79e75725e70b4a4498966][127.0.0.1] /singleplayer/settings/bot/difficulty/TG_Raiders/normal
- [ERROR] Trace:
- TypeError: Cannot read property 'difficulty' of undefined
Looks like you do have incompatible mod installed, check \user\mods\ folder
What other quests were broken? all quests should work in 1.5.1 as far as I know
Ok, about client version - it is better to check game file details to be sure because in game you'll see not original version number but version number targeted by SPT-AKI:
About the error - yes, there is an invalid item with this ID in Prapor's inventory and it adds this 3 error lines to client log when you open Prapor's trade, but it should not affect gameplay. This is strange - I've managed to reproduce this error in the log but there was no errors in game and ability to trade was not affected.
Could you please describe you issue a little more: after this error message in game after you close that error message can you still select items from trader's inventory? Did you check checkbox at the bottom of the barter tab? what happen when you try to barter?
First: - server version 1.5.1 require EFT version 0.12.10.12893, for 0.12.10.2.12528 compatible was 1.4.0 and 1.4.1
Second - it would be good to have full client log, not just 3 lines from it
Does this reproduce without any mods also?
Does this happen when you play online Live version?
Ok, I'll take a note for the next release.
As I see you do not use any mods to boost loose loot spawn chances and they are somewhat low by default. I assume it may be on purpose that Marked Ophthalmoscope do not spawn 100% of the time, but it was supposed to get higher spawn change than it currently have in SPT-AKI
0.12.11 patch will drop in less than 24h, once SPT-AKI will get update to support new version, I'll check loot tables and if the same picture with loot will remain - I'll add option to fix this and make 100% spawn to my QoL mod
Looks like Marked Ophthalmoscope is listed twice in static section of loot.json:
"id": "diagset_Sanitar2459454"
"id": "diagset_Sanitar482006"
Both records have the same coordinates for the same Marked Ophthalmoscope item.
Did you try moving those to Forced section?
Andrudis added a new version:
QuoteDisplay MoreChanges in 2.2.2 from 2.2.1
### hotfix
* BoughtItemsCountedAsFiR - logic has changed because SPT-AKI now defaults this behavior to false. New valid values:
null = Default value, will do nothing for compatibility with other mods
true = override settings to explicitly enable FiR for items bought from traders
false = override settings to explicitly disable FiR for items bought from traders