Posts by Barlog_M
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Barlog_M added a new version:
FileAndern 2.5.41. Removed option mapBotBrainsTuning. It ruined PMC reaction.
2. New option mapPlayerScavsBossBrainsOff. Player scavs don't use boss brains.
3. New option removeAllTradersItemsFromFlea removes all item from default traders from Flea except barter, food and keys.
3. Option disableSeasonalEvents now disables April Fools event too.Quote1. Removed option mapBotBrainsTuning. It ruined PMC reaction.
2. New option mapPlayerScavsBossBrainsOff. Player scavs don't use boss brains.
3. New option removeAllTradersItemsFromFlea removes all item from default traders from Flea except barter, food and keys.
3. Option disableSeasonalEvents now disables April Fools event too.
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Barlog_M added a new version:
QuoteFixed a bug where SPT still generates PMC in the middle of a raid.
HOTFIX. I'm very sorry i've mess up with upper and lower cases.
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Barlog_M added a new version:
Quote1. New config parameter insuranceReturnsNothing disables insurance by make it returns nothing. For all traders.
2. VSK-94 for meta T2
3. SR-3M for meta T4
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Barlog_M added a new version:
Quote1. New parameter gpCoinsOnPmcAndScavs. If true regular scavs and PMC can have one GP coin in their backpack.
2. Removed backpak loot feature. Current SPT loot on scavs and PMC is good. There is no need such complex alternative anymore.
3. Fixed trader freezing after purchase.
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Barlog_M added a new version:
Quote1. Velociraptor and SCAR X-17 builds for meta tier 4
2. New backpacks and headsets for PMC
3. New parameters to control regular scavs gear: mapScavsAlwaysHasBackpack, mapScavsAlwaysHasArmor, mapScavsAlwaysHasHeadwear
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Hey man great mod, I am running into a issue where the bots are not spawning on any map. I get this error
TypeError: Cannot read properties of undefined (reading 'id')
TypeError: Cannot read properties of undefined (reading 'id')
at GearGenerator.generateChadMask (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:347:18)
at GearGenerator.generateChad (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:274:22)
at GearGenerator.generateInventory (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:472:19)
at BotInventoryGenerator.generateInventory (D:\SPT AKI\user\mods\BarlogM-Andern\src\registerBotInventoryGenerator.ts:33:53)
at BotGenerator.generateBot (C:\snapshot\src\generators\BotGenerator.ts:224:52)
at BotGenerator.prepareAndGenerateBot (C:\snapshot\src\generators\BotGenerator.ts:118:21)
at BotController.generateSingleBotAndStoreInCache (C:\snapshot\src\controllers\BotController.ts:360:46)
at BotController.generateWithBotDetails (C:\snapshot\src\controllers\BotController.ts:335:35)
at BotController.generateBotsFirstTime (C:\snapshot\src\controllers\BotController.ts:243:41)
at BotController.generate (C:\snapshot\src\controllers\BotController.ts:194:25)
TypeError: Cannot read properties of undefined (reading 'id')
TypeError: Cannot read properties of undefined (reading 'id')
at GearGenerator.generateChadMask (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:347:18)
at GearGenerator.generateChad (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:274:22)
at GearGenerator.generateInventory (D:\SPT AKI\user\mods\BarlogM-Andern\src\GearGenerator.ts:472:19)
at BotInventoryGenerator.generateInventory (D:\SPT AKI\user\mods\BarlogM-Andern\src\registerBotInventoryGenerator.ts:33:53)
at BotGenerator.generateBot (C:\snapshot\src\generators\BotGenerator.ts:224:52)
at BotGenerator.prepareAndGenerateBot (C:\snapshot\src\generators\BotGenerator.ts:118:21)
at BotController.generateSingleBotAndStoreInCache (C:\snapshot\src\controllers\BotController.ts:360:46)
at BotController.generateWithBotDetails (C:\snapshot\src\controllers\BotController.ts:335:35)
at BotController.generateBotsFirstTime (C:\snapshot\src\controllers\BotController.ts:243:41)
at BotController.generate (C:\snapshot\src\controllers\BotController.ts:194:25)
Not really sure what to do because I am not knowledgeable when it comes to coding and or modding files, any and all help would be great thanks.
I'm afraid it's a conflict with other mod.
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Barlog_M added a new version:
Quote1. Preset config moved to preset tier folder for example meta\two\config.json5
2. New parameters in preset tier config kittedHelmetPercent and nightVisionPercent
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First off, I love the mod, thanks! I've had a great time customizing presets and adding them to various tiers to mimic "live" Tarkov progression with traders LLs and the available ammo/gear.
I have a couple of questions about the "gear" and mod lists though.
I have set various weights for low-level helmets, like the Steel and Ratnik to be more common, but with a chance for higher "low tire" ones, like the LShZ Light helmet. However, when they get a "modable" helmet, it's usually fully tricked out with higher-tier mods than I'd like the comparatively low-level bots to have.
For example, when I have a bot spawn that has the LShZ, almost every time, it also spawns with the Class 3 face Visor, or the Mandible Armor, or the Heavy-Trooper mask attachments. How can I make sure my lower-level bots only spawn with the base LShZ helmet, and not all of the high trader level attachments?
My second question is, in the Gear List, I've added a lot of low-level armors, like PACAs and 6B2, and Kirasa armors, as well as basic rigs like the Commando, Umka, and Bank Robber, and given them all very high weights (15-25 weight), but also added in some armored rigs, like the AVS and 6b3TM-01 (rat-rig), and 6b-15 Uley and given them very low weights (1) to make them seem more rare, but possible for low-level PMC bots.
However, in the three raids I've tested with, every PMC Bot I've found is wearing one of the three rigs, and I've yet to see one with one of the low (but highly-weighted) armor and rig combos.
Am I doing something wrong? How can I give my bots the chance to commonly spawn with Armor + Rig OR rarely spawn with an Armored Rig?
Finally, how can I make it so PMCs in night raids only SOMETIMES have NVGs? Not all players wear them early-wipe in live, opting to use lights instead. Can I make it a chance between NVGs and Helmet / Gun lights / none? And can I have a separate "night" weapon preset list that includes more flashlights, night-vision scopes, and IR lasers and such?
THANK YOU
Thanks!1. Thank you.
2. All helmets fully kittet regardless of bot levels because idea of gear in Andern it's not about make game looks like live but to make bots harder to kill. Especially by Scavs. Think about it like PMC bots a rich and bought all their gear on the Flea.
3. Same about NVG - bots with NVG have better sight.
4. I will check problem with weights. Might be a bug.
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Barlog_M added a new version:
FileAndern 2.1.1New feature from carl123432 - pmc backpack loot generator.
pmcBackpackLoot enable/disable custom backpack loot pools
disableBotBackpackLoot disable backpack loot completelyQuoteNew feature from carl123432 - pmc backpack loot generator.
pmcBackpackLoot enable/disable custom backpack loot pools
disableBotBackpackLoot disable backpack loot completely
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