redlaser42 added a new version:
QuoteUpdated for 3.11
redlaser42 added a new version:
QuoteUpdated for 3.11
redlaser42 added a new version:
QuoteUpdated for 3.11
redlaser42 added a new version:
QuoteUpdated for 3.11
redlaser42 added a new version:
Quote• Overhauled entire mod.
redlaser42 added a new version:
QuoteUpdated for 3.10
redlaser42 added a new version:
Quote3.10 Update
Fixed capitalization in file path.
redlaser42 added a new version:
QuoteUpdated for 3.10
redlaser42 added a new version:
QuoteUpdated for 3.10
redlaser42 added a new version:
Quote
- Added EWR
- Updated default drink time value.
redlaser42 added a new file:
QuoteDisplay MoreThis mod will give all bosses the same health as a normal PMC, then adds a value of your choosing to each limb.
I made this mod shortly after 3.9 released when there was a bug that made Tagilla ignore all other bots and sprint straight for you as soon as you spawned in factory
. I wanted bosses to still be a threat, but this is a tactical shooter and I don't want bullet sponges.
Example;
A normal PMC has 440 health:
- Head: 35
- Thorax: 85
- Stomach: 70
- Arms: 60(x2)
- Legs: 65(x2)
Tagilla has 1220 health:
- Head: 100
- Thorax: 320
- Stomach: 260
- Arms: 130(x2)
- Legs: 140(x2)
Using the default adjustment value of 25, Tagilla (and all other bosses) will have a total health of 615.
- Head: 60
- Thorax: 110
- Stomach: 95
- Arms: 85(x2)
- Legs: 90(x2)
redlaser42 added a new version:
QuoteUpdated to not run on FixedUpdate
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redlaser42 added a new file:
QuoteDisplay MoreThis mod cleans up the UI by hiding the big orange beta warning banner, the PVE toggle button that doesn't do anything, and the version number (in-game as well).
This is slightly more efficient than the other HideBeta mod, as that mod runs every single frame checking if those UI elements exist.
hub.sp-tarkov.com/attachment/8743/
Thanks to CJ for all the help in the discord, and Jehree for the client mod guide.
redlaser42 added a new version:
Quote
- Increased max climb height a little more.
- Now works with the auto-vault system.
- Created a config file with all the settings. Feel free to experiment and let me know.
- I found the check that blocks climbing when in the air. Learning to make a client mod for it, but if any of you know how to patch a method hmu.
redlaser42 added a new version:
Quote
- Dialed in climb height to prevent attempts on something you definitely won't be able to climb.
- Added .zip for 3.8~. Untested please report any issues.
- Removed jump inertia penalty for much smoother jumping. (gd BSG you are so stupid, that's not even how physics works)
- Removed .js files that would cause issues for some.
redlaser42 added a new file:
QuoteDisplay MoreAdd verticality to your gameplay. Access previously inaccessible roofs. Hop fences you know you could hop irl.
This works much better than I ever thought it would. I have never gotten wedged or stuck outside the map anywhere. It works on all objects. Just look up a little and hold space.
Examples:
Vanilla:
hub.sp-tarkov.com/attachment/8582/
(weak, impotent, doesn't even try)
With Mod:
hub.sp-tarkov.com/attachment/8580/
Let me know if you find any good new spots. I have only played woods.
pls react if you like. it makes me happy
redlaser42 added a new version:
QuoteAdded alternative Peacekeeper picture. Option in config file.
His OG pic is only like 2 bits, I could only do so much
redlaser42 added a new version:
Quote• Updated for 3.9.0
• 3rd pass edits (cleanup, improved ragman, color grading)
• Added Joe Rogan
• Brightness has been increased (mostly for ragman and jager) to look good with my "Hide Top Glow" mod.
redlaser42 added a new version:
Quote3.9.0 support
redlaser42 added a new file:
QuoteDisplay MoreOnce I noticed it, I couldn't stop being bothered by it. The glow was really taking away from any custom menu backgrounds. Also Jager and Ragman were getting completely blown out in the trader menu.
Before:
hub.sp-tarkov.com/attachment/8467/
After:
hub.sp-tarkov.com/attachment/8466/