Posts by Trenchf00t

    Trenchf00t added a new version:

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    Added support for containers with multiple grid layouts. Think Theta container and specific backpacks that have multiple slots. But also modded containers.

    Trenchf00t added a new version:

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    Changed how the mod maps out map locations in game. Tested it for about 2 minutes, let me know if it doesn't work.


    Known Issue: The location selection screen still only works while its in English, I need to explore what I would need to do to support other languages.

    Trenchf00t added a new version:

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    Added the Mr. Holodilnick and Lucky Scav Junk box. While its easy for anybody to add them to the config I do want the mod to have all vanilla containers listed by default.

    Trenchf00t added a new version:

    Trenchf00t added a new version:

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    Fixed the unlocking of adjacent locations when using the config options that allow temp unlocking of latest extract and adjacent locations.

    Trenchf00t added a new version:

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    Fixed a mistake in regards to the containers name and server logging. Now when the mod logs container updates at startup it will use the name set in the config file for easier reading.

    Trenchf00t added a new file:

    Trenchf00t added a new file:

    Trenchf00t added a new version:

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    • Moved unlock logic to the client, unlocking maps is much more responsive now and should not have any delay
    • Fixed the incompatibility with the bot spawning mod MOAR

    Note: The config file has not changed.

    Trenchf00t added a new version:

    Trenchf00t added a new file:

    Trenchf00t added a new version:

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    Added support for users who have mods that allow scavs to have armbands. Thats it.

    Trenchf00t added a new file:

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    I noticed while working on my belt slot mod that scavs couldn't have armbands, and saw that there was just one small code snippet removing them from scavs. So I removed BSGs code removing armbands from scavs, I figured why not.

    Trenchf00t added a new version:

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    1.0.0 release



    Complete code rewrite. The new implementation fixes all known issues the mod had previously and will work without any configuration or setup from the player. I must thank discord user Searge, which this rewrite is based on his code that he shared with me.

    Known Issue:

    • You must still pick between having either a belt or an armband, you can't have both....yet

    Trenchf00t added a new version:

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    This release adds the belt slot to the vanilla container priority system. The belt slot now functions identical to the vest slot when it comes to looting and comes second if you have a vest equipped.


    The previous issue involving automatic window priority and the soft incompatibility with quick move to containers mod still exist. Basic instructions for setting up the mod are identical and this new system will only work if you have changed Tarkovs window priority system off of automatic and onto anything else.

    Trenchf00t added a new version:

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    • Code clean up and optimizations. Thank you WTT discord users for advice and help.
    • Addition of a BepInEx settings menu with several options to configure the mod
    • Adjustable location for the belt slot, now you can choose between above the pockets slot, or below it. Updates dynamically
    • Creation of a very basic window priority system in the hopes that it will work at least as well as BSGs vanilla implementation, must be enabled in the settings menu and also supports a hotkey to enable/disable live
    • Addition of a toggle hotkey to open and close the belt slot. Done in an attempt to increase compatibility with inventory sorting mods.

    Enabling and disabling the belt slot while looting a dead body can cause the slot to not update right away. You have been warned.

    Trenchf00t added a new file:

    Ok, I can't recreate the issue. It very well could be another UI mod. The only one I've done extensive testing with it has been stash search. Not sure how it will interact with UI fixes, I don't think it should have any problems but I don't know. FYI, you an tap the hotkey to close the current window as well like a toggle.