Posts by Trenchf00t

    Trenchf00t added a new file:

    Ok, I can't recreate the issue. It very well could be another UI mod. The only one I've done extensive testing with it has been stash search. Not sure how it will interact with UI fixes, I don't think it should have any problems but I don't know. FYI, you an tap the hotkey to close the current window as well like a toggle.

    Hey no problem, not being able to navigate the menu with hotkeys was killing me. I'll look closer at the trader screen. Does this happen every time, or after you've done something like turnin or accept quests maybe?

    I could use some more information. Those keys won't respond if you have a text field focused, I assume you haven't changed the config menu, so they are supposed to open the inventory, traders and so on. You could try pressing escape as that is supposed to remove all focus from text inputs if it gets stuck. Also, if your on the SPT discord I have a thread under mod-development.

    Trenchf00t added a new file:

    Trenchf00t added a new version:

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    • Now the mod should respect the enableSeason config option in respects to setting the weather. Apparently even though I created the option I didn't create a check in the mod. Thank you Sinful Monsoon from discord for pointing it out to me.

    Trenchf00t added a new version:

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    • Now the mod should respect the enableSeason config option in respects to setting the weather. Apparently even though I created the option I didn't create a check in the mod. Thank you Sinful Monsoon from discord for pointing it out to me.
    • This fix is untested because I no longer have a 3.10.5 install. If it doesn't work let me know.

    Trenchf00t added a new version:

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    • Changed how saved weather times are loaded. Its still a random number but now the upper bounds is the saved weather time left, lower bounds of zero to simulate the passage of time. Previously it could allow a weather to last indefinitely.
    • Added in a seasonNameMap, so that localization is not in all caps, was driving me nuts.
    • Fixed the formatting of 3.11 weathertypes.ts file because it was driving me crazy.

    Trenchf00t added a new version:

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    1.0.0 Update: Important, this is the final release for the 3.10.5 update. In the future this version will only receive bug fixes.

    • Changed how saved weather times are loaded. Its still a random number but now the upper bounds is the saved weather time left, lower bounds of zero to simulate the passage of time. Previously it could allow a weather to last indefinitely.
    • Added in a seasonNameMap, so that localization is not in all caps, was driving me nuts.

    Trenchf00t added a new version:

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    • Updated how seasons are selected. Now the mod will respect values of 0 or negative numbers and skip those selected seasons.
    • Adjusted fog levels for all foggy weather types. Now there is less fog, lets see how that looks.

    Trenchf00t added a new version:

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    - Updated how seasons are selected. Now the mod will respect values of 0 or negative numbers and skip those selected seasons.

    - Adjusted fog levels for all foggy weather types. Now there is less fog, lets see how that looks.

    Trenchf00t added a new version:

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    • Fixed a bug that was preventing the proper weather being applied on server start.
    • Now the weather will be the same as when the server shutdown with a new random time. The new random time will be half of the
      values that are defined in the config file for weather duration.
    • Fixed a bug with the chat bot, now the season should properly be updated for the forecast command if you have previous forced it or
      it had changed.
    • I also rebalanced the foggy and misty weathers to be a little less overlapping

    Trenchf00t added a new version:

    Quote
    • Fixed a bug that was preventing the proper weather being applied on server start.
    • Now the weather will be the same as when the server shutdown with a new random time. The new random time will be half of the
      values that are defined in the config file for weather duration.
    • Fixed a bug with the chat bot, now the season should properly be updated for the forecast command if you have previous forced it or
      it had changed.
    • I also rebalanced the foggy and misty weathers to be a little less overlapping

    Trenchf00t added a new version:

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    Hopefully final fix for fog related but. Have set the minimum to be at least 0.0013.

    Trenchf00t added a new version:

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    Hopefully final fix for fog related but. Have set the minimum to be at least 0.0013.

    Trenchf00t added a new version:

    Trenchf00t added a new version:

    Trenchf00t added a new version:

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    Added checks to the chatbot for whether or not weather or seasons are enabled when interacting with him, should not error anymore.

    Slimmed down the chatbot responses code by just a little bit.

    Removed the 'Force Blizzard' command as its redundant because the 'Force Foggy Stormy' does the same thing.

    Trenchf00t added a new version:

    Quote

    Added checks to the chatbot for whether or not weather or seasons are enabled when interacting with him, should not error anymore.

    Slimmed down the chatbot responses code by just a little bit.

    Removed the 'Force Blizzard' command as its redundant because the 'Force Foggy Stormy' does the same thing.