Posts by madmanbeavis
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madmanbeavis added a new version:
QuoteNew version giving you a Boreal version of the RT61 Fatman armor I released under WTT
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madmanbeavis added a new file:
QuoteThe Fatman armor has arrived.
- 5 Color variations: Black, Digital Green, FDE, Olive Drab, and white.
- Working colliders for legs as well.
More new things to play with are coming.
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The armor can be found on RAGMAN level 4
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Buy me more brain juice for my asset addiction.
What is Welcome To Tarkov?
Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike.
How does Welcome To Tarkov change the game?
As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests:
- Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items.
- New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines.
- New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT.
- New playable characters and outfits that will add to the player’s customization abilities.
- New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test.
Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far.
When does Welcome To Tarkov release?
Thursday.
Which Thursday?
TBD
Want to follow our progress?
You can follow the project through it's development in our discord here:
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madmanbeavis added a new file:
QuoteThe Grizzly MK V has arrived. This is my debut since working with the WTT team and my first weapon container to bring to you all.
- 5 Weapon Containers: Black, FDE, White, Nickel, and Gold.
- Attachments (rail, and compensator) in White, Black, and Gold.
- Two styles of mag Stainless and Black.
- White, Black and gunmetal grey barrels.
- 7 styles of grips to choose from. Black, Carbon, Gold Inlay, Nickel Inlay, Oak with black insert, Rosewood with black insert, and white.
- 2 Hammers, White and gunmetal.
- Front and rear sights.
- Overhauled weapon sounds entirely.
For those of you who know me by my other mod. Now you know why I've been mostly quiet!
More new things to play with are coming.
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The Black, Gold, and FDE presets are available from Peacekeeper at Loyalty Level 2 as well as parts can be found on the flea.
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Buy me more brain juice for my asset addiction.
What is Welcome To Tarkov?
Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike.
How does Welcome To Tarkov change the game?
As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests:
- Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items.
- New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines.
- New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT.
- New playable characters and outfits that will add to the player’s customization abilities.
- New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test.
Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far.
When does Welcome To Tarkov release?
Thursday.
Which Thursday?
TBD
Want to follow our progress?
You can follow the project through it's development in our discord here:
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madmanbeavis added a new version:
FileBoreal Marauders 1.0.13.10 Compatibility patch
I am aware of a bug with the arms of the parka being broken.
I will have a fix for it when I can.
All of my assets went poof so I have to rebuild them all.
This will also allow me the ability to fix the arms when wearing something like the Osprey and fix the clipping there.Quote3.10 Compatibility patch
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madmanbeavis added a new version:
QuoteFixed an issue with the Boreal COMM3 not showing up in Frostbite.
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madmanbeavis added a new version:
FileBoreal Marauders 0.6.0New backpack added
Boreal COMM 3 Bag:
This backpack is more balanced than the usual stock bag.- 10kg Weight
- 6x7 Space
- Slightly reduced penalties.
Trader Assort issues fixed:- Ammo counts have been fixed form 1
- Other items have been increased as well per restock.
Please report any issues you find, as I'm still learning this, any and all feedback is appreciated.
QuoteNew backpack added
Boreal COMM 3 Bag:
This backpack is more balanced than the usual stock bag.
- 10kg Weight
- 6x7 Space
- Slightly reduced penalties.
Trader Assort issues fixed:
- Ammo counts have been fixed form 1
- Other items have been increased as well per restock.
Please report any issues you find, as I'm still learning this, any and all feedback is appreciated.
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madmanbeavis added a new version:
FileBoreal Marauders 0.5.0It is time
So, with this update I have laid the groundwork for us to be able to start on quest lines.
I will be starting to add quests from here on as well as some new items that you guys and girls have said that you liked. Please keep up the support and we'll see how far I can take this.Meet our leader
May I introduce to you Victor "Frostbite" Mikhailovich Morozov a former Spetsnaz operative with a reputation as cold and unrelenting as the Siberian winters he was trained in. Standing tall with…QuoteIt is time
So, with this update I have laid the groundwork for us to be able to start on quest lines.
I will be starting to add quests from here on as well as some new items that you guys and girls have said that you liked. Please keep up the support and we'll see how far I can take this.
Meet our leader
May I introduce to you Victor "Frostbite" Mikhailovich Morozov a former Spetsnaz operative with a reputation as cold and unrelenting as the Siberian winters he was trained in. Standing tall with piercing, ice-blue eyes, his presence alone chills those around him. Known for his calculated precision in both combat and strategy, Viktor earned the codename Frostbite due to his ruthless efficiency and ability to outlast even the harshest conditions. His loyalty lies only with his brothers-in-arms, the Boreal Marauders, where he leads with a frozen resolve, making him both feared and respected in the unforgiving world of Tarkov.
Victor views the Boreal Marauders as the vanguard of a larger mission: to take back the frozen, war-torn regions of Tarkov and restore them to their former glory. For him, the cold wilderness isn’t just a battlefield—it’s home, and he is determined to purge the chaos that has desecrated it.
His goals include:
- Reclaiming the Homeland: Viktor's primary objective is to reclaim the northern territories, once rich and strategic, now ravaged by war and neglect. He seeks to drive out all factions, bandits, and invaders who threaten the region's stability, securing it for the Boreal Marauders.
- Restoring Order and Glory: Viktor dreams of restoring the lands to a state of order and discipline. Under his leadership, the Boreal Marauders will become a force of justice, eliminating anyone who dares disrupt the region’s recovery. By restoring infrastructure and controlling vital resources, he aims to return the region to a prosperous state under his rule.
- Cleansing the Land: To achieve this, Viktor is ruthless in his approach. He intends to hunt down and eradicate all who oppose his vision, including hostile factions, scavengers, and those who profit from the region’s decay. His ultimate goal is to cleanse the land of its enemies, allowing only the strong and the loyal to remain.
- Establishing a Fortress of Strength: Viktor envisions building a fortified capital in the heart of the reclaimed territory, where the Boreal Marauders will rule as protectors and overseers. This stronghold will serve as the symbol of his authority and the beacon of hope for those who wish to rebuild under his protection.
- Uniting the Survivors: Viktor believes that true strength comes from unity. He plans to unite the survivors of Tarkov’s wilderness under the banner of the Boreal Marauders, forging a powerful coalition dedicated to rebuilding the region and defending it from any future threats. Those who refuse his vision will be eliminated.
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I had to update the links as I renamed the GitHubRepo
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madmanbeavis added a new version:
QuoteThis is a hotfix for my bundles.json loading a bundle that I do not have in there anymore.
This was a bundle for the old helmet that was crap.
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madmanbeavis added a new version:
FileBoreal Marauders 0.3.0
And here we have our latest edition.
There is a slight visual but for the inventory preview that I'm trying to figure out but looks fine on the character and goes away when you have other attachments on the helmet.
I have added new versions of the FAST Ears and the FAST Gunsight Mandible.
I think next, we're going to be getting a new backpack!
let me know in the comments what bags you would like to see; I plan on doing a couple.
***IMPORTANT!!!!!!!!***
I HAVE REMOVED THE OLD HELMET
PLEASE REMOVE FROM…QuoteAnd here we have our latest edition.
There is a slight visual but for the inventory preview that I'm trying to figure out but looks fine on the character and goes away when you have other attachments on the helmet.I have added new versions of the FAST Ears and the FAST Gunsight Mandible.
I think next, we're going to be getting a new backpack!let me know in the comments what bags you would like to see; I plan on doing a couple.
***IMPORTANT!!!!!!!!***
I HAVE REMOVED THE OLD HELMETPLEASE REMOVE FROM YOUR PROFILE BEFOR UPDATING
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madmanbeavis added a new version:
FileBoreal Marauders 0.2.7Started organizing the bundles so they are not all in one place.
Added a new reskin of my last helmet because I did not like the mid quality of what I gave you all.
I do not use this as an excuse, but I am still learning so expect seeing some reskins from time to time.
I'm putting some groundwork down for something bigger coming in the next couple of weeks.
QuoteStarted organizing the bundles so they are not all in one place.
Added a new reskin of my last helmet because I did not like the mid quality of what I gave you all.
I do not use this as an excuse, but I am still learning so expect seeing some reskins from time to time.
I'm putting some groundwork down for something bigger coming in the next couple of weeks.
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madmanbeavis added a new version:
QuoteWe have the release of our second item!
The Winters Trooper Helmet that is based on the Ops-Core FAST MT
As always let me know if you like it.
Things you might change.
What you would like to see next! -
madmanbeavis added a new file:
QuoteA powerful new faction joins Escape from Tarkov—the Boreal Marauders—from the harsh northern forests, uniting survivalists and ex-military renegades all under one banner. The leadership comes in the form of the mysterious former Spetsnaz officer known only as "Frostbite." Equipped with specialized gear and an intimate knowledge of guerilla warfare, they become a lethal opponent to anyone bold or perhaps stupid enough to challenge their claim to the ruined region.
Marauders consider the wilderness of the Norvinsk region theirs and theirs alone, and they will stop at nothing until they assert their dominance. They do not collaborate with neither USEC nor BEAR, but generally consider every outsider to be an enemy. Their ultimate goal is to get rid of every competing faction and establish themselves as uncontested rulers of Norvinsk and restore the region back to its glory.
This is my first mod, and there's more to come! Expect updates with new pieces of equipment that will expand your arsenal, each one designed to keep you ahead of your enemies in the wastelands of Tarkov.
Please support my efforts on this an other mods to come.
Features to come:
- This is our current lineup of gear with more to come.
- Quests are also on the way as well.
- There will be a custom boss in the future as well.
hub.sp-tarkov.com/attachment/9700/
Here is a list of the thanks that go out to people who have provided guidance.
- RheddElBozo - Big thanks to Rhedd for being there to deal with my newb questions.
- GrooveypenguinX - for his coding advice and also some of his snippets of code.
- Tron - For his materials to help things along.
- Mattdokn - For being able to bounce ideas off of and generally being a good guy!
- S3RAPH - For his SDK
Go check out all of these devs work they do great work!