WTT- Rogue Justice 1.0.4

Frank Castle, the relentless Punisher, begins his descent into Tarkov. Summoned by exUSEC outcasts, armed with his unique style of justice, he brings a storm of retribution through the city's shattered streets

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  • Version 1.0.4

    CHANGELOG

    5/17/24:

    THIS VERSION REQUIRES YOU TO DELETE THE PREVIOUS PLUGIN: BepInEx/plugins/WTT-RogueJusticeVoiceAdder.dll

    • added the missing weights from the bot.jsons (yay, 3.8.3 compatibility!)
    • fixed the invisible heads AGAIN /bonk
    • added default presets for all the armors and the helmet so they have proper plates/mods on flea
    • added the night vision rig and helmet to be able to be bought from flea market
    • converted ALL ID's over to MongoID and included methods to convert profile items over to the new ids (thanks again Drakia!)
    • added FIKA compatibility for the voices by switching over to the new WTT Voice Patcher system! It is included in this release, and can be found standalone here: WTT - Voice Patcher
    • updated PM-9 bundle to fix a missing animation
  • Version 1.0.3

    CHANGELOG:

    5/6/24:

    • adjusted item prices, and removed items that were being sold at any traders /bonk

    Still waiting on a SWAG update for full compatibility, so refer to the pinned comment before trying to use both, but other than that no new major fires have had to be put out for Punisher. Let's hope things stay that way 🤣

  • Version 1.0.2.1

    CHANGELOG:

    5/2/24:

    • fixed a typo in the bundles.json /bonk

    no version change. Just overwrite your install with this version, and no more headless punisher half the time 🤣

  • Version 1.0.2

    CHANGELOG:

    HOTFIX #2:

    WILL REQUIRE THE MOD TO BE DELETED IN YOUR USER/MODS FOLDER

    • removed leftover assets /bonk
    • updated magazines to use MongoID's.

    Please delete WTT-RogueJustice in your user/mods folder before installing this new version.

    Thanks!

  • Version 1.0.1

    CHANGELOG:

    4/28/24

    • fixed game breaking error with scav mode preventing you from extracting /bonk
  • Version 1.0.0

    CHANGELOG:

    4/27/24

    BIG UPDATE FINALLY HERE FOR 380!

    • added a WHOLE NEW PUNISHER! Welcome Tom Jane to the world of Tarkov, complete with custom head and voice, all made by me!
    • added new custom weapon - KAC PDW .300 Blackout (credits to Tron and Moxo 😎)
    • revamped punisher's bot.json to have more gun variety
    • added new logic so punisher's dynamic spawnchance is now profile specific! A new progress.json is made for every profile!
    • restructured entire project to be contained in one folder instead of fucking four lol
    • added new config options to set a static spawnchance, and prevent punisher from spawning until certail level (default 15)
    • fixed a MAJOR issue with his spawnchance never being reset due to Arena fucking up the profile data I was reading lol
    • a whole lot more I'm probably forgetting

    THIS COUNTS AS A WTT THURSDAY MOD, SINCE IT"S BEEN FINISHED WELL BEFORE THURSDAY. THE WEBSITE WENT TO SMITHEREENS. FIGHT ME, 8)

  • Whoops! I made an oopsie!

    I changed the name of the modfolder before release, and didn't update the path for SWAG to match!


    This means anyone using the Dynamic Spawn System (useProgressChance) will encounter errors with SWAG until a new update can be pushed to fix this path.


    IN THE MEANTIME:

    Edit line 640 of SWAG.ts to look like this:


    `../../WTT-RogueJustice/profiles/${profileId}/progress.json`



    UPDATE - THIS ALSO NEEDS TO BE CHANGED IF YOU DONT USE THE DYNAMIC SPAWN SYSTEM:


    Edit line 656 in SWAG.ts to look like this:


    return bossConfig.CustomBosses["punisher"][reverseMapNames[globalmap]]


    Sorry for the rocky release, it was mostly due to me making last minute changes. Hopefully this should fix the issues you guys are having!

    • TypeError: Cannot read properties of undefined (reading 'customs')

      TypeError: Cannot read properties of undefined (reading 'customs')

      at Function.adjustBossSpawnChance (C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:656:47)

      at Function.ConfigureBossWave (C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:575:26)

      at Function.SpawnCustom (C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:547:40)

      at C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:498:16

      at Array.forEach (<anonymous>)

      at C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:497:51

      at Array.forEach (<anonymous>)

      at Function.ConfigureMaps (C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:480:24)

      at Object.action (C:\SPT-3.8.0\user\mods\SWAG\src\SWAG.ts:219:18)

      at StaticRouterMod.handleStatic (C:\snapshot\src\di\Router.ts:47:63)


      This is the error I receive which causes an infinite profile loading screen when I change useProgressSpawnChance to false for punisher in bossconfig.json in SWAG. This occurs with and without the edit posted above. The profile will load correctly when useProgressSpawnChance is set to true.

      Thumbs Up 1
    • Thank you so much for reporting this! I just pushed another fix for SWAG that resolves the issue. I'll update the pinned message right now, but the fix until SWAG gets updated is line 656:


      return bossConfig.CustomBosses["punisher"][reverseMapNames[globalmap]];



      it was previously bossConfig.Bosses, that's what was causing the failure to read the map data.

  • Code
    Unable to find live-flea or handbook price for punisher_slick_AE, defaulting to 1, if this is a modded item contact the mod author

    Getting this line, among others for other items from this mod, spammed in the console over and over again every few seconds.

  • Issue he dosnt have a head any fixes? ive tried reinstalling is there dependancy im mising?

  • Hello! I tried installing this mod tonight and also edited the lines that were shown in the pinned message. When I load into raid I am getting these logs populating in red on the server. I deleted the Rogue Justice mod and all files associated and these logs did not appear after that. For some reason it seems to be throwing some sort of log from SPTQuestingBots mod. Not really sure what to do to fix it.


    TypeError: Cannot read properties of undefined (reading 'weights')

    TypeError: Cannot read properties of undefined (reading 'weights')

    at BotLootGenerator.generateLoot (C:\snapshot\src\generators\BotLootGenerator.ts:102:105)

    at BotInventoryGenerator.generateInventory (C:\snapshot\src\generators\BotInventoryGenerator.ts:93:31)

    at BotGenerator.generateBot (C:\snapshot\src\generators\BotGenerator.ts:196:52)

    at BotGenerator.prepareAndGenerateBot (C:\snapshot\src\generators\BotGenerator.ts:117:20)

    at BotController.generateBotsFirstTime (C:\snapshot\src\controllers\BotController.ts:257:54)

    at BotController.generate (C:\snapshot\src\controllers\BotController.ts:189:25)

    at QuestingBots.generateBots (E:\SPT Tarkov\user\mods\DanW-SPTQuestingBots\src\mod.ts:532:41)

    at Object.action (E:\SPT Tarkov\user\mods\DanW-SPTQuestingBots\src\mod.ts:187:39)

    at DynamicRouterMod.handleDynamic (C:\snapshot\src\di\Router.ts:65:61)

    at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:75:63)

    TypeError: Cannot read properties of undefined (reading 'weights')

    TypeError: Cannot read properties of undefined (reading 'weights')

    at BotLootGenerator.generateLoot (C:\snapshot\src\generators\BotLootGenerator.ts:102:105)

    at BotInventoryGenerator.generateInventory (C:\snapshot\src\generators\BotInventoryGenerator.ts:93:31)

    at BotGenerator.generateBot (C:\snapshot\src\generators\BotGenerator.ts:196:52)

    at BotGenerator.prepareAndGenerateBot (C:\snapshot\src\generators\BotGenerator.ts:117:20)

    at BotController.generateBotsFirstTime (C:\snapshot\src\controllers\BotController.ts:257:54)

    at BotController.generate (C:\snapshot\src\controllers\BotController.ts:189:25)

    at QuestingBots.generateBots (E:\SPT Tarkov\user\mods\DanW-SPTQuestingBots\src\mod.ts:532:41)

    at Object.action (E:\SPT Tarkov\user\mods\DanW-SPTQuestingBots\src\mod.ts:187:39)

    at DynamicRouterMod.handleDynamic (C:\snapshot\src\di\Router.ts:65:61)

    at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:75:63)

    • Fixed in the latest release!

    • Is the new release still compatible with 3.8.1? I am kinda waiting to update until other mods are updated as well.

  • TypeError: Cannot read properties of undefined (reading 'weights')

    error: TypeError: Cannot read properties of undefined (reading 'weights')

    at BotLootGenerator.generateLoot (C:\snapshot\src\generators\BotLootGenerator.ts:102:105)

    at BotInventoryGenerator.generateInventory (C:\snapshot\src\generators\BotInventoryGenerator.ts:93:31)

    at BotGenerator.generateBot (C:\snapshot\src\generators\BotGenerator.ts:196:52)

    at BotGenerator.prepareAndGenerateBot (C:\snapshot\src\generators\BotGenerator.ts:117:20)

    at BotController.generateBotsFirstTime (C:\snapshot\src\controllers\BotController.ts:257:54)

    at BotController.generate (C:\snapshot\src\controllers\BotController.ts:189:25)

    at BotCallbacks.generateBots (C:\snapshot\src\callbacks\BotCallbacks.ts:67:61)

    at RouteAction.action (C:\snapshot\src\routers\static\BotStaticRouter.ts:16:46)

    at BotStaticRouter.handleStatic (C:\snapshot\src\di\Router.ts:47:63)

    at HttpRouter.handleRoute (C:\snapshot\src\routers\HttpRouter.ts:79:62)


    Did I messed up something?

    • I am receiving the same error. Not sure what I did either.

    • I think it's the mod conflict problem or the modded player profile that make the mod showing this error message. But I dunno which one messed up the mod itself. Hopefully the author can give us a solution for that.

    • Yeah because it doesn't throw the code when I delete the Rogue Justice mod from the server.

    • I missed a bot change for 381. I'll be uploading a fix today

    • Ahh I see. Very appreciated for answering my problem sir.

  • Can you make a Vendor with Punisher items or put these in Artem vendor? i want to play Tarkov as The Punisher, it's possible dude?

  • Hello there and thanks for the update!

    I've started a new profile and if you leave the config as default, Frank should be supposed to spawn after reaching lvl 15 but i got him at lvl 4 in Ground Zero. Dunno if it is still SWAG related but i've disabled the progressive spawn and set it to 15 in every map. (and changed the lines you told us to change).

    Thanks again for your work :)

    • Yeah, sounds like that's swag overriding the chance. It doesn't do the check for your player level if you're not using the progress chance.

      I can maybe try and get swag to still still prevent his spawn based on level, just don't want to keep clutttering nooky's SWAG.ts ;(

      Thanks for the feedback! Glad you're enjoying it! <3

  • hey something with the KAC PDW and sealed gun cases is broken


    getSizeByInventoryItemHash() Item with tpl: kacpdw_magazine not found

    TypeError: Cannot read properties of undefined (reading '_props')

    TypeError: Cannot read properties of undefined (reading '_props')

    at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)

    at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)

    at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)

    at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)

    at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)

    at InventoryController.openRandomLootContainer (C:\snapshot\src\controllers\InventoryController.ts:920:30)

    at InventoryCallbacks.openRandomLootContainer (C:\snapshot\src\callbacks\InventoryCallbacks.ts:217:34)

    at InventoryItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\InventoryItemEventRouter.ts:94:48)

    at ItemEventRouter.handleEvents (C:\snapshot\src\routers\ItemEventRouter.ts:42:29)

    at ItemEventCallbacks.handleEvents (C:\snapshot\src\callbacks\ItemEventCallbacks.ts:26:52)

    TypeError: Cannot read properties of undefined (reading '_props')

    TypeError: Cannot read properties of undefined (reading '_props')

    at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:831:51)

    at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:909:34)

    at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:1041:21)

    at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:249:52)

    at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:89:19)

    at InventoryController.openRandomLootContainer (C:\snapshot\src\controllers\InventoryController.ts:920:30)

    at InventoryCallbacks.openRandomLootContainer (C:\snapshot\src\callbacks\InventoryCallbacks.ts:217:34)

    at InventoryItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\InventoryItemEventRouter.ts:94:48)

    at ItemEventRouter.handleEvents (C:\snapshot\src\routers\ItemEventRouter.ts:42:29)

    at ItemEventCallbacks.handleEvents (C:\snapshot\src\callbacks\ItemEventCallbacks.ts:26:52)

    • i also love how removing this mod bricks my entire install. THANKS GUYS!

      Crying 1
    • Can you be more specific with what happened to trigger the sealed weapon error?


      Also, did you remove the plugin and patcher when uninstalling?

      He also needs to be removed from your profile if you've ran into him (it tracks your kills/times killed/etc)


      I'll be working on an uninstall option for him soon, as dealing with the profile isn't something end users should have to deal with ?(


      Thanks for the bug report!

    • Also, were you on the latest version? Because that particar item (the pdw magazine) got changed over to a new id in one of the latest versions.

    • i did not remove the plugin and patcher when uninstalling that is my bad


      and as for the bug itself i was trying to unpack a gun case when i was first made aware of it but later i could not even sell junk to traders because i got the same error somehing is wrong with

      the KAC PDW mags and whatever the "inventory manager"


      i was using the 1.0.2.1 version of the mod and the latest build of spt so it must be something wrong with the mod because this did not happen with 1.0.2

    • i just removed the plugin and patcher and im still getting the same error so install is still bricked


      i also wanted to add the bug could of been caused by updating mid profile but i have updated a lot of other mods mid profile and never come across something like this

  • are the new items meant to be like dirt cheap too? level 5 face mask for 2 rubles, weapons going for like sub 5000 on flea etc

    • i think i know the problem, will be addressed in the next update. Thanks for the report!

  • Serbu shotgun has broken animation and can't be used properly

    • What animation was playing? Any errors in console? Any other mods you're running that might be relevant? Any more info would be great.

    • I literally just grabbed Serbu shotgun (i did not change any animation nor do i have increased FOV via mods) and hands were in my head lol and if I could do the trickery, i could shoot myself lmao

      Happy 1
    • if you have this happen again, get me any bepinex console errors that pop up. I think i know the issue but animations are so damn finnicky

    • Sorry, but i stopped using this mod cuz bot spawning was acting kinda weird.


      Just try to use Serbu shotgun and look into it in the game directly, you will notice that this thing works very wacky, i can't report something more back, and i'm waiting for other adjustments of the mod right now.

  • The mod says error about in console of SPT AKI "couldn't find bot: bosspunisher in JSON, using bot 'assault' instead as a reserve. Weird.

    Previously this error wasn't presented by.

    • just wait for the finished version , this is not kinda 100% completed version , for me acting weird , breaking bot spawns , crashing my game + i cant even make it spawn , i set the spawn for 100% factory night /factory day , console showing he's spawned but i cant find it xd

      even if i disable all other bots , and only punisher spawn turned on ,


      i give it a time , and wait for the finished / polished version

    • Author probably didn't adapt an AI to the 3.8.0 version of the SPT so boss doesn't spawn at all, while his GUARDS do and they all geared up and ready to kill the player.

      It does not break spawns of the bots, the spawn could be broken due to the fact that you have custom items combined with Progression mods.

    • idk , never had this issue , i wait for the final release

    • Whoops! I made an oopsie!

      I changed the name of the modfolder before release, and didn't update the path for SWAG to match!

      This means anyone using the Dynamic Spawn System (useProgressChance) will encounter errors with SWAG until a new update can be pushed to fix this path.

      IN THE MEANTIME:

      Either disable the dynamic spawn system (set useProgressChance in SWAG/config/bossconfig.json to false for punisher)

      OR

      Edit line 640 of SWAG.ts, and update the path to WTT-RogueJustice instead of PunisherBoss. Your new path should look like this:


      `../../WTT-RogueJustice/profiles/${profileId}/progress.json`

      Sorry for the rocky release, it was mostly due to me making last minute changes. Hopefully this should fix the issues you guys are having!

  • Getting this error when starting for the first time


    https://imgur.com/a/XuCx3bu

    • I have never seen that one before lmao
      Are you sure you installed correctly? Are you getting any errors in your console?

    • Hypno88, this is the error in the AKI files, you did something wrong there or touched it. It's NOT mod's issue

      Heart 1 Thumbs Up 1
    • I think I changed some values in aki_data/server/database/globals on some stims because at the time there were no mods to change stims. Could that be the reason for the error?? But everything has run fine until I added the Rouge Justice mod

    • Can this be some sort of mod or profile conflict? I did a fresh install then added all my previous mods and I got that same error

    • Not sure if this helps


      https://imgur.com/a/F6BCV8d

  • not seems to work for me , enabled in boss config , and the progressspawn too


    SWAG: Unable to load Punisher Boss progress file, either you don't have the mod installed or you don't have a Punisher progress file yet.

    • that is intended, you don't create a progress file until AFTER your first raid.

    • after 3-4 raid same error

    • do you have the latest version of SWAG/DONUTS?

    • yepp, just reinstalled my SPT today

    • you specifically have 3.3.5 of SWAG that just released yesterday? It won't work without the latest version

  • Mod is giving an error when trying to exit the raid.

    I have Swag + Donuts as well.

    Console says something about "info" being wrong. And so it doesn't allow me to exit the raid at all, but i can properly load into the raid

    • Uploaded a new version that fixes that, it was an issue with scav mode specifically. Let me know if you have any more issues!

      Thumbs Up 1
  • You *act* like you don't want hookers and blow sent to your hotel room, but we both know I'm going to do it anyway.

    Heart 1
    • Revingly is hiding but I'll get that little butthole too. He knows I want his health price mod anyway. I'm coming for all of your beautiful buttholes.

  • Can't wait to encounter the punisher again in 3.8.0, keep up the good work.

  • amazing mod mate best luck to 3.8.0

    Thumbs Up 3
  • In order to uninstall this mod, what exactly do I need to remove from the profile json? What specifically am I looking for? Because I cant find any reference to "punisher" in it other than for the rigs and mask.


    I've erased the folders I needed to erase, thats all done, now I just need to remove whatever it is that needs to go in that huge mess of characters in that profile and i just dont know what it is exactly to remove. Currently it wont even run the game with it as is after removing the other folders. Soooo....yeah. Any help would be appreciated.

    • That's the issue with punisher, he could be in a number of places in your profile. And you don't just yeet his name, you need to remove any references to his items, and either replace his name "bosspunisher" with a different boss you HAVEN'T killed yet (i.e. bosskilla) or remove the entire object { "bosspunisher": 1 }.


      ALWAYS MAKE A BACKUP IF YOU ARE MESSING WITH YOUR PROFILE. In case that wasn't obvious lol.

      The problem lies with the fact he's a new bot type, so your profile counts the number of times you've killed him, as well as if you JUST killed him in raid or he killed you, as well as all his items and weapons.

      I used to have an uninstall batch file when he was much simpler, I'll look into making another when 380 drops.

  • Hello! FIrst of all superb mod, i really enjoy it. Tho i've encountered an issue that seems to happens in both spawn methods that i use.

    If i use the dynamic spawn it seems that the spawn % always increase and never decrease, even i let Frank kill me.

    Then i disabled both the values you mentioned on another reply and setting the % on every map to 20%, Frank will always spawn, no matter if i set it to any other % (even 0). Any thoughts on this? Thanks in andvance :)

    • He still doesn't like SWAG very much. I tried to solve the issue a while back, but SWAG is undergoing some changes for 380 so I'll attempt again when that drops.

    • ok thanks you :) Great mod tho :>

    • I figured out the issue on 3.7.6

      SWAG actually is working perfectly fine, the bug is that the post-raid stats are broken right now

      https://github.com/Grooveypeng…isherBoss/src/mod.ts#L310

      This line (and above it) should be info.profile.Stats.Eft.Aggressor. Right now it never knows if you kill rogues or get killed by him because those are always undefined, so spawn rates only change based on successful/unsuccessful raids

      Thumbs Up 1 Heart 1
    • Good catch Bakahashi! I wonder when they added "eft" to the fucking profile ;(
      That would have taken me forever to pinpoint, GG!

  • Can you Specify what I have to remove from profile. josn cause I uninstalled it and got an error when loading in.

    • You need to remove any references to his items, and either replace his name "bosspunisher" with a different boss you HAVEN'T killed yet (i.e. bosskilla) or remove the entire object { "bosspunisher": 1 }.




      ALWAYS MAKE A BACKUP IF YOU ARE MESSING WITH YOUR PROFILE. In case that wasn't obvious lol.



      The problem lies with the fact he's a new bot type, so your profile counts the number of times you've killed him, as well as if you JUST killed him in raid or he killed you, as well as all his items and weapons.

  • When i downloaded the mod, i thought i did everything right but no matter what i did i ended up with this fatal error


    The application had a critical error and failed to run

    Exception produced: Error: ENOENT: no such file or directory, open 'C:\Users\derek\Downloads\SPT GAME\user\mods\SWAG\config\bossConfig.json'


    Stacktrace:

    Error: ENOENT: no such file or directory, open 'C:\Users\derek\Downloads\SPT GAME\user\mods\SWAG\config\bossConfig.json'

    at Object.openSync (node:fs:601:3)

    at Object.openSync (pkg/prelude/bootstrap.js:793:32)

    at Object.readFileSync (node:fs:469:35)

    at Object.readFileSync (pkg/prelude/bootstrap.js:1079:36)

    at PunisherBossMod.proceedWithSWAGPatch (C:\Users\derek\Downloads\SPT GAME\user\mods\PunisherBoss\src\mod.ts:161:42)

    at PunisherBossMod.checkSWAGCompatibility (C:\Users\derek\Downloads\SPT GAME\user\mods\PunisherBoss\src\mod.ts:149:22)

    at PunisherBossMod.preAkiLoad (C:\Users\derek\Downloads\SPT GAME\user\mods\PunisherBoss\src\mod.ts:96:14)

    at PreAkiModLoader.executeModsAsync (C:\snapshot\project\src\loaders\PreAkiModLoader.ts:419:53)

    at PreAkiModLoader.load (C:\snapshot\project\src\loaders\PreAkiModLoader.ts:62:24)

    at processTicksAndRejections (node:internal/process/task_queues:95:5)

    • You don't have SWAG installed, so it can't find SWAG stuff lol.
      Go into punisher configs and set swag compatibility to false.


      I need to make a nullcheck for that, got a lot of stuff stashed waiting for 380

    • thanks man, glad you could help out

  • why does the spawn chance go back to original when i change it and launch aki server??

  • really enjoying the mod, thanks! Also is there a way to edit the values of the armor and headwear, specifically the movement speed debuff? I've search through the punisherGear.json and .js files but I've got no clue
    edit* I realised editing the values for the slick and duffle means editing the values of the items copied but I still can't figure out how to edit the headwear still. Also is there a way to edit the shades to be the same as comtac4's?

  • The masks appear to be bugged for me. Had multiple one shot head,eyes/jaws deaths to subpar ammo while wearing the heavy metal mask and the ballistic mask isn't even equippable

  • does this work with swag + donuts?

  • why i dont have the progress.json? but why.

  • can you create a vendor with all objects of The Punisher pls? i want to buy it...

  • dude is like a stalker, he found me in 3 raids in a row and I was at a low level, I had no chance of winning the figh

    Heart 1
  • The dude is a menace! I have to race to kill the targeted scav boss before he does, except Killa surprisingly, he's the only one Frank fears, lol. Excellent mod dude!

    Heart 1
  • Is there any way to reduce Frank's health? Been having a hard time killing him so I enabled god mode to test just how much of a beating he could take.

    Dude took several mosin shots right to the dome before dying, all while he was able to reload near instantaneously and spray me down the whole time(took about a minute of shooting at him to actually kill him since I was flinching when he shot me, leading to a good few shots missing.)

    The only time's I've been able to kill him legit is when he would glitch out. Both times he seemed to have gotten stuck switching weapons or something, so I was able to just lay into him till he finally dropped.

    I think the mod and boss are cool as hell, but he feels just a bit too powerful for my tastes.

    I've also set his spawn rate to 1 in SWAG's config but I still see him damn near every raid, and he always spawns pretty close to me (that could be just awful luck).

    • His limbs are boosted in his bosspunisher.json to make him a "endgame" boss. Hence the low percent chance to spawn, and the dope guns.

      If you feel he's too difficult open PunisherBoss/db/bots/types/bosspunisher.json and change his health values, but comparing to normal bosses he's reallly not that boosted. His head I increased the most because he's usually wearing no helmet.

    • Gooootcha. Thanks for the response!

      Again, really great mod. I just occasionally forget SPT can still be pretty punishing lmao