Revingly added a new version:
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- Update to AKI 2.2.1
Revingly added a new version:
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- Update to AKI 2.2.1
Revingly added a new file:
QuoteJust like the title says.
If you get a find some random shit from a repeatable and you have my luck and you can't find the fukin item in the raid or you die before you extract with it then you understand the pain of having to do it again and again until you successfully completed it or you just go "fuk it, I'm not finishing this quest".
So I made a little something that helps me complete the quest if I'm having difficulties completing it.
Revingly added a new version:
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- Fix a bug where if key doesn't have a price it will cause an error in the game if the config "trader sell cheap items" is set true in Eresh AIO -> Thanks to Avocado234 for finding this bug
Revingly added a new version:
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- Some code refactor
- Add new option to remove the items from the backpack if you die (Warning: everything in your backpack will be removed => no exceptions)
Revingly added a new version:
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- Add missing logic to custom save progress method
- Insured items will now be back if you insure item from prapor or therapist
Revingly added a new version:
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- Allow the injector case inside the medical sicc case
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Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
Revingly added a new version:
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- Compatibility with AKI 2.2.0
- Fix items not showing prices
Revingly added a new version:
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- Buff MULE stim duration
- Make the use time configurable for all meds
- Add option to leave default use time for meds
- Just change the option "defaultUseTime" to true
Revingly added a new version:
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- Add trader loyalty level and lock the keys behind it based on rarity of the key (having access to super rare keys from lvl1 seems a bit boring)