Posts by Fox

    Fox added a new file:

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    This mod replaces the original music with CODMW 2019 full OST.

    Fox added a new file:

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    This mod replaces the ingame music with COD:CW music curated by myself.

    Fox added a new file:

    Fox

    Fox added a new version:

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    CHANGE LOG

    • G28
      • Added unique weapon firing sounds
      • Replaced "handon" sound to be more consistent with weapon movement
    • USP
      • Added firing and foley sounds

    Fox added a new version:

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    CHANGE LOG



    • Updated to Aki 2.2.0 client 16584
    • Fixed some previously broken sounds
    • Updated some weapon foley sounds
    • Added G28 foley sounds
    • Added SCAR 5.56 and 7.62 foley and firing sounds
      • Known issue: 5.56 firing non-suppressed sometimes sounds like 2 shots on single fire. Until I can provide a fix or new sound, this will remain.
    • Other fixes

    Fox added a new version:

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    • Fixed missing SA58 check chamber sounds

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    2.0 Change Log

    • Refactored all weapons to the newest packages in client version 15680
    • Added MDR 7.62 firing sounds to differentiate between 5.56

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    Additions:


    • MP9
    • MP9n
    • PP-9
    • PP-91
    • PP-91-01
    • Vector 9mm
    • Vector 45mm
    • M870
    • M590
    • MR133
    • MR153
    • MP155
    • Saiga12
    • TT
    • TT (Gold)
    • Glock17 (added custom draw, holster, mag pouch in/out sounds, etc)
    • Glock18c (added custom draw, holster, mag pouch in/out sounds, etc)
    • M1a
    • M700 foley sounds (firing sounds still vanilla for now)

    I am connecting to an AKI server running on a VM. It loads fine vanilla, but when any mods that affect client bundles/use client bundles, the game fails to load into raid and fails to load any of the models that mods are affecting. When clicking on a weapon in inventory, the model does not load and has a spinny wheel. Any weapon that isn't affected by a mod (foxsoundmod), or a mod itself (samswat), loads just fine. Appears to be an issue with the server failing to load the mods on the client with the way certain mods work.


    When using my FoxSoundMod or Sam's weapons mods, the module error logs appear to be trying to load the bundles.


    The logs attached to this thread are when the server contains the mods but the client does not. The modules log link below is when i have the mods installed via the user folder on the client AND on the server. It appears to be looking for modules.dll in each mod folder.

    SPT-Aki CodePaste
    Visit this link to see the note. Giving the URL to anyone allows them to access the note, too.
    codepaste.sp-tarkov.com


    TLDR: Vanilla game works fine connecting to remote server on LAN. Game appears to be failing to load mod bundles from remote server.

    Fox added a new version:

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    Fixes:


    • Fixed Five Seven black edition pistol from breaking.


    Thanks for the bug reports, everyone!

    Fox added a new version:

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    Fixes:


    • Added compatibility with Sam's mods (hopefully)

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    1.4 Pillar Release! Tons of new sounds including CODMW, CODCW, and my own sounds I mixed and edited to match the animations (e.g., P90). Many hours went into getting it how I like it. Enjoy!


    New Weapon Sounds

    • MPX
    • Mp7a1
    • Mp7a2
    • UMP
    • PP-19-01 Vityaz
    • Saiga-9
    • MP5 Navy
    • MP5K
    • PM
    • PM(t)
    • PB
    • APB
    • APS
    • M1911
    • M45a1
    • PL-15
    • P90

    Fixed

    • Fixed missing SR1MP weapon failure sounds

    Fox added a new version:

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    Fix:

    • AKS line sounds weren't working properly. Now fixed.