Search Results
Search results 281-300 of 797 for “maps”.
These terms were highlighted: maps
-
USE MOAR INSTEAD FOR ZOMBIE SPAWNS hub.sp-tarkov.com/files/file/1…els-ultra-lite-spawn-mod/hub.sp-tarkov.com/files/file/1…els-ultra-lite-spawn-mod/hub.sp-tarkov.com/files/file/1…els-ultra-lite-spawn-mod/hub.sp-tarkov.com/files/file/1…els-ultra-lite-spawn-mod/hub.sp-tarkov.com/files/file/1…els-ultra-lite-spawn-mod/(Hidden Content)
-
Was running a customs raid with a few of my buds and we ran into the goons, not the first time, we killed them all and noticed they have some weird gear on them, Knight had a Tor-2 helmet with a Death Shadow mask and was running a VSK-94, didnt had his rig either, he had the Tasmanian Tiger MKIII Birdeye had an SVDS with a ANA M2, but had his COMM 3 (or 2 i forgot) backpack at least then there's Big Pipe, he had an Fast MT with Comtac 5s (normal) and a regular balaclava, had an RPK-16 too, no GL…
-
Hello, I am currently having an issue where my game crashes a minute or two into every lightouse raid I enter. I've never had any of the other maps crash before. I found an errors log that said this: 2025-02-02 03:39:06.318 -06:00|0.15.5.1.33420|Error|assetBundle|Error: Bundle assets/content/location_objects/02_custom/fbx/_outdoor/_nature/grass/field_grass_n_early not found in manifest 2025-02-02 03:39:06.363 -06:00|0.15.5.1.33420|Error|assetBundle|Error: Bundle assets/content/location_objects/0…
-
Belt Slot
File[tabmenu] -
…G's. Health per Level, Expanded Task Text, Gilded Key Storage, leaves shiny airdrop guns, LiberWeight, Lotus, Perfect Repair, More Checkmarks, Raid Overhaul, No Transit Tasks, VCQL, Zero2Hero++ Unheard Edition, SAIN,Declutterer, Waypoints, Dynamic Maps, EFTApi, GamePanelHUD, Menu Overhaul, Player Encumbrance Bar, Thats Lit, Amands Graphics, Boss Notifier, Continuous Healing, Big Brain, Loot Radius, DadGamer Mode, Easy Skill Options, UseLoseLoot, Healing Auto Cancel, Interactable Exfils, Trader S…
-
Questing Bots
PostDanW added a new version: hub.sp-tarkov.com/files/file/1534-questing-bots/#versions(Quote) -
GTFO NG
Postflir added a new file: hub.sp-tarkov.com/files/file/2666-gtfo-ng/(Quote) -
Hi gamers, just updated from 3.9.8 -> 3.10.5, when I try to start the server and log in with my previous profile I get this error. (Code, 11 lines) Seeing the "addHideoutEliteSlots" in combination with the 'slots' portion I tried to fix it myself (which you can see me restarting the server over and over in the log) by adding the two hideout modules that were missing to the profile, the cultist one and gear wall, as well as removing all the gas cans that were in the generator but the error persis…
-
No errors in that log. So i can't tell where the conflict is. I have MOAR, more checkmarks, dynamic maps, looting bots, endurance (that is besides what this mod is dependent of) so at at least I can tell you those do not cause problems. You seem to have a lot of weapon mods - those could cause problems with bot spawning if bots get the weapons and they are not actually made to be used by bots.
-
…there is a way to force control the PMC team sizes the server is allowed to create. Using SVM and MOAR I'm unable to control this setting and have seen the server will keep spawning PMC teams that are 4 - 6 AI large, this is only happening on some maps. Can confirm it happening on Ground Zero and Factory, but Map Interchange does break up the teams keeping most PMC AI teams only 3 large. Using MOAR tool PMC MAX SQUAD SIZE doesn't appear to control this or is failing to control it for some reason
-
I'm noticing some Scav AI doesnt even move until the player gets within a certain range. I've even disabled all the SAIN AI limiters in f6. checked this with dynamic maps. Im ONLY running SAIN on SPT 3.10 default settings. i have big brain and waypoints too. EDIT: so i ended up asking in the discord and it looks like this is normal bot behavior for EFT. this is not an issue with SAIN. in vanilla EFT some ai will just be disabled to save resources. hopefully when questing bots releases we will ge…
-
I experience random short stuttering each 30-90 seconds. It happens in each map. I also tried no mod test, only performance mod test - still the same. My graphics setting are on medium. Tried lowest and highest ones - no luck. This also happened to me with previous STP versions like 3.8 and some others. SPECS: MSI Mag X670E Ryzen 7 7800X3D 32 gb ram DDR 5 6000 MHz 4070 Ti Super
-
I go to start and raid and after loading it pops up to the error of !!0 GClass5.GetOrAddComponent<!0>(UnityEngine.MonoBehaviour). I have tried almost all the maps and it keeps popping up after it finishes starting the game. Someone please help because it didn't happen when I didn't have any mods but even if I get rid of the mods it comes back.
-
I'm having issues when trying use the upper tab menus, as I often can't click into them. For example I often can't click into the task tab while in the stash menu, or into the overall tab, and during raid I couldn't click into the health tab, but was able to click into maps, but then couldn't click back into the inventory, overall, or task tabs at all. I was only able to get back to the inventory tab upon searching a container. Appreciate all help!