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Search results 361-380 of 469 for “grenade”.
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Item Relation Tree detailing how SPT-AKI/EFT (as of 3.7.6) parented each and every items in the game according to the "ID" within the /template/items.json file. The generation method will be included in a later update. It's also sorted alphabetically. You are welcome. The names are unfortunately not exactly the ones you could use to find them in Tarkov Item Finder, but with a hashtable of ID of all the items, it should be easy enough to find anything you want. Please note: Wooden Ammo Box has a …
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I noticed one more feature in the latest version of SVM-1.7.2H1, after the raid, killed PMCs have melee weapons and grenades (what you took from the raid) without check marks, in previous versions of SVM this was not the case, all picked up weapons and grenades are from the corpses of enemies After the raid, in the cache (what I brought out) was marked.
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… //Ammo { "base": 150, //The base count of an item. In this case 300. "random": 50 //The variance of the base count. With this being 200, and Base being 300. The total spread is 100-500, or 300+/-200 }, "543be6564bdc2df4348b4568": //Throw weapon (Grenades) { "base": 7, "random": 4 }, "543be5dd4bdc2deb348b4569": //Money { "base": 3000, "random": 1500 }, "5447e0e74bdc2d3c308b4567": //Special items (markers, cameras, etc) { "base": 100, "random": 0 }, "5448bc234bdc2d3c308b4569": //Magazines (for wea…
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So I was getting a pretty consistent 50-60 fps on most maps (except Streets, obviously), but yesterday evening my game started dropping to about 20-30 fps and stuttering about every 1 second. Even the menu will drop from 60 to 20 fps while I'm just sitting there doing nothing . Task Manager states Tarkov is only using about 20% of available CPU and Memory resources while this is happening, so I don't think it's a memory leak or anything like that. Also, all the mods I have installed are of the c…
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Upon loading into a raid, i get the following error: TypeError: Cannot read properties of undefined (reading 'isPmc') TypeError: Cannot read properties of undefined (reading 'isPmc') at BotEquipmentFilterService.filterBotEquipment (C:\snapshot\project\src\services\BotEquipmentFilterService.ts:48:47) at customBotGen.generateBot (G:\SPT371\user\mods\ColetteBlackpaw-drip\src\customBotGen.js:75:44) at customBotGen.prepareAndGenerateBots (C:\snapshot\project\src\generators\BotGenerator.ts:118:24) at …
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…rsToInclude" "printUnkownTraders": false, // This is to add custom traders (Experimental: will be dependent on other modders db changes) "customTradersToInclude": [ "SteveTheExampleGuyThatHasSalewas", "BobJustExampleBob" ], // Turn these on/off to enable barters of these types "MedBarterItems": true, "MeleeBarterItems": true, "Grenade…
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The game runs fine with out the mods. but when I add the mods the game wont stop generating bots until reaching the full memory usage and then crash. only map used was Customs with pmc only. I don't know what mod can cause such a. i could have extremely smooth gamer play but then stutters and the game will crash. i have removed any mod that add bot , for excample: Dushaoan-MOAR-1.2.8 Lua-CustomSpawnPoints SWAG zPOOP AAAServerValueModifier but the problem remain