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Search results 161-180 of 478 for “grenade”.
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  • Bigger Bang

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    Thunderbags added a new version: hub.sp-tarkov.com/files/file/252-bigger-bang/#versions(Quote)
  • Shredder's Tweaks

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    …limator sights (-1) have had their ergonomics normalized. No more choosing one because it is outright better than the other.All medical stims have had their max use changed to 3."Under Barrel Grenade Launchers" ergonomic penalties have been reduced to -12 and their grenade
  • Props added a new version: hub.sp-tarkov.com/files/file/1…kdoor-bandit-bb/#versions(Quote)
  • UI Fixes

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    UI Fixes Tarkov's interface is full of annoyances, but it doesn't have to be. This mod aims to fix at least some of them. [tabmenu] If you'd like to support my work, you can buy me a coffee ☕
  • …ppears on startup. I have a bunch of mods installed and changed some settings via SVM, so that might be the case, but I would like to remove as little as possible. I have tried a few different ways to "exit" a raid either by killing myself with a grenade right at the start or via run throughs, but all attempts have put me back into the main menu without issue. So I can only assume, that it has something to do either with the raid time or with the loot I take (on the trial runs I just mentioned, I…
  • …erver value modifier (which i needed to give myself an altyn and a class 6 armor), i got shot right in the bulletproof visor with a vpo-101 loaded with m80 rounds, then i got shot on top of the head with a saiga 12 loaded with grizzly 40, still no concussion or tinnitus, it was succesfully triggered by a grenade
  • Treasure Box

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    …": true, /* The M14 mod makes the M1A have the fire rate of the M14, and turns it select fire. */ "M14": true, /* The Grenade launcher ergo mod adjusts grenade launcher ergo It the GLs will be SET to the new value */ "GrenadeLauncherErgo": true, "GrenadeLauncherErgoValue": -10, /* The pistol scopes mod currently adds M700 extended multi-slot Weaver rail base to the USP45 UM Tactical UM3 pistol sight mount to the Rhino 357 FN Five-seveN MK2 RMR mount to the Rhino 357 */ "PistolScopes": true, /* Th…
  • WarStyle Guns

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    …hese weapons. There are also 2 new grenades, the first (M26) is an analogue of the M67, but with a shorter fuse. The second grenade (M61) has a blinding effect, concussion, but also has a shock wave. Therefore, I advise you not to fall under this grenade. I hope that even though I have made quite a few weapons for a full-fledged weapon pack so far, I have set the stage for a new weapon pack that can compete with the others. I advise you to read the documentation, there is information about all re…
  • Borkel added a new version: hub.sp-tarkov.com/files/file/1…es-nvgs-and-t-7/#versions(Quote)
  • The crafter

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    vampucio added a new version: hub.sp-tarkov.com/files/file/1659-the-crafter/#versions(Quote)
  • Valens added a new version: hub.sp-tarkov.com/files/file/7…ens-progression/#versions(Quote)
  • The crafter

    Post
    vampucio added a new version: hub.sp-tarkov.com/files/file/1659-the-crafter/#versions(Quote)
  • …rt 5.45x39 -₽90000 RDG-2B -₽2000 "Zarya" stun grenade -₽6000 Tier 2: Kalashnikov AK-12 5.45x39 -₽100000 RPK-16 5.45x39 -₽130000 SVDS 7.62x54R -₽150000 VSS Vintorez 9x39 -₽95000 Tier 3: RSh-12 12.7x55 revolver -₽35000 AS VAL 9x39 -₽150000 RGO hand grenade -₽20000 Tier 4 CMMG Mk47 Mutant 7.62x39 assault rifle -₽160000 Kalashnikov PKP 7.62x54R -₽140000 Items for Sale: Tier 1 6B23-1 body armor -₽45000 WARTECH TV-115 plate carrier -₽60000 6B47 Ratnik-BSh helmet -₽30000 Tier 2 6B13 assault armor -₽7000…
  • Game loads normally, stash and everything is working without problems. Loading into a raid takes normal time, but when the deploy timer reaches zero, it takes like 10 additional seconds to spawn me in, and every 10-15 second my frames drop to 0, then after a bit it goes normal, then again framedrop. And repeat and repeat. I noticed that the server keeps generating more and more bots, so i tried to disable whatever mod that was editing bot spawns. I did get it to generate only once, but it still …
  • The crafter

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    vampucio added a new file: hub.sp-tarkov.com/files/file/1659-the-crafter/(Quote)
  • FurryFailure added a new version: hub.sp-tarkov.com/files/file/1…l-the-mercenary/#versions(Quote)
  • FurryFailure added a new version: hub.sp-tarkov.com/files/file/1…l-the-mercenary/#versions(Quote)
  • …r contents of the package (i.e. Shiny Airdrop Guns). I'm on 3.7.1 as well. My mods list is: Amands Graphics Artem (Trader) CNN Container Algorithmic Progression BigBrain by DrakiaXYZ Search Open Container Task List Fixes Waypoints by DrakiaXYZ No Grenade ESP Fontaine's Always Level Endurance Fontaine's Modding QOL Gunsmith (Trader) Armband Core Holtzman Shield Gilded Key Storage Game Panel HUD by kmyuhkyuk Kobrakon's No More Mines (because F%ck those mine around Car Dealership on Streets!) More C…
  • I suddenly noticed that the airdrop does not happen even when i hear the plane with the help of TECHHAPPY'S WEB MINIMAP. so I started looking at the plane when i hear it and noticed that after 2 flares it just disappears without dropping the airdrop. I do not know of any mod that might cause that to happen since it might have taken me some time to notice that the airdrop does not fall, and don't think i added any new mod between the last time i opened a drop to the time i noticed that happening.…
  • upon loading into a raid, things like trees and bushes become white blobs, and will then become normal once you get closer to them. could be an LOD thing since messing with that slider in the options helps clear up things in my immediate vicinity, but doesn't really do anything for the blobs way out in the distance. it's especially bad on woods. it doesn't always happen, but when it does, it persists in subsequent raids and even after a game/computer restart... then goes away when it feels like …