Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
This mod currently adds three more stimulant injectors.
They can be bought from Therapist at varying levels.
Taking requests for more stims. Comment!
Therapist level 3
[BUFFS]
Regenerates 8.5 health a tick, for 60 seconds
Removes and stops all bleeds for 60 seconds
Antidote for poison for 60 seconds
Increases stamina by 5 / tick for 60 seconds
25 Points into skill 'Stress Resistance' for 60 seconds
25 Points into skill 'Vitality' for 60 seconds
["DE"BUFFS]
Tanks hydration by 3.5 / tick for 90 seconds after a delay of 60 seconds
Tanks energy by 3.5 / tick for 90 seconds after a delay of 60 seconds
Contusion for 120 seconds after a delay of 30 seconds
Hands Tremor for 120 seconds after a delay of 30 seconds
Display More
Therapist level 2
[BUFFS]
Increases weight limit by 75% for 900 seconds
Increases stamina regen by 1.5 / tick for 900 seconds
["DE"BUFFS]
You lose 0.3 health / tick for 900 seconds
You lose 0.3 energy / tick for 900 seconds
Therapist level 2
[BUFFS]
Increases energy recover by 1.5 / tick for 300 seconds
Increases hydration recovery by 1.5 / tick for 300 seconds
["DE"BUFFS]
Tunnel vision for 300 seconds after 150 seconds
Therapist level 3
[BUFFS]
70 Points into skill 'Strength' for 300 seconds
70 Points into skill 'Endurance' for 300 seconds
70 Points into skill 'Mag Drills' for 300 seconds
Increases stamina recovery by 1.5 / tick
["DE"BUFFS]
Decreases hydration rate by 1.5 / tick for 180 seconds
Decreases energy rate by 1.5 / tick for 180 seconds
Contusion for 150 seconds after 150 seconds
Hands Tremor for 150 seconds after 150 seconds
Display More
Therapist level 4
[BUFFS]
Increases health regen by 1.5 / tick for 90 seconds
Removes fracture
Surgery kit 68% - 76% (Slightly better than Surv12 Kit)
-
Version 1.1.1
- papershredder432
- 2.7k Downloads
Fixed an issue with the surgery stim. (I think)
-
Version 1.1.0
- papershredder432
- 1.5k Downloads
Additions
CHEETA Stim
Sold at Therapist level 3 for 59000 Roubles
+ 70 Points into skill 'Strength' for 300 seconds
+ 70 Points into skill 'Endurance' for 300 seconds
+ 70 Points into skill 'Mag Drills' for 300 seconds
+ Increases stamina recovery by 1.5 / tick
- Decreases hydration rate by 1.5 / tick for 180 seconds
- Decreases energy rate by 1.5 / tick for 180 seconds
- Contusion for 150 seconds after 150 seconds
- Hands Tremor for 150 seconds after 150 seconds
+ E.S+M Stim
Sold at Therapist level 4 for 69000 Roubles
+ Increases health regen by 1.5 / tick for 90 seconds
+ Removes fracture
+ Surgery kit 68% - 76% (Slightly better than Surv12 Kit)
Changes
Regen
Added - 25 Points into skill 'Stress Resistance' for 60 seconds
Added - 25 Points into skill 'Vitality' for 60 seconds
SaL+NRG
Changed the item texture to the SJ12 from the 3-(b-TG)
-
Version 1.0.0
- papershredder432
- 289 Downloads
PureRussianVodka
E.S+M still does not work
LORD_BOBER
I cant buy the stims anywhere, not the flea market, not in therapist (i have lvl 3 rn) and i have only found them in an airdrop
Bobitec
Please papershredder432 check this :
Bobitec's MORE STIM INJECTORS
tell me what you think
TASbot
This appears in the console whenever I use the mod.
TypeError: Cannot read properties of undefined (reading 'Filter')
TypeError: Cannot read properties of undefined (reading 'Filter')
at MoreCombatStims.postDBLoad (D:\Battlestate Games\SPT 3.7.1\user\mods\shredder-MoreCombatStims\src\MoreCombatStims.js:56:90)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'Filter')
TypeError: Cannot read properties of undefined (reading 'Filter')
at MoreCombatStims.postDBLoad (D:\Battlestate Games\SPT 3.7.1\user\mods\shredder-MoreCombatStims\src\MoreCombatStims.js:56:90)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
Jack6366
I am getting the same error.
Finnley Kepler
Surgery stim is still not working :c I would love to have it working tho -w- Downloaded the latest release and it's still broken :c
lDnL
Hei man, I completely love the idea.
I don't know if this is because of any update, but the black limbs are not being healed.
Thanks
papershredder432 Author
Released an update to maybe fix it.
MusicManiac
Hey, nice mod. However, there's a problem that your stims don't stack with base game ones. If it's intended that's fine but imho they should stack. I got told that it's most likely due to the fact that you're cloning existing stims. Namely I'm talking about MULE, not stacking with your weight stim. I also got told to check out how stims are made in here: Olympus so I'll relay that info to you, hopefully it can be fixed.
Arch1ballz
https://imgur.com/a/wOrNuPo
Ederys
Got the exact same problem
papershredder432 Author
I don't think it works on anything below 3.5.5
Ederys
I'm on 3.5.5
Each time I try to load the server with this mod, it don't load.
I use a lot of "old" mods without any problem ^^'
I tried without anything than this mod and I still got the same error.
EDIT: Well, I tried again after creating a new profile, putting only this mod first and adding the others after, and now it works well. I don't really understand what I did differently this time, but I don't complain
Eagleclaws17
I have 2 more ideas, one might be a bit bland but easier todo, and the other ones a bit more complicated because idk if it would even work:
The Simple one would work like a Fallout Stimpack and just give you 50 HP immediatly (0.1 second or something like that).
Negative effects would be reduced Health and Reduced Vitality for 3 minutes.
Second Stimulant which would be more complicated (but also more interesting) since it would work similar to the adrenaline syringe from the Get a Life HL2 mod, or the Slow-Mo ability from F.E.A.R. , it would add tremors and concussions after 20 seconds and increase your energy consumption rate for 5 minutes but it would also slow down time to rougly 75% of the normal time scale for 20 seconds
ElegantCredo
I heard it's an issue that can't use this mod and SVM together, just like MICC 3.8.0
TypeError: Cannot read properties of undefined (reading 'Filter')
TypeError: Cannot read properties of undefined (reading 'Filter')
at MoreCombatStims.postDBLoad (D:\SPTARKOV-3.5.4\user\mods\shredder-MoreCombatStims\src\MoreCombatStims.js:56:90)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'Filter')
TypeError: Cannot read properties of undefined (reading 'Filter')
at MoreCombatStims.postDBLoad (D:\SPTARKOV-3.5.4\user\mods\shredder-MoreCombatStims\src\MoreCombatStims.js:56:90)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
papershredder432 Author
I've no issues running SVM + this mod together. What have you changed with SVM?
ElegantCredo
everything I guess?
{
"PresetName":"Custom",
"ModsCompat":{
"checkBox5":true
},
"Items":{
"ExamineTime":0.5,
"ExamineKeys":true,
"WeaponHeatOff":true,
"SMGToHolster":true,
"PistolToMain":true,
"AllExaminedItems":true,
"MisfireChance":0,
"EquipRigsWithArmors":true,
"RemoveSecureContainerFilters":true,
"MalfunctChanceMult":1,
"WeightChanger":0.5,
"ItemPriceMult":1,
"CashStack":1000000,
"AmmoLoadSpeed":1,
"LootExp":2.5,
"EnableItems":true,
"ExamineExp":2.5,
"AmmoStacks":{
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"RifleRound":100,
"ShotgunRound":100,
"PistolRound":100
},
"RemoveRaidRestr":true,
"RemoveBackpacksRestrictions":true,
"IDChanger":false,
"NoGearPenalty":true,
"IDBox": [
],
"RemoveKeysUsageNumber":true,
"RaidDrop":true
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"Hideout":{
"Regeneration":{
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"HideoutHealth":false,
"HideoutEnergy":false,
"HideoutHydration":false,
"HydrationRegen":10,
"EnergyRegen":10
},
"WaterFilterTime":5,
"BitcoinTime":30,
"MaxBitcoins":24,
"NoFuelMult":1,
"ScavCasePrice":0.05,
"ScavCaseTime":0.05,
"HideoutConstMult":0.05,
"HideoutProdMult":0.05,
"WaterFilterRate":10,
"GPUBoostRate":1,
"AirFilterRate":1E-15,
"RemoveConstructionsRequirements":false,
"EnableHideout":true,
"FuelConsumptionRate":1E-15
},
"Traders":{
"OpArmorRepair":true,
"OpGunRepair":true,
"EnableHealMarkup":true,
"HealMarkup":{
"TherapistHealMarkup":100
},
"FenceBlacklist": [
"5661632d4bdc2d903d8b456b",
"543be5e94bdc2df1348b4568",
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"5448bf274bdc2dfc2f8b456a",
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"RemoveTradeLimits":true,
"FencePresetmult":1.5,
"RepairMult":1,
"FenceAmountOnSale":75,
"QuestRedeemTime":144,
"FencePresetcount":20,
"TraderMarkup":{
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"PeacekeeperMarkup":100,
"FenceMarkup":100,
"PraporMarkup":100,
"JaegerMarkup":100,
"MechanicMarkup":100,
"SkierMarkup":100,
"TherapistMarkup":100
},
"AllClothesFree":true,
"MinDurabSell":0,
"AllQuestsAvailable":true,
"ClothesAnySide":true,
"EnableTraders":true,
"FIRRestrictsQuests":true,
"TradersLvl4":true,
"StockTime":20,
"FIRTrade":true
},
"Loot":{
"Airdrops":{
"EquipPresetsMax":20,
"MedicalPresetsMax":10,
"EquipPresetsMin":10,
"MedicalPresetsMin":5,
"BarterPresetsMax":10,
"MixedPresetsMax":10,
"BarterPresetsMin":5,
"MixedPresetsMin":5,
"EquipMax":50,
"MedicalMax":50,
"EquipMin":25,
"MedicalMin":25,
"BarterMax":50,
"MixedMax":50,
"BarterMin":25,
"MixedMin":25,
"Streets_air":100,
"FlyMax":500,
"AirtimeMin":1,
"AirtimeMax":5,
"FlyMin":400,
"Lighthouse_air":100,
"Bigmap_air":100,
"Interchange_air":100,
"Shoreline_air":100,
"Reserve_air":100,
"Woods_air":0
},
"EnableLoot":true,
"Locations":{
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"Streets_mult":5,
"Lighthouse_conmult":5,
"Bigmap_conmult":5,
"Interchange_conmult":5,
"FactoryDay_conmult":5,
"Laboratory_conmult":5,
"Shoreline_conmult":5,
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"Woods_conmult":5,
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"Bigmap_mult":5,
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"FactoryDay_mult":5,
"Laboratory_mult":5,
"Shoreline_mult":5,
"Reserve_mult":5,
"Woods_mult":5,
"FactoryNight_mult":5
}
},
"Player":{
"Skills":{
"SkillFatigueReset":10,
"SkillFreshEffect":10,
"SkillFPoints":10,
"SkillPointsBeforeFatigue":100,
"SkillMinEffect":0.05,
"SkillFatiguePerPoint":10
},
"FallDamage":false,
"BlackStomach":5,
"HydrationLoss":1,
"EnergyLoss":1,
"EnableHealth":true,
"SkillProgMult":10,
"Health":{
"LeftArm":100,
"RightArm":100,
"Head":200,
"Chest":250,
"Stomach":150,
"LeftLeg":100,
"RightLeg":100
},
"WeaponSkillMult":10,
"EnablePlayer":true,
"DiedHealth":{
"Saveeffects":true,
"Savehealth":true,
"Health_blacked":0.1,
"Health_death":0.3
},
"MaxStamina":200,
"UnlimitedStamina":false
},
"Raids":{
"SaveQuestItems":true,
"Midcore":false,
"Exfils":{
"CarLighthouse":5000,
"CarExtractTime":10,
"ArmorExtract":true,
"CoopPaid":true,
"CoopPaidInterchange":5000,
"CoopPaidWoods":5000,
"CoopPaidReserve":5000,
"NoBackpack":true,
"FreeCoop":true,
"CarInterchange":5000,
"CarWoods":5000,
"CarStreets":5000,
"CarCustoms":5000,
"ExtendedExtracts":true,
"ChanceExtracts":true,
"GearExtract":true
},
"NoRunThrough":true,
"Timeacceleration":5,
"SafeExit":false,
"SaveGearAfterDeath":true,
"RaidEvents":{
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"Christmas":false,
"Halloween":false,
"IncludeTagilla":true,
"KillaFactory":true,
"BossesOnReserve":true,
"RaidersEverywhere":false,
"GlukharLabs":true
},
"LabInsurance":true,
"EnableRaids":true,
"ExtendedRaid":false,
"Removelabkey":true,
"RaidStartup":{
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"AIAmount":"High",
"SaveDurability":true,
"SaveLoot":true,
"AIDiffculty":"AsOnline",
"MIAEndofRaid":false,
"TaggedAndCursed":false,
"EnableBosses":true,
"ScavWars":false
},
"RaidMult":{
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"Runner":3,
"Survived":5,
"Killed":2
}
},
"Fleamarket":{
"FleaConditions":{
"FleaFood_Min":5,
"FleaArmor_Min":5,
"FleaFood_Max":100,
"FleaArmor_Max":100,
"FleaMedical_Min":60,
"FleaSpec_Min":2,
"FleaMedical_Max":100,
"FleaSpec_Max":100,
"FleaWeapons_Min":60,
"FleaVests_Min":5,
"FleaKeys_Min":97,
"FleaWeapons_Max":100,
"FleaVests_Max":100,
"FleaKeys_Max":100
},
"FleaMarketLevel":1,
"FleaBlacklist": [
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"5996f6fc86f7745e585b4de3",
"5cde8864d7f00c0010373be1",
"5d2f2ab648f03550091993ca"],
"TraderStaticOffers":{
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"Peacekeeperoffers":true,
"Praporoffers":true,
"SkierOffers":true,
"Therapistoffers":true,
"Mechanicoffers":true,
"Ragmanoffers":true
},
"DisableBSGList":true,
"EnableFleamarket":true,
"PlayerOffers":{
"Tradeoffer_max":3,
"Rep_loss":1E-07,
"Rep_gain":1,
"Tradeoffer_min":1,
"Tradeoffer_avg":2,
"Sell_underprice":1,
"Sell_overprice":1,
"Sell_chance":100,
"EnableFees":false
},
"DynamicOffers":{
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"Stack_min":100,
"PerOffer_min":10,
"Stack_max":2000,
"PerOffer_max":90,
"Eurooffers":8,
"Dollaroffers":14,
"Roubleoffers":78,
"NonStack_min":100,
"Time_min":10,
"Price_min":0.5,
"NonStack_max":100,
"Time_max":60,
"Price_max":1
}
},
"Insurance":{
"ReturnChanceTherapist":100,
"InsuranceMultTherapist":0.2,
"EnableInsurance":true,
"InsuranceTime":{
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"Therapist_Max":0,
"Therapist_Min":0
},
"InsuranceMultPrapor":0.1,
"InsuranceStorageTime":144,
"ReturnChancePrapor":100
},
"Quests":{
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"WeeklyExtracts":2,
"WeeklyMaxItems":5,
"WeeklyBlacklist":false,
"WeeklyTypes": ["Elimination","Completion","Exploration"],
"WeeklyWhitelist":true,
"WeeklySpread":1,
"WeeklyReputation": [0.02, 0.04, 0.06, 0.08],
"WeeklyItems": [3, 5, 7, 9],
"WeeklyRoubles": [120000, 200000, 2000000, 5000000],
"WeeklyExp": [40000, 80000, 400000, 1600000],
"WeeklyLevels": [1, 20, 40, 60],
"WeeklyMinKills":1,
"WeeklyMaxKills":5,
"WeeklyAccess":1,
"WeeklyQuestAmount":1,
"WeeklyLifespan":10080
},
"EnableQuests":true,
"DailyQuests":{
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"DailyExtracts":2,
"DailyBlacklist":false,
"DailyWhitelist":true,
"DailyTypes": ["Elimination","Completion","Exploration"],
"DailySpread":1,
"DailyReputation": [0.01, 0.02, 0.03, 0.04],
"DailyItems": [2, 4, 6, 8],
"DailyRoubles": [60000, 100000, 1000000, 2500000],
"DailyExp": [20000, 40000, 200000, 800000],
"DailyLevels": [1, 20, 40, 60],
"DailyMinKills":1,
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"DailyQuestAmount":3,
"DailyLifespan":1440
}
},
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"CustomPocket":true,
"Pockets":{
"SpecSlots":1,
"FourthH":2,
"FourthV":6,
"ThirdH":2,
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"SecondH":2,
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"FirstV":6
},
"Cases":{
"GkeychainFilter":false,
"GkeychainHSize":2,
"GKeychainVSize":2,
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"InjectorCaseFilter":false,
"HolodilnickFilter":false,
"PistolCaseFilter":false,
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"MedicineCaseFilter":false,
"DogtagCaseFilter":false,
"MagazineCaseFilter":false,
"AmmunitionCaseFilter":false,
"LuckyScavFilter":false,
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"KeytoolHSize":5,
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"ThiccWeaponCaseVSize":16,
"WZWalletHSize":2,
"ThiccItemsCaseHSize":30,
"GrenadeCaseVSize":10,
"ThiccItemsCaseVSize":16,
"GrenadeCaseHSize":10,
"ItemsCaseVSize":16,
"ItemsCaseHSize":16,
"MedicineCaseHSize":10,
"LuckyScavVSize":16,
"MedicineCaseVSize":10,
"LuckyScavHSize":20,
"DogtagCaseHSize":10,
"AmmunitionCaseVSize":10,
"DogtagCaseVSize":10,
"AmmunitionCaseHSize":10,
"MagazineCaseVSize":10,
"MagazineCaseHSize":10
},
"SecureContainers":{
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"AlphaVSize":2,
"KappaVSize":13,
"AlphaHSize":2,
"GammaHSize":5,
"GammaVSize":5,
"BetaVSize":3,
"BetaHSize":3,
"EpsilonHSize":4,
"EpsilonVSize":4
},
"EnableCSM":true
},
"Scav":{
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"ScavFourthV":1,
"ScavThirdH":4,
"ScavThirdV":1,
"ScavSecondH":4,
"ScavSecondV":1,
"ScavFirstH":4,
"ScavFirstV":1
},
"HostileBosses":true,
"FriendlyBosses":false,
"CarBaseStanding":1,
"ScavTimer":60,
"ScavCustomPockets":true,
"ScavLab":false,
"FriendlyScavs":true,
"HostileScavs":false,
"StandingFriendlyKill":0,
"StandingPMCKill":1,
"EnableScavHealth":false,
"EnableScav":true
},
"Bots":{
"EnableAIChance":true,
"AIChance":{
"TagillaNightChance":100,
"KillaStreetsChance":100,
"GlukharStreetsChance":100,
"TrioLighthouseChance":100,
"TrioShorelineChance":100,
"TrioWoodsChance":100,
"ZryachiyChance":100,
"CultistCustomsChance":10,
"CultistShorelineChance":10,
"TrioChance":100,
"RaiderLabChance":100,
"RaiderReserveChance":100,
"CultistFactoryChance":10,
"CultistWoodsChance":10,
"RogueChance":100,
"TagillaChance":100,
"ShturmanChance":100,
"GlukharChance":100,
"SanitarChance":100,
"ReshalaChance":100,
"KillaChance":100
},
"BotDurability":{
"ArmorPMCMax":100,
"ArmorFollowerMax":100,
"ArmorBossMax":100,
"ArmorMarksmanMax":100,
"ArmorScavMax":100,
"ArmorRogueMax":100,
"ArmorRaiderMax":100,
"ArmorPMCMin":95,
"ArmorFollowerMin":100,
"ArmorBossMin":100,
"ArmorMarksmanMin":90,
"ArmorScavMin":90,
"ArmorRogueMin":95,
"ArmorRaiderMin":95,
"WeaponPMCMax":100,
"WeaponFollowerMax":100,
"WeaponBossMax":100,
"WeaponMarksmanMax":100,
"WeaponScavMax":100,
"WeaponRogueMax":100,
"WeaponRaiderMax":100,
"WeaponPMCMin":95,
"WeaponFollowerMin":100,
"WeaponBossMin":100,
"WeaponMarksmanMin":90,
"WeaponScavMin":90,
"WeaponRogueMin":95,
"WeaponRaiderMin":95
},
"BotSpawn":{
"StreetsLimit":20,
"StreetsSPZ":4,
"LighthouseLimit":20,
"CustomsLimit":20,
"InterchangeLimit":20,
"FactoryLimit":20,
"LaboratoryLimit":20,
"ShorelineLimit":20,
"ReserveLimit":20,
"WoodsLimit":20,
"LighthouseSPZ":4,
"CustomsSPZ":4,
"InterchangeSPZ":4,
"FactoryDaySPZ":4,
"LaboratorySPZ":4,
"ShorelineSPZ":4,
"ReserveSPZ":4,
"WoodsSPZ":4,
"FactoryNightSPZ":4
},
"HostilePMC":100,
"EnableBots":true,
"PMCRatio":50,
"AItoPMC":{
"PMCtoCursedScav":0,
"SnipertoPMC":0,
"PMCtoScav":75,
"ExusectoPMC":0,
"PMCtoRaider":0
}
},
"BL":{
"PMCOverride":true,
"LootableMelee":true,
"EnableAdvLoad":true,
"AddAllKeys":true,
"AddAllContainers":true,
"UsecAdvancedLoadout":{
"UsecStimsMax":3,
"UsecStimsMin":1,
"UsecDrugsMax":3,
"UsecDrugsMin":1,
"UsecGrenadesMax":3,
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},
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"StackValues":{
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}
tusyok
Getting the same error message, hmm.
TriggerCurtis
I have a couple of request if thats possible:
-A Stim that restores blacked limbs.
Like one Limb Restoration per Stim and health regen +2 for 90 seconds? Or make a cheap Stim where only restoration takes place and an expensive one with Health Regen? Should also take up MASSIVE ammounts of Energy/Hydration
-I also liked Eagleclaws17s Suggestion! Movement speed is something i would be DYING for! Also massive energy/hydration nerf
-Some sort of Adrinaline2 Stim that makes you reload faster/make actions faster like dropping backpacks, speeding up healing animation, maybe eating?
papershredder432 Author
So for the health regen ones:
A more budget propital, and a more potent eTG-change?
I can make the one that restores blacked limbs, and I'll look into the movement speed and faster actions one as well. I know for sure I can do the faster reloading I think, but the others I'm a bit unsure on.
TriggerCurtis
Holy Shit that would be soooo epic!!!!
papershredder432 Author
I already made a movement speed/faster reloading one and pushed it. It does it by increasing the related skills. It's a temporary way, but should do for the time. I also added the one that restores blacked limbs, it also heals fractures. (Slightly better than the Surv12 kit)
Eagleclaws17
Im not sure if it would be possible, but having a Stimulant that would increase your Movespeed at a cost would be nice (something like +Movespeed/-Max. Stamina
adudewithbadaim
great idea and thank you
we could always use more stimmies!!
gothghost
Cool mod thanks!