BUMA-Revamped (Bosses Use Meta Ammo) 1.2.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

BUMA but customizable, with modded ammo/calibers support, and future/past-proof design

Regarding SPT 3.9.X or higher
If you're a user:
I do not plan on actively playing SPT 3.9.X or higher, therefore I do not plan on updating my less-used mods. This mod is a bit maintanted by Mattdokn. If most recent version of the mod is 3.9.X simply updating package to 3.10.X might work

If you're a modder:
Do not reupload my old mods, thank you. If you want to fix compatibility, please ping MusicManiac on SPT discord and I can add you to authors so you can update the mod if it requires an update.

This mod is inspired by BUMA (Bosses Use Meta Ammo) . Shredder didn't really see a point in adding config so I did. And also added things to make it mod-compatible. And better.


What the mod does: makes bosses and their followers use one of the best ammo that's available for the caliber. What bosses and followers? By default, all bosses/followers/raiders/cultist/rogues. Adjustable in config:

What ammo they will be using now? Generally speaking best one. And it's also configurable in config. Here's the cool part: it supports modded calibers and ammo.
For vanilla ammo you can use https://db.sp-tarkov.com/search , for modded items you have to look inside mod that adds ammo. Innate support provided for Extra Ammo For Everyone and D.U.D.S. (They are not updated to 3.8.0 yet and simple package edit doesn't work and I cba updating them).

You can add new calibers for your modded calibers and ammo in here. If a bot uses caliber, it'll be replaced with ammo from config. Example: if bot uses 5.45x39, it'll be updated with my mod, if bot does not have ammo entry for 9x21, mod won't do anything about it. This means that mod is very cross-mod and cross-version compatible. you most likely can run this on like 3.5.x if not even older versions of SPT.


If you wanna be true homie or say thanks for time I've spent modding the game, feel free to send me a coffee on kofi

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Cool part: I made config validation. If you add non-existent bot type, caliber or cartridge itself, it'll just skip it and inform you about it:
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  • Hey, would you be able to add a read me section to the mod so that people know what some of the ammo types are? Because what the fuck is this: "noodal_762_duds".


    I mean no disrespect, but I have no idea what half of these are and you can't search them up in item finder because it isn't the actual code.

    • I mean no disrespect, but if you'd read the description of the mod you'd know that it includes modded rounds, which doesn't affect you if you are not running those mods.

    • Gotcha, I guess I hadn't read the description after you added those supports. I just downloaded the mod because it's a must have mod that I've used in the past.

  • So just to be safe to load this mode the last in case there are other ammo mods!?

    Correct?

  • When using the new version Algorithmic Level Progression, you need to turned off in the config by setting "enableNonPMCBotChanges": false

    • Loading after algorithmic might also work

    • I added the letter "Z" at the beginning of the mod's name, it was clearly after algorithmic, and it didn't help. Everything only worked when I turned it off nonPMCBotChanges :/

      Thumbs Up 1
  • Not work... all boss and following/raiders - uses bad ammo

    • It does work, problem is somewhere on your end.

    • I tried disabling mods one at a time, and the problem disappeared when I disable algorithmic progression

  • Do I need to change some settings in the config to make this compatible with algorithmic progression mod?

  • Are all the values after the ammo type supposed to be at 1? Some of mine are at 2 but I deleted the custom ammo types.

    • No it's just weights, higher weight = bigger chance. Also you dont have to, mod will ignore those if they dont exist in database

  • for some reason the console tells me that it cant add the ammo because other mods which add ammo are loaded after and it tells me i need to adjust the load order to load buma last, but its loaded as the very last mod and it still doesnt work, any ideas?

    • Solved on discord, for others with same errors:
      YLHRVO7.png

  • Can You or someone add the MFAC Ammo too please ?

    • Im not using that mod, so I will not. You are free to add it and share the config here so others dont have to add it.

  • Doesn't the original BUMA mod by Papershredder432 still work?