Featured WTT - Pack 'n' Strap 1.0.7

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Gear up with Pack 'n' Strap - the perfect combo of Small Cases and an ALL NEW battle belt module, for all your early-game adventures.

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  • Version 1.0.7

    • Updated to 3.9!
    • Updated customitemservice staticloot method to the new 3.9 system
    • fixed addtobots
    • added addtohalloffame
    • added addtospecialslots
  • Version 1.0.6

    CHANGELOG

    5/17/24:

    • converted ALL ID's over to MongoID and included methods to convert profile items over to the new ids (thanks again Drakia!)
    • updated model for small ammo pouch to NOT look like it was from Playstation 1 :kekw:
  • Version 1.0.52

    HOTFIX 2:

    • updated the customriglayouts to actually INCLUDE the new rig layouts /bonk
  • Version 1.0.51

    HOTFIX:

    • removed the cases from being added to the bots container, causing them to run out of ammo. Thank you reysonk for the issue bringing it up!

    YOU ONLY NEED TO DOWNLOAD THIS VERSION IF YOU USE THE "addToSecureContainers" OPTION IN THE CONFIG

  • Version 1.0.5

    CHANGELOG 5/2/24:

    - added TEN new belts, a true WTT Team effort of Tron and Evocatus 💪

    - adjusted pricing for all belts to be relative to their size

    - added ExcludedFilters to the slots so you can't infinitely nest belts inside eachother 🤣

    - fixed the server error that happened with SVM, instead of crapping out the server it now just _SPAMS_ you to disable the option in packNstrap or SVM 🤣

    - updated the modpage to detail each belt, it's size and trader/loyalty level


    It's WTT Thursday 😎

  • Version 1.0.4

    NEW FEATURES:

    • added a new config option to add the cases to secure container filters, on by default (let's hope SVM doesnt fuck this)
    • added onto the config option to lose/keep armband on death, should now keep all items if loseArmbandOnDeath = false

    BUGFIXES:

    • fixed annoying bug causing magazine presets to fail to work (thank you DrakiaXYZ for the code contributions towards the fix!)
    • changed pointman loyal level to 2
    • moved layout bundles to be loaded from the client directory, fixes issues for people who run their server remotely
  • Version 1.0.3

    HOTFIX #3

    - ACTUALLY fixed the filters for the Docket. REEEEEEEE /bonkbonkbonk

  • Version 1.0.2

    HOTFIX #2:

    • added back the proper filters for the docscase and the toolpouch /bonk #2
  • Version 1.0.1

    HOTFIX:

    - Fixed a major incompatibility with Use Items Anywhere that caused instant CTD when trying to use items in raid. Turns out it was a load order issue /bonk

  • Version 1.0.0

  • LATEST RELEASE HAS A INCOMPATIBILITY WITH SVM + SECURE CONTAINER FILTERS

    Until a fix can be addressed, either turn off "addCasesToSecureContainer" in Pack N Strap config, or manually change your load order so SVM loads AFTER Pack N Strap

    Thumbs Up 2
    • Change just change the load order, you can do it manually via the .json file or just download a mod organizer with a cool GUI

    • Hi. Is it possible to download the version for 3.7.4?

  • I love the mod, Groovey. I dont use a secure container in SPT and was wondering how I could get the belts into the pouch slot instead of the armband. Or is this not really a thing that can happen due to reloading weapons and such?

  • Would be nice to see them be able to be reloaded into the belt directly, and be compatible with UIFixes. Otherwise, cool as heck.

    • I have a tip as to how to get the reloading to work, gonna look into it soon.

      How is it not compatible with UIFixes?

    • ReloadMagsInPlace doesn't work on the Armband slot sadly, so the mags don't stay in the belt.

    • Ahhh, yeah i read that in tyfon's comment actually.

      I just followed the bread trail he left me, and patched the armband to allow reloads, so next version should hopefully work 8)

  • Amazing mod! Thank you!


    Could you consider adding an option to put small cases like key rings in special slots, please.

  • Hi, I am getting an error in the logs:
    [2024-08-20T07:38:03.667Z] error: Mod: (SPT-Realism) is missing a package.json. Make sure you have checked the mods hub page for install instructions

    Because of the SPT-Realism folder that comes with the .zip file. I am not using the realism mod, do I still need to have this folder and files?

  • I have an issue. When i attempt to "open" any battle belt a very super small box pops up (check out my avatar, i couldn't figure out how to upload it to this comment, i'm not super techy) and it wont show what inside it. I've had your previous versions downloaded successfully just fine and work normally but i upgraded to 3.9.5 and now this has happened. Any help would be greatly appreciated, your mod is a must have.

    • Also, you can see the tiny box that pops up on my avatar just below and to the left of the battlebelt, you'll notice the red "x" box there.

    • Yeah I got the exact same issue, although the fanny pack and tool belt appear to work right

  • Cant seem to find anyone asking this. Im using realism and have the realism compat installed to. However ever single pouch seems to have the same stats. like -12% comfort, -10 reload speed etc. Making them kinda useless. Im curious if anyone has had this issue before, and how to correct it?

    Thanks in advance!

    • All Realism compatibility mods should be before Realism! Move them and everything will work. It works as it should for me.

    • Are you using a mod loader to move them?

  • hi would it be possible to use one of the cases to store weapon parts or just scopes and silencers. that would be really awsome,

    thx in advance

    Thumbs Up 1
  • What does the add cases to secure container function in the config file do? I have it set to true and im not using SVM however its not letting me add battle belts in place of secure container if thats what its supposed to do. Everything else works correctly. Just making sure im understanding this function correctly?

  • In Item_Containers.json, which line controls the graphic in the inventory?



    Just for reference, I want to change the size of the smol scav container but the graphic remains the same size so it bleeds over the edges of the now 2 cells it takes up. I figured it'd be an easy fix to just swap the smol docs case graphic onto it but the couple things I tried didn't work.

    • Clear your cache, should fix the icon

    • deleted the root cache, user cache and cleared cache through launcher just to be sure but it remains unchanged. what am I doing wrong?

    • Having the same issue. I made a change to my Gear_Belts.json. The slot change i made took place, but it still shows the icons incorrectly. I also went and cleared every cache.

    • Piling on, same issue, clearing cache did not fix

  • I've been running the little 2 slot documents case in my alpha and it seems that any money i keep in it disappears on death or extraction, i looted around 20k and started with 10k and when I got sniped by the Mira Ave sniper I only had a few hundred in it in.

  • Hi,

    I would like to give you an idea i've got playing your mod.

    I think we are many players tired to store our plates in item case or thick cases. You could create the solution.

    It could be simple. Just take a model you already did. Like the scav case you made. Put it in a differente color, like grey or black. Make a restriction about what you could store inside (only armor plates) and voilà !
    Your incredible mod will be even more incredible.

    (sorry for miss-spells i'm french)

  • any chance to get 1.0.6 ver? need plugin for 1.0.6

  • Hey Groovey, couple folks have pinged me because UIFixes reload mags-in-place doesn't work with armbands, and a few comments here have mentioned magazines don't get unloaded into the armbands.


    If you're interesting in fixing that (even without UIFixes), you just need to patch GetPrioritizedGridsForUnloadedObject

    Heart 3
  • Hello, would it be possible to uploade the last stable version for SPT 3.8.3 ?

    The Link to Version 1.0.6 leads to a github 404

  • Can you please let me know if this mod is compatible with Fika? I have not found any information about compatibility or potential issues in the description. I would greatly appreciate your help in advance!

    Thumbs Up 1
    • It is compatible. I have played on a server for around like a month or so, which has been using it with no issues whatsoever. 👌

      Heart 1
    • Quote

      It is compatible. I have played on a server for around like a month or so, which has been using it with no issues whatsoever. 👌

      Huge thanks! :)

  • It reloads from the belt but doesnt put a mag back in and just drops it. Is this is a config thing or a bug?

  • Every time you change the magazine, the magazine will not automatically be put into the belt and will fall out.

  • First off, I love this mod. It's one of my mainstays for every modlist ive been running, ever since you first released. Thanks a lot 🫡

    I just wanted to write here, in case dev.sp-tarkov.com isn't somewhere you really check, or get notifications from. (I know I don't.). I opened an issue (feature request/enhancement), about something that on the surface seems simple to implement. I hope you're able to take a look 🙏

    • it's funny you should bring this back up, because I already wrote this function sometime last year and forgot to implement it, and it would break all our current configs if I implement it now.

      I'll try and get it up and running again and keep you posted, it's definitely doable

      Heart 1
    • Sounds awesome, I'm glad it seems like it's possible. 😁

      When I tried, I ran into some error related to flea offers and arrays, though i couldn't fully understand it. Best i had it running was that it saw only the first item in the array, and trying to change the code to accept multiple in the barterScheme, just made it spit out errors no matter how i flipped it

  • How i can make fannypack go in the any of or the third special slot like in old small cases mod pls help im use Version 1.0.6 on 3.8.3

    • Spamming the same comment multiple times asking for extra support on outdated versions is just fantastic my guy :thumbup:

      Happy 1
    • Sorry, I'm a little excited. I was hoping someone could help me

    • I really don't want to bother you, but if it's something simple to add to the config file, I hope you tell me. If it's not possible, that's okay.

  • I'm looking into the possibility of modding your mod to allow replacing the Secure Container in such a way that it behaves the same as an SC. If you have any suggestions on how to go about this or if you'd be willing to merge this feature in once I'm able to finish it, please let me know.

    The concept is that I want to use the battle belts the same way as the secure container, except also with the intended purpose of only allowing medical items inside of it. That second part is a self-imposed limitation, but the first part is what I'm chasing.

  • The keyring seems bugged for me.

    • It's enormus, but only take one slot

  • after installing this mod it says (SPT-Realism) is missing a package.json

    • You don't have to worry about it, it's a compatible file with the realism mod. If you have the realism mod, this will be essential. If you don't have it, it will show you this :大拇指:

  • Hi we use it for the little cases. really nice mod. would be just nice if you had a config where u could just turn of either belts or cases so its a little easier to set that up.

  • I'm addicted to these belts!

  • Please update to 3.9.0, its one of the best mods. ||

    Heart 1
    • "Please do not ask when mod authors will update their mods to 3.9.0

      Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans."

      Top of the page, big yellow banner. Can't miss it.

    • you are right, sorry.

    • I am going to trust that the team at WTT is working on it. This is a crucial mod for my gaming experience as well. I will continue to be patient.

  • Not compatible with 3.9.0 sadly :( For anyone wondering.

    Ignore this, it's now been updated already :D Thanks so much Groovy.

    Crying 2
  • Could you make a new case? Specifically meant for Kappa items. So it will only hold items needed for "The Collector" and only one of each. A nice single place to keep them to help keep track of them.


    Thanks for your time and consideration. I love the mod BTW keep up the great work!!!


    Edit #1 Had this as an afterthought. If there is a way to make it so items can't be taken out for batters, I don't know if this is possible or not just a thought.

    Thumbs Up 3
  • beyond cool. Amazing work!

  • Quick question maybe someone can answer this as I haven't found something in the search.


    Is it intended to not drop items on death? if so awesome, however there is also a small but that it actually drops keys and key chains/tools