WTT - Pack 'n' Strap 1.1.11

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Gear up with Pack 'n' Strap - the perfect combo of Small Cases and an ALL NEW battle belt module, for all your early-game adventures.

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  • Version 1.1.11

    Hotfix #2!

    • accidentally shipped it with the old layouts bundle - whoops!
    • broke the context menu on the custom containers - double whoops!

    Let me know if any issues persist 🤝

  • Version 1.1.1

    Hotfixes!

    - Fixed the containers not being taggable - now ALL the new containers, secure containers, AND BELTS are taggable 😎

    - Fixed the MRB VOG Grenadier belt bugged inventory. Note to self: make sure the layout is UNCHECKED before build ✅

    - Fixed the context menu unload button from having strange priority when unloading mags. Should now go magdump pouch > normal priority except when out of raid, magdump pouch is ignored in hideout.


    Thank you to Tron for fixing the rig layout, and always being awesome. Also, thank you to anyone who reported these bugs! <3

  • Version 1.1.0

    3.11 Release!

    • Removed 3 belts, and added several more, total of 22 belts! (Big shoutout to Tron and Wireman!)
    • Removed belts from being allowed into the rig slot (finally!)
    • Added new classes to the client and server for CustomContainerItem, CustomBeltItem, and CustomSecureContainerItem
      • These new classes have a CustomLayoutName _prop in order to have fully custom layouts for belts, containers, and secure containers!
    • Added new custom secure containers! Mostly utility containers, with more to come! (T-Ron)
    • Added new small cases! 8) (TRooooooooon)
    • Added a few LARGE cases 😉(Shoutout to MadManBeavis!)
    • Rebalanced prices and weights on most of the items in the mod
    • Added support for multiple barters on multiple traders


    We told you all we were cooking :*

  • Version 1.0.9

    - fixed bug with grenades in the armband causing you to not be able to throw consecutive grenades
    - added support for armbands to be seen when using UI Fixes load-ammo-in-raid context menu (Thanks Tyfon!)

  • Version 1.0.8

    BIG 310 update!

    • added unload functionality to the armband - no more dropping mags when you have room in your belt!
    • added functionality to use money for BTR services from the armband
    • added NEW FEATURE: Magdump Pouch Priority!
      • The Magdump Pouch now automatically stores unloaded magazines during a raid but cannot be used for reloading from. Fair warning: if placed in your rig or armband, it will collect your mags, preventing direct reload of those mags until manually removed from the pouch. It will not be considered if it's in your backpack, or if it's nested inside another container/backpack/etc.

    Thank you to Tyfon and Drakia for their help 8)

  • Version 1.0.7

    • Updated to 3.9!
    • Updated customitemservice staticloot method to the new 3.9 system
    • fixed addtobots
    • added addtohalloffame
    • added addtospecialslots
  • Version 1.0.6

    CHANGELOG

    5/17/24:

    • converted ALL ID's over to MongoID and included methods to convert profile items over to the new ids (thanks again Drakia!)
    • updated model for small ammo pouch to NOT look like it was from Playstation 1 :kekw:
  • Version 1.0.52

    HOTFIX 2:

    • updated the customriglayouts to actually INCLUDE the new rig layouts /bonk
  • Version 1.0.51

    HOTFIX:

    • removed the cases from being added to the bots container, causing them to run out of ammo. Thank you reysonk for the issue bringing it up!

    YOU ONLY NEED TO DOWNLOAD THIS VERSION IF YOU USE THE "addToSecureContainers" OPTION IN THE CONFIG

  • Version 1.0.5

    CHANGELOG 5/2/24:

    - added TEN new belts, a true WTT Team effort of Tron and Evocatus 💪

    - adjusted pricing for all belts to be relative to their size

    - added ExcludedFilters to the slots so you can't infinitely nest belts inside eachother 🤣

    - fixed the server error that happened with SVM, instead of crapping out the server it now just _SPAMS_ you to disable the option in packNstrap or SVM 🤣

    - updated the modpage to detail each belt, it's size and trader/loyalty level


    It's WTT Thursday 😎

  • LATEST RELEASE HAS A INCOMPATIBILITY WITH SVM + SECURE CONTAINER FILTERS

    Until a fix can be addressed, either turn off "addCasesToSecureContainer" in Pack N Strap config, or manually change your load order so SVM loads AFTER Pack N Strap

    Thumbs Up 2
    • Change just change the load order, you can do it manually via the .json file or just download a mod organizer with a cool GUI

    • Hi. Is it possible to download the version for 3.7.4?

    • Is this related that I always get insurance of belts duplicated? instead of my CQBMask

  • Hey, so I noticed that some items can't be sold or deleted. I don't know how many exactly, but the documents case is one of them.

    • are you on the latest version? because that should be fixed

  • Hi, can You provide parent IDs for each new item group added by this mod? I'm using Platinums Blacklist to customize the flea market in a way that allows the hideout progression but blocks most of the market. However, I've found that none of the vanilla parent IDs blacklist your added items.


    Edit: NVM found then in the user\mods\WTT-PackNStrap\db\Items

  • Have an issue where it duplicates the equipment.
    If you die, it stays on you like a Secure Container, but it also ends up sent back to you via Insurance. So everytime you die, it duplicates.

    • Don't insure the builts to avoid duplication

  • Is it possible to disable the items included within this from being sold by Fence?

  • Dude, i SO LOVE this mod, i restarted with VHS and spent my limited funds on one of these belts. Love this. TYVM

    Heart 1
  • Is there a way to make these un-insurable?


    EDIT: Nevermind, I thought the armband slot wasn't lost on death but I guess that isn't the case.


    EDIT2: A TMS setting was behind the armband being lost on death.

    • TMS? Im losing mine lately and havent figured it out yet.

    • ah right. But im not seeing any TNMS settings anywhere. cant figure out how to fix this

  • Anyone else having an issue where, using 1.1.1, the menu doesn't even show on right click - and you are unable to delete the item from your stash

    • Fixed in the latest hotfix!

      Heart 1
    • The update 1.1.11 is broken.


      The Zip file was reported broken by my system, but the game start and works without issue. The context menu was definitely fixed.

    • tysm! <3

  • I'm running into an issue trying to run this mod:




    Any Ideas?

    • that's weird, that file still exists and always has. fresh install?

    • Yup , brand new fresh install.

  • Hey,

    I saw you did huge updates since last time à download your mod !

    Bigg fan of your work since the start.
    I just would like to know, if you can make the big medical secure contenairs a medic case ?
    I like the look of it, but I can't find a way to get it bigger since I can't change file in .bundle.

    Also a big thanks for the work !

    (Sorry for missspealing, I'm french)

  • With the v1.1.0 for this mod that I'm using for SPT v3.11.3, it seems to be that the MRB VOG Grenadier Belt is bugged, where the actual inventory page inside the belt is showing up empty, even though there are items that I am dumping in to the belt. I also cannot actually interact with the bugged empty inventory page, besides opening and closing it.

    • Same, I just ran into this also

    • I'll take a look on my end.


      EDIT: Found the issue. Will be fixed in the next update.


      Thanks!

      Thumbs Up 1
    • Fixed!

      Heart 1
  • Im unable to add a Tag to the Lunch Box and Med Pouch. I dont remember that being the case before. There might be others that are like that but those are the 2 I noticed it on

  • Amazing mod ! can you backport new version to 3.10 version of spt by any chance

    • That is a negatory! Sorry I personally only support up-to-date versions of SPT, and these bundles were built for Unity 2022 so they can't be used in Unity 2019 ||

  • Hello, so with this mod installed, when you hit "unload" on an weapon in a body's inventory, it will unload the magazine into your backpack. Is there a way to prevent or fix this? It get's a little annoying.

  • It's finally back, now I can start 3.11 lol

  • My goto, all time fave QOL mod is back! You guys are awesome, thank you!!!

  • Peak is back

  • Thank you so much!

  • Now that "Use Items Anywhere" has been removed, is there any other way to use items in the belt?

  • Cooking you were!!! What a bountiful feast!! Thank you for the update!!!

  • Thanks for this update, this mod should be in Featured!

    Thumbs Up 1
  • Thanks you sooo much for the 311 release! <3 <3 <3

  • 3.11 update who dis? 👀

    Heart 1
  • when to update to 3.11?

  • Love this mod! Any chance of update it, to 3.1x? :)

  • One of my all-time favorite mods!

    Essential for my Spec-forces guy to start nearly zero-to-hero.
    Of course he will fall out of the helo into the lake with his medic kit strapped on... lol.

    Gonna miss this...

    Heart 3
  • 3.11 soon?

    Heart 1
  • Hi, I have the plugin installed. I can open the pack to see the contents, but it doesnt show up automatically when opening my inventory. Is this normal? It is normal that the only way I can see the contents is to manually open it?

  • hello ! The inventory of the battle belts does not open.

    • You did not install the mod properly. You are missing the plugin

  • Is there a way to stop magazines from entering my armband pouch? I only store my meds there

    • They only go there if your inventory is otherwise full and you'd drop them.

      But no, there is no configurable way to turn that off.

      Heart 1
    • thank you