CWX-MegaMod 1.4.1

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All my mods in one, BushWhacker, GrassCutter, EnvironmentEnjoyer, MasterKey, InventoryViewer, SpaceUser, TradingPlayerView, WeatherPatcher, PainkillerDesat, AlarmReplacer

ABOUT

I got fed up with maintaining multiple mods, so I combined them into one.

They all start disabled

Use the F12 config menu to turn things on/off and configure.

BushWhacker

BushWhacker gif

Disables collision with bushes, so you can run through them like the good old days.

GrassCutter

Disables Grass from being visable, might help with performance for some.

EnvironmentEnjoyer

Disables Trees and Bushes from being visable, looks mighty weird.

MasterKey

MasterKey gif

Gives the ability to open doors with one Master Key

SpaceUser

SpaceUser gif

Adds ability to hit space to confirm splitting of stacks and buying from flea.

TradingPlayerView

Removes that stupid ass box that comes up when selling to a trader and you hover a junk box and it spams you saying items cant be sold.

WeatherDebugMode

FogRemover

WeatherPatcher is split into two.

FogRemover - on/off (removes all fog) - including scopes.

WeatherDebugMode - on/off (makes weather sunny).

PainkillerDesat

Removes all effects with taking painkillers, goldenbalm wiggle effect, desaturation, radial blur.

AlarmReplacer

Gives you the ability to replace the alarm with a sound of your choice.

The mod will load all .WAV files in the below Directory, then on raid start it will choose one randomly to use.

Place sound file you want to use in the Bepinex/plugins/CWX/Sounds folder (Currently only supports .WAV files)

MUSE BE ENABLED BEFORE ENTERING RAID

InventoryViewer

Debug tool to see everything the corpses have on them (including prison wallet).

BotMonitor

Debug tool alive bots and zones alone with distance

HOW TO INSTALL

Install Gif

LICENSE

License allows anyone to use the code, just give credit is all I ask.

TODO:

Add Stamina Reduction mode

SUPPORT

If you would like to support me, please consider my Ko-Fi Link:

Ko-Fi for CWX

CONTACT:

If you must contact me for a good reason, please hit me up in the SPT discord under the #Mod-Development channel

SPT #Mod-Development Channel

ISSUES

GitHub:

  • Version 1.4.1

    Fix thermal spelling, disable things to do with MBOIT

  • Version 1.4.0

    Hopefully fixed NullRef Exceptions being caused

    Commented out changing MBOIT_scattering because of the above in world


    Sorry for taking so long to look into this.

    any issues please report them here https://github.com/CWXDEV/MegaMod/issues

  • Version 1.3.4

    Fix Falldamage bug in godmode script,

    add thermal debug setting,

    add nightvision debug setting,

    add camera shake on hit setting


    Upcoming further debug scripts:
    inf stamina,

    inf food/water,

    inf ammo.

    etc pepelaughing

    thanks to Linvasor for the issue report on the godmode script

  • Version 1.3.3

    Fix EnvironmentEnjoyer - thanks bsg.
    Added Godmode - debug setting.

    Thanks Marukao7 for the issue report on EnvironmentEnjoyer

  • Version 1.3.2

    Added some more safety TryCatches
    Added BotMonitor
    Reorganized Debug Mods to their own section

  • Version 1.3.1

    Updated for 3.10

  • Version 1.3.0

    Updated to 3.9.0

  • Version 1.2.4

    Sorry for a new version so soon
    Add MOAR null guards and logging to hopefully narrow down Null Ref errors

  • Version 1.2.3

    Fix mod using different sounds for different alarms in the same raid

  • Version 1.2.2

    Added some null guards in scope Fog Patch.

    hopefully this might fix some null ref errors