Featured WTT - Armory - M249 1.0.3

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

The iconic belt-fed 5.56x45 light machine gun has arrived in Tarkov.

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  • so i install it on 3.10 and the gun bugged like this https://files.fm/u/6hgugkex2t does that happened to some people?

    • i delete it and redownload it again and install it and didnt work until...
      i just realize that i download and install realism mod in spt so you need a patch for 249 and lucky there is a mod called : Realism compatibility patch pack

      so yeah after i put it in its work well so yeah ^^

  • Can you make an animation for the bipod or is it not possible?

  • A LMG BSG should've added a while ago, this is hands down my favorite WTT weapon by far, sounds just like the real thing too. Well done. :)

    Heart 2
  • updated to 3.10 and downloaded some mods including this one! downloaded perfectly fine appears in game, but it is bugged and i cant edit the gun build. any help or insight would be appreciated, i didnt see any mod dependencies but i couldve missed something

    • Sounds like a mod conflict. No one else has reported this issue thus far. Try removing mods or reordering load order.

    • thank you for the fast reply, ill test out my new load order. love the mod dude

      Heart 1
  • Any plan to add the functionality to load the steel stanag mags into the side of the weapon?

    Thumbs Up 1
    • Hello! This was requested a few times below in the comments. We've had some of the most experienced weapon modders from both within our team and externally looking into making this a reality. Unfortunately, it's extremely difficult with how BSG has their animation system set up. Unsure still if it will be a thing. We'll see.

    • Thanks for the response! I hope you excellent folk manage to figure it out! Thank you all for your excellent work :)

      Heart 1
  • Does not work with FIKA

    • It does. Our team plays with it on a regular basis, as do many other server owners we know of.

      Thumbs Up 1
    • My friend just gets endless loading to the game, even can't get to menu screen

    • Give your friend your bundles in cache folder and the json files in cache folder as well.

  • I Don't know if it is for just this mod but the M249 does not produce any sound or projectiles. I have a similar issue with the Painter edition weapons but there is no error log and idk why its happening.

  • Awesome mod. With native bipod support recently added with 3.10, are there any plans to include a bipod for this?

    • I don't think so. It will probably be added when the full WTT mod is released.

  • Hi guys. You are doing an amazing job. You are the one who makes the game so interesting. thank you for that.

    have you thought about creating OC14 GROZA? This weapon fits the game setting as much as possible. And I have never seen anything like it. Thank you for your work.

    de.pinterest.com

    Thumbs Up 1
  • Great gun love using it, the recoil can get low enough to use long range sights and be able to mag at enemies with missing 2/3s of the mag. cant wait to see more guns come from you

  • Aim gets stuck at ADS when quickly releasing right click after firing one or more shots, resets when right clicked again. (Using hold to aim)

  • The weapon looks AAA. Insane quality.

  • nothing feels better than unloading 50 rounds of this bad boy into killa

  • Can we have mg4?If I could see it appearing in Tarkov, my goodness, that would be great!

  • Please bro, no one else has done it and its not appreciated enough. Please consider adding the F2000 to Tarkov!

    Thumbs Up 1
  • awesome work. have 1 question how to make same shaders and textures like on screenshots, looks fire. can't find anything from moxoPixel

    2024-09-22.jpg

    • It's just a mod, freecam by Terkz. It's just from the game but I play on max settings. I also added blur in the background with Photoshop.

  • Was happy to see this and added it to the list, but the game refuses to get past loading the bundle now.
    Are there any compatibility issues with Fika or Swag/Sain etc.?

    • Shouldn't be any compatibility issues. All WTT armory mods are pretty lightweight and don't usually have any conflicting mod issues besides needing a realism patch. This would be the first case I am hearing about loading issues for this one.

    • Ah I see. No idea then, since I've used several of your mods with an SPT install without Fika and had no issues.

      Haven't found a way to fix it sadly and my friend had the same issue, when trying to launch the game after installing the mod.

    • i Have this same problem. my server console says "

      Realism Mod: Failed To Find Custom Preset For Bot marksman At Tier 2. Do not panic, read the warning, do not report this.

      Weapon 5ae08f0a5acfc408fb1398a1 was generated incorrectly, falling back to weapon preset see error above

      Realism Mod: Failed To Find Custom Preset For Bot marksman At Tier 2. Do not panic, read the warning, do not report this.

      Weapon 5ae08f0a5acfc408fb1398a1 was generated incorrectly, falling back to weapon preset see error above" Apparently its somehow conflicting with the mosin. Thats what the "5ae08f0a5acfc408fb1398a1" id comes back to on the database search.


      So i may have figured out why it wasnt loading for me. I had the trader called Yilmaz and the dependency called Traps - Custom Quest installed. I had them both installed for a long time or so I thought since i never had a quest from Yilmaz. I downloaded traps mod and installed it today and then installed the m249 and thats when all of the WTT mods stopped working, even ones that ive been playing with for a while now. Uninstalled both and i still get the same error as stated in my strikethrough but the game loads and everything is usable again.

    • I had the same issue. My friend and i (as host with FIKA mod) tried to play with m249 and he just could not load his game. Tried several times. Last what we got on server was "weapon_m249.bundle" and nothing afterwards.

  • can u put stanag mags in it

    • Please see the comment 2 rows below yours.

  • :huh: Very good MOD, maybe I can see M240 in the future

  • Hello.
    Thank you and your team for your mod.
    As usual, the WTT team delivers with a fantastic end product.
    I saw below how there was a problem with finding quality kits for the M249.
    I will scour myself and let you know of any good findings.

    I really like the 100 and 200 round boxes for the weapon.
    Would it be possible to add functionality to use the M4 STANAG and its' variants?

    Heart 2
    • Hey Cajun. Thank you for the kind words. Stanag compatibility is something we had considered, but due to the complexity, ultimately decided against it.

    • Aw I wanted to use clipazines in my fully semi automatic gun with the shoulder thing that goes up

  • This was my personal weapon for 7 years in the Dutch Army. But the PARA version, with cllapsable stock.

    And i love that you bring it to Tarkov!

    Heart 1 Thumbs Up 1
  • WTT is my favorite mod line

    Heart 1
  • whooooo hooooo been waiting for this baby to come to the game thank you WTT team :love:

    Heart 1
  • How to attach the Mod optic C79 to it?To mock up the M145 MGO of course.

    • Load whatever mod adds the C79 after the M249.

    • But it seems this weapon doesn't compatible with any mod optic at all

  • I dunno if anybody brought this up but the 249 has a second feed that can take M4 magazines in emergency situations. It's very unreliable but I would like to ask if it's possible to add?

    Thumbs Up 1
    • Please. This would be so cool. A belt then having a mag or two as backups. Buddy of mine is also really looking forward to something like this.

    • He answered this 2 comments up. Basically: too complex to be done.


      I still love this guys for bringing in the goodies! <3

  • wen realizm patch

    Thumbs Up 3
    • Thisssss lol

    • when realism

      Thumbs Up 2 Happy 2
    • everyone asks when realism
      but nobody asks HOW is realism

      Crying 1
    • everyone asks when realism

      but nobody asks HOW is realism


      never enters the question WHY is realism

      Crying 1
    • everyone asks when realism

      but nobody asks HOW is realism

      never enters the question WHY is realism

      because nobody know WHO is realism

      Crying 1
  • oh heck yea ! let that baby rip on rashala and killa they dint stand a chance

    Heart 1
  • How do I get the Long barrel? I can only get the standard and para ones

    • Those are the two barrels it comes with.

  • Suppressed M249, that's some good stuff.

    Heart 1
  • I sometimes get those empty belt's parts flying slowly from the weapon and in exactly that position. It happens 1-2 times through the whole 100-round box. Not a huge deal, but a bit annoying)

    Other than that it's amazing work, it's a thing of beauty, thank you!

    • The belt is designed to shed off pieces as links are fired. I'm assuming you might be running something like declutterer with its performance physics option turned on? Normally these belt pieces will just fly off very quickly as you're shooting the weapon. They are affected by gravity. So it would seem that something that is changing physics in your game is affecting that.

    • Yeah, I do run the Declutter, but no physics changes. See the settings under the spoiler.
      I turned off the Declutter altogether and restarted the game to check if it is the reason (that's why it is turned off on the screenshot, it was ON when I wrote the original comment) and, well, I can see small pieces of belt flying off, but the big chunks are still there. They are now moving faster, but still, couple of them appear anyway. See the first screenshot under the spoiler.
      Are they intended? Because they kinda look weird flying without changing it's orientation in the air at all)

    • Hmm. Yeah they are intended to fly off very quickly in an actual raid, so it should be harder to notice. And they shouldn't be getting stuck like that. Could be hideout thing. Either way, not entirely sure that's something we can fix on our end unfortunately.