Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 3.5.x
- SamSWAT
- 6.6k Downloads
Updated to SPT-AKI (3.5.x)
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Version 2.0.10
- SamSWAT
- 1.7k Downloads
Updated to SPT-AKI 3.4.x
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Version 2.0.9
- SamSWAT
- 2.2k Downloads
Updated to SPT-AKI 3.2.1
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Version 2.0.8
- SamSWAT
- 2.9k Downloads
Updated to SPT-AKI 3.0.0
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Version 2.0.7
- SamSWAT
- 1k Downloads
Added missing items to the flea market.
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Version 2.0.6
- SamSWAT
- 1.9k Downloads
Updated to SPT-AKI 2.3.0 [EFT 0.12.12.15.17107] and fixed issue with MuchNeeded "Finish All Quests" option.
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Version 2.0.5
- SamSWAT
- 1.9k Downloads
Fixed the link
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Version 2.0.4
- SamSWAT
- 210 Downloads
Updated to SPT-AKI 2.2.0
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Version 2.0.3
- SamSWAT
- 1.3k Downloads
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Version 2.0.2
- SamSWAT
- 68 Downloads
Now counts as a 12g shotgun for quests like Punisher Part 4
Peuchot
if only someone would update this, i can't launch the server with this mod in the 3.8.0 version
RogueTech67
Someone did - SamSwat's BENELLI M4 SUPER 90 [M1014] (3.9)
Peuchot
i already saw it but thanks haha
Trappy82
Would like to see muzzle devices added
sad
not compatible with 3.7.1, it says weapon is incompatible
Medic427
Great mod, but this mod is spamming that it cant be found in the item base cache in the console
Slipperkov
Same issue
DevilFlippy
same, but I have the problem with every item I add in the game. Do u use STP realism guys ?
Medic427
No
UncleDoctor
Good gun, the BANG alone really rattles you
borisjelcin
Anyone?
borisjelcin
How can I use other ammo for this shotgun?
I'm using JoshJ5Hawk's Super Ammo mod
It has this explosive 12g shotgun rounds
the ammo code in his mod is 5b47574386f77428ca22b33b
I put the code in "weapon_benelli_m1014_12g.json" in "Chambers": [ paragraf in filters at the end
also in "mag_m1014_magcap.json" in "Cartridges": [ in filters
also in "mag_m1014_5_12g.json" in "Cartridges": [ in filters
It's still not compatible in game.
Ordinarytrooper
Cant play without all of SamSWAT's guns, must have at this point. Hope they stay updated!
ligma929130
I was so underwhelmed by M3's customization option in the game...
How's modding option for this weapon?
Trappy82
There is/are none. Very unfortunate
buckethead
glad to see this was updated, any chances we can see some Czech weaponry mods? like the Scorpion EVO and the 805 BREN? was also looking into making some mods myself but dont know where to start
CaptNapalm
use kmc wepons
BHOP
Hi good mod. In this version where can I find the attachment and parts of the shotgun? Thank you!
Fix: I'm sorry I erased the temporary ones and they appeared in the market
TripLovely
Thanks you so much man I needed this version, the M3 benelli nikita gave us is dookie water
Skitter
hehe shotgun go BLAM
Jamjom
Great work as always! Would love to see some muzzle device options.
Trappy82
Second this. Just not the same without muzzles...
Its Honto
Not sure if this is just a problem on my side, but if you equip an M10 from your stash, it will duplicate it and leave it in your stash and as well give you the same M10 in your character lol.
Its Honto
Edit - It seems to have an effect on only one of my M10s? Im not too sure why LMFAO
TripLovely
Can someone tell me how to make the attachment and parts show up on traders and flea?
Edit: Recent update fixed it thanks my guy
Ryan Gosling
Не мог найти цевье с планками и приклад-весло, танцевал с бубном, копался в файлах, но модули никак не появлялись ни у торговцев, ни на барахолке, ни на локации. НО. выставил Тайгу-1 за бартер на модули и все получилось
TripLovely
How did you create the barter?
Ryan Gosling
It was just a normal order on a fleamarket. 1 TAIGA for all this mods
Fom-ThF
Ru:
Я так фармил себе АШ-12, ибо их ценник был очень маленький. И, да, я то-то же балакаю на русском х)
Eng:
I farm Ash-12 like that because they had a small price
TheSr_unknown
Good morning to all.
I wanted to know what program is used to edit the weapons to change their color, I want to make some fantasy ak or hk skins, I wanted to open the .bundle files and I couldn't open it with anything, if someone can give me some advice.
I wanted to thank the community for the mods and the opportunity to play another type of game format that we all like
Thanks
SamSWAT Author
use uabea and follow this tutorial
TheSr_unknown
thanks for the answer but I already followed that tutorial and I couldn't open anything, AssetsBundleExtractor doesn't open the files I tried to open the Bundle file with many programs and none of them open a 3d model that I can see the weapon, I give up it's not worth the effort.
regards
URKTIMUS
Had the same error as ArcticOwl
In my case it appeared to be conflicting with the 'MuchNeeded' mod
Once removing MuchNeeded 1014 loaded up just fine.
TheHarvey
the shooting sound effect sound very weak for a shotgun
BlackSun9933
File gone.
410 Gone Error
BRSaura
I really wanted to use this gun but the screeching of the shell loading it's driving me insane, there's one particular audio between them that is very irritating, at least for me..
FrameKixrr
Same here, it really rubs me the wrong way.
ArcticOwl
the fix does not work
TypeError: Cannot read property 'conditions' of undefined
at Function.createWeapon (D:\spatki\user\mods\SamSWAT-M1014\src\m1014.js:49:86)
at Object.onLoadMod [as SamSWAT-M1014] (D:\spatki\user\mods\SamSWAT-M1014\src\m1014.js:12:9)
at Function.executeMods (D:\spatki\obj\bundle.js:26082:28)
at Function.load (D:\spatki\obj\bundle.js:25971:15)
at Object.load [as aki-mods] (D:\spatki\obj\bundle.js:16417:15)
at Function.load (D:\spatki\obj\bundle.js:27461:27)
at Function.main (D:\spatki\obj\bundle.js:15143:9)
at Object.103../Lib.js (D:\spatki\obj\bundle.js:15148:9)
at o (D:\spatki\obj\bundle.js:1:265)
at D:\spatki\obj\bundle.js:1:316
SamSWAT Author
How's that?
MrBlu1911
I'm sure you're working on other mods ..... but any chance of adding barrel chokes/suppressors, and other modifications to this?
It seems pretty bare, even after using the railed grip. I would love to use this for the "suppressed shotgun" tasks like "Silent Caliber".
Also, just as a point of constructive criticism, maybe not have the gun start with the best grip/stock? Kind of makes modding that part a little pointless....short of memeing or whatever.
SamSWAT Author
I took note, but can' t promise anything
MrBlu1911
Just some ideas.
It's your mod, so do with it as you wish.
Donovar
Best shotgun in the world comes to tarkov and everyone loves it. Would be nice if you could make the barrel clamp from the 870 work on it, cause it would be aesthetic as fuck.
Giubryz
I can't seem to find a RIS handguard in the game, has it been removed for the update?
Jamjom
I found it but it's rare, even on flea market
You know who
Hoping for a 2.0 update, this was my fave weapon you've added so far and I'm really missing it!
Soviet
waiting for that also
SamSWAT Author
It's already working without update from me?
You know who
The tag was set to 1.5 before but it's now 2.0, so never mind! Thanks though!
Chuddly
Loving this mod, tarkov can always use more shotguns. They're unlike any other playstyle. Animations on the model are excellently implemented.
Do you plan on adding in muzzle devices in future?
Simply reusing the mp-153's silenced gunshot sound would be fine with me.
alex
Fire rate 80 is too low, 300-350 would be appropriate
brekiy
I love this shotgun. Sounds are great and everything fits together so nicely. Well done!