Tarkov All-in-one HUD Expansion
Contains Health Panel, Ammo Counter, Grenade Counter, Hitmarker and Kill Info Panel, Compass and Gunshot Marker Panel
Extract BepInEx folder from 7z to Game Root directory
(In EscapeFromTarkov.exe directory)
Add when enemy dead auto destroy Compass Fire marker Setting (default enabled)
Add GamePanelHUDCompassFire (Compass Gunshot Marker)
PMC and Scav
When enemy shoot will Marker to Compass
You can in ConfigurationManager (F12) set whether hide used silencer enemy and maximum marker distance
Update Launcher Ammo Counter
Update support to 3.5.0 BleedingEdge (0.13.0.1.21523 Client)
Update 3.4.0 support
Update 3.3.0 support
Add Update Check Panel to ConfigurationManager
At startup game it will auto from Version.json Get Mod Version Info
Update 3.2.5 support
Fix MagHUD can’t work in 3.2.5 (Damn Field name changes)
Fix LifeHUD display Default is false
Turn off all Image and Text RaycastTarget to Fix click dead zone
Optimizing Reflection Performance with delegates
Optimize ColorToHtml Method with HexColorPool
Optimize In Update Class String concatenation with StringBuilder
Add Grenade and Compass SizeDelta Settings
Add HUD method execution time Debug, You can with console see is HUD what part maybe slowing down your game.
GamePanelHUDMap still in experiment (MiniMap and WorldMap)
Because for Map Layered and Possible Repaint need lot of time and my skill issues, if anyone willing to do Map Layered or Repaint Work, I can provide my current have map data (Models, Unity Project File, Untiy Render Image)
Fix Because DLSS or FSR cause Hitmarker screen position wrong (Thanks Amands2Mello for Amands's Hitmarkerhis Update let me know this issue why happen)
Fix Weapon name will not auto display at first take weapon
Now Direction and Angle Font Styles default is Bold
Fix Exp HUD display Switch Can't Hide Exp HUD in Test Kill
Fix Buff Arrow Animation Reverse Switch Can't Work
Add Kill Xp display Switch
Separate into GamePanelHUDLife and GamePanelHUDCore from GamePanelHUD (Need delete the original GamePanelHUD.dll file, Now can close Life HUD)
Rewrite some async method to not async method (maybe can fix crash)
KillInfo Now is from bottom to up Destroy
Still need help
^^^^ This is what it looks like for me and i reinstalled it completely now but still nothing
thx for Response Edit is Below...
i did as said at the mod page but it wont show the hud with F12 i dont even have the LARGE menu of options like the dev of this mod got i only got an enable and disable button and when i activate it nothing happens do i need another mod for this to work or what?
I made as u said and it is still not working
i cant put in the Logoutput Data the Forum sais its and unknown data ending it wont let me post it cuz of the .log
Reply from kmyuhkyuk ():
Confirm whether mod is correctly placed in BepInEx folder (correct path: GameRoot/BepInEx/kmyuhkyuk-GamePanelHUD), if F12 cannot display menu, try re-install spt-aki.
If still doesn't work, please provide your game version and GameRoot/BepInEx/LogOutput.log file.
As shown the picture, you only installed core dll, did you extract all dll files?
You can in Conversations upload game version and GameRoot/BepInEx/LogOutput.log file.
Good and customizable
Really nice mod. Especially for new players that need some help in getting around in the beginning. Its highly customizable too. For example i turned off the compass and the ammo display but kept the grenade counter and water/energy display because i always forget about that
soooooo cool.. nicely done mod. lessens the level of immersion but adds a nice amount of detail and cool information to the screen. really well done!
Thank you for this!!!
This mod is just spectacular! I don't want to play without it. I use it so much, and every piece of the UI can be adjusted for size or placement on the screen. You can even disable/enable the sections you want. Amazing job! Please keep it updated especially for the upcoming streets release when we get it