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Version 2.4.1
- (1)
- kmyuhkyuk
- 4k Downloads
Add when enemy dead auto destroy Compass Fire marker Setting (default enabled)
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Version 2.4.0
- (1)
- kmyuhkyuk
- 394 Downloads
Add GamePanelHUDCompassFire (Compass Gunshot Marker)
PMC and Scav
Boss
Follower
When enemy shoot will Marker to Compass
You can in ConfigurationManager (F12) set whether hide used silencer enemy and maximum marker distance
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Version 2.3.4
- kmyuhkyuk
- 3.4k Downloads
Update Launcher Ammo Counter
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Version 2.3.3
- kmyuhkyuk
- 1.2k Downloads
Update support to 3.5.0 BleedingEdge (0.13.0.1.21523 Client)
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Version 2.3.2
- kmyuhkyuk
- 1.6k Downloads
Update 3.4.0 support
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Version 2.3.1
- kmyuhkyuk
- 4.4k Downloads
Update 3.3.0 support
Add Update Check Panel to ConfigurationManager
At startup game it will auto from Version.json Get Mod Version Info
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Version 2.3.0
- (2)
- kmyuhkyuk
- 2.4k Downloads
Update 3.2.5 support
Fix MagHUD can’t work in 3.2.5 (Damn Field name changes)
Fix LifeHUD display Default is false
Turn off all Image and Text RaycastTarget to Fix click dead zone
Optimizing Reflection Performance with delegates
Optimize ColorToHtml Method with HexColorPool
Optimize In Update Class String concatenation with StringBuilder
Add Grenade and Compass SizeDelta Settings
Add HUD method execution time Debug, You can with console see is HUD what part maybe slowing down your game.
GamePanelHUDMap still in experiment (MiniMap and WorldMap)
Because for Map Layered and Possible Repaint need lot of time and my skill issues, if anyone willing to do Map Layered or Repaint Work, I can provide my current have map data (Models, Unity Project File, Untiy Render Image)
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Version 2.2.2
- (1)
- kmyuhkyuk
- 2k Downloads
Fix Because DLSS or FSR cause Hitmarker screen position wrong (Thanks Amands2Mello for Amands's Hitmarkerhis Update let me know this issue why happen)
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Version 2.2.1
- kmyuhkyuk
- 608 Downloads
Fix Weapon name will not auto display at first take weapon
Now Direction and Angle Font Styles default is Bold
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Version 2.2.0
- kmyuhkyuk
- 180 Downloads
Fix Exp HUD display Switch Can't Hide Exp HUD in Test Kill
Fix Buff Arrow Animation Reverse Switch Can't Work
Add Kill Xp display Switch
Add GamePanelHUDCompass
Separate into GamePanelHUDLife and GamePanelHUDCore from GamePanelHUD (Need delete the original GamePanelHUD.dll file, Now can close Life HUD)
Rewrite some async method to not async method (maybe can fix crash)
KillInfo Now is from bottom to up Destroy
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Still need help
- Haru
- 2.4.1
^^^^ This is what it looks like for me and i reinstalled it completely now but still nothing
thx for Response Edit is Below...
i did as said at the mod page but it wont show the hud with F12 i dont even have the LARGE menu of options like the dev of this mod got i only got an enable and disable button and when i activate it nothing happens do i need another mod for this to work or what?
I made as u said and it is still not workingi cant put in the Logoutput Data the Forum sais its and unknown data ending it wont let me post it cuz of the .log
Reply from kmyuhkyuk ():
Confirm whether mod is correctly placed in BepInEx folder (correct path: GameRoot/BepInEx/kmyuhkyuk-GamePanelHUD), if F12 cannot display menu, try re-install spt-aki.
If still doesn't work, please provide your game version and GameRoot/BepInEx/LogOutput.log file.
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As shown the picture, you only installed core dll, did you extract all dll files?
You can in Conversations upload game version and GameRoot/BepInEx/LogOutput.log file.
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Good and customizable
- Morfius
- 2.4.0
Really nice mod. Especially for new players that need some help in getting around in the beginning. Its highly customizable too. For example i turned off the compass and the ammo display but kept the grenade counter and water/energy display because i always forget about that
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awesome mod
- Jakeflit#2143
- 2.3.0
soooooo cool.. nicely done mod. lessens the level of immersion but adds a nice amount of detail and cool information to the screen. really well done!
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Thank you for this!!!
- FishGaming
- 2.2.2
This mod is just spectacular! I don't want to play without it. I use it so much, and every piece of the UI can be adjusted for size or placement on the screen. You can even disable/enable the sections you want. Amazing job! Please keep it updated especially for the upcoming streets release when we get it
nektoNick
HUD position is incorrect for 4k monitor. Any ideas, how to fix that?
BADASS8756
i have it in the folder but its not working
is it working for aki 3.4.1 ?
rockahorse
Console throws this error, though I'm not entirely sure what it means, or why.
Everything still seems to work like it's supposed to though.
Loganxfi
Please upload the file to google.drive
I can't download from droopbox! 
Loganxfi
Please upload the file to google.drive, I can't download from droopbox! Thank you!
arosinek
Yo, your mod is amazing. Must have for me!
I do have one suggestion in addition to enemy firing position on compass.
Can u make airdrop visible on compass ? That would be amazing, i lost it so many times XD
Either way. Amazing mod. Keep up the good work.
kmyuhkyuk Author
If community rules allow, This maybe will add to a new quest marker compass panel (or called static marker) at later
Eventually this panel may Contain: quest , airdrop, extraction point markers.
Daemon d6
Not sure why, but the latest update has started causing a task-progression error whenever loading into a raid
Daemon d6
Nevermind, it was conflicting with *something* but I couldn't figure out what, so started a fresh install, and it works fine now
RavenP
Fantastic mod, adds a lot of features to add a more casual feeling or simply add more customizable features for those who want them.
I'm curious, would it be possible to add dynamic visibility to some functions, similar to the Autohide setting in EFT's options? I think it'd be nice to have some parts become visible when needed, to clean up screen space. Like, the ammo counter becomes visible when firing, compass/firing location becomes visible when an enemy shoots (or upon pressing a keybind like old EFT 12.11's compass, etc)
kmyuhkyuk Author
Uh not. sorry I don't think autohide feature is needed. Because Most games HUD is always displayed.
RavenP
Fair enough, figured I'd ask
Cheers, keep up the amazing work!
Loganxfi
Hello! Please upload the file to google.drive, I can't download from droopbox! Thank you!
skulkingfox
Just wanted to say this is one of my favorite mods. Thanks for continuing to develop it!
I am really looking forward to an in-game map toggle if/when that becomes possible.
kmyuhkyuk Author
Now GamePanelMap is standstill, high and low layer map picture drawing is difficult.
It's still achievable, it just won't be done just yet
nommi
amazing
twoja_stara
this is epic
Haru
I could need some help the Hud dont work for me and i did as mentioned
Morfius
Is there a way to disable the Radar/Compass?
kmyuhkyuk Author
Can disable HUD in Configuration Manager (F12)
Morfius
Awesome! Thank your very much. Keep up the great work and stay healthy!
kmyuhkyuk Author
Thanks, I will rest well during New Year.
devils
Is there any chance that an option to show enemy locations on the radar
By "Show" I more mean just give a very broad location of where they are, like some sort of icon with indicators that show if they are a boss, PMC, or scav, like the ones used in Kronzky's trainer
it would probably just be a toggle-able option, but i think it would just be cool if you wanted to make tarkov more of a killing simulator then a realistic fighting game
kmyuhkyuk Author
If GamePanelMap can be complete, I can make minimap gunshot marker like cod
devils
That would be a great thing to add, but i was thinking more of a Direction hud based thing, so when a boss, scav or pmc would be in range (50-100 meters) a little thing would appear on the compass, showing their general proximity - Image linked below
(Its on a minecraft direction hud just ignore that)
https://imgur.com/a/ZndzV9t
kmyuhkyuk Author
Thank you for your suggestion, this Feature is achievable. Now I have completed basic gunshot patch, still a lot of UI work need to do.
kmyuhkyuk Author
Now this feature has been added to 2.4.0 version
Pulu
Tested on 3.5.0 BLEEDINGEDGE and it seems to have an issue on displaying anything else than the icons. And the icons also show on main menu before the raid.
kmyuhkyuk Author
I can't reproduce this issue on 3.5.0 BLEEDINGEDGE, Please provide game version and BepInEx/LogOutput.log file.
Triclops
I also have this issue with game ver.0.13.0.1.21523 using patch -TESTING-MOD-SPT-3.5.0-21523. Latest.
Only grenades and compass working. love this mod btw.
logoutput.log
kmyuhkyuk Author
Please try disable AmandsHitmarker, Now AmandsHitmarker not yet updated to 3.5.0BE support. AmandsHitmarker and GamePanelHUDHit same will patch ApplyDamage method, But in 0.13 client this method Parameter has changed, So Now AmandsHitmarker Patch will generate error and affected GamePanelHUDHit Patch.
Triclops
Ok thanks, will try now.
squishyog
Does this mod work for 3.4.1?
Rad Roach
Yes.
squishyog
Thanks for the update!!!
Cosm1c Gam3r
Tested life hud overlay and it works on 3.4.0
Finally it was updated to 3.4.0
Thanx author.
Rad Roach
I have this text next to each of the plugins for this mod and I had no other versions installed previous, can you explain what this means thank you
https://prnt.sc/qFgHtMMPOknN
Cosm1c Gam3r
It simply means that there is no newest version/you have newest version.
Cosm1c Gam3r
Anyone know other mod that allows to see HP, hydration, energy on hud?
Jenjicu
They are not here
Jenjicu
waiting for update to 3.4.0, very useful mod
kmyuhkyuk Author
Hey, I already fixed HUD not working in 3.4.0
Jenjicu
thank you very much, your work is amazing
JtHunter
Gives an Update for this Mode ?
Cosm1c Gam3r
I was using only "game panel life hud" on AKI 3.3.0 and it worked fine.
Now on 3.4.0 it is no longer working.
kmyuhkyuk Author
already fixed
Cosm1c Gam3r
This mod (life hud) is so convenient. Happy to have it work again.
Thanx
String
Its not working on me Please help, SPT 3.3.0 (20243)
Edge
Same to me
David RN
Really handy Mod is it possible to have a hotkey e.g F8, so its not there all the time.
drdoofensucc
Hey, as some people mentioned, I'm also having the problem where the memory usage slowly increases by about ~5 Mb every second until the game crashes due to memory usage. Anyone know any temporary fixes until this is resolved by kymuhkyuh?
Other than that, awesome mod, very well made, especially the UI design, fits tarkov's aesthetic perfectly, and is super useful.
ttv__r3x
is there 2.3.1 version still?
kmyuhkyuk Author
Support Aki 2.3.1 - 3.2.5
ttv__r3x
ye i`ve found away ive got it working i was installing it wrong i was putting it into mods folder when i ment to put it into main directory of spt-aki
Shawl
I'm glad to hear fix that deadzone problem
jacktanwz
I extracted the files into BepInEX folder and pressed F12 and there were no option popped out. Do i need to copy the files inside kmyuhkyuk-GamePanelHUD folder to the game's BepInEx>plugins folder?
canok07
I'm using 3.2.4 and the hud won't open, I can't make any adjustments (Direction and Angle appear)
MisterMistake
Doesn't look like it has been released for 3.2.4 just yet. We gotta be patient.
Maddog Matt
I have been using it on 3.2.4 with no issues. It all works fine so far for me. Health / Food drink display and ammo counter and compass and also grenade sprite all working as they should.
Not noticed anything different to how it worked on 3.2.1, which i was on previously. Not sure how exactly, but it could be something is conflicting with other mods you have.