PMC of my own faction are hostile

  • Server version
    3.2.0
    Game client version
    12.12.30.19078
    Client log file
    codepaste.sp-tarkov.com/?61efc…WYwvELLcrQ5M9dnZAren6rfwd
    BepInEx log file
    codepaste.sp-tarkov.com/?1140b…myV7dFBHwLs3K3fcatqvn4tcf
    Server log file
    codepaste.sp-tarkov.com/?5529a…v2jDqkGdRFXKDHYEpKVLb1WDc
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    https://www.escapefromtarkov.com/
    List of used mods
    ACOG4Life-OpticRework
    alevesThings
    BetterLasers
    BetterLights
    CWX-BushWhacker 1.2.0
    CWX-MasterKeys 1.3.1
    CWX-WeatherPatcher 2.4.0
    Faupi-MunitionsExpert 1.6.1
    FershteBalancePatch
    Fin-ArmorUpgrades
    Fin-EerieSilence
    Fin-FoldEverythingAgain
    Fin-Infinitiny
    Fin-LimitedInventories
    Fin-ShortSWORD
    HideoutArchitect
    InsurableGrenades_1.0.0
    InsurableMeds_1.0.0
    Lua-SpawnRework
    LukewarmPudding-Blackgearset-V1.3.1
    MaidTraiders
    Nootropix-PineappleBlitz
    Priscilu
    Revingly-micc
    ServerValueModifier
    Trap-BabaYaga
    Trap-CustomQuests
    ValensHasThePower-1.2.1
    YimRecoilTweaks
    zDeadW0lf-BalancedMeds
    zDeadW0lf-UsefulFoodsAndDrinks


    I have reported this issue in 3.1.1 here: PMC of my faction are hostile to me
    The issue still persists in 3.2.0.

    It is easy to reproduce:

    1) USEC outfit can be set in configs/usec, with 100 chance, so that bot of this faction will be recognizable to avoid friendly fire

    2) Load any map, preferably Factory (close quaters+quick encounter time)

    3) ....profit.



    Things tried:
    1) Tweaking configs/bot.json.

    "chanceSameSideIsHostilePercent": 0,

    2) Tweaking value "Rules" in \Server\database\locations\mapname\base.json

    to "Rules": "Normal" (default is "AvoidAllPMC", which means skirmish if I'm not mistaken)

    3) disabling all mods, reinstalling anew, and installing to another machine.


    The issue still persists after trying all of those.



    I will be very grateful for any suggestions since this issue is reoccurring again in the newest build.

    Thank you.

  • Its not a bug, cause in the actual game players your fraction are hostile too, they can choose to be friendly but its never an answer. So i guess spt aki devs decided to make them hostile. But as i remember you can wiggle wiggle and they might team with ya

  • Its not a bug, cause in the actual game players your fraction are hostile too, they can choose to be friendly but its never an answer. So i guess spt aki devs decided to make them hostile. But as i remember you can wiggle wiggle and they might team with ya

    The value that sets the percentage of hostile PMC was present even in earlier builds. And it was possible to set the percent of PMC of your own faction that is hostile to you. And it worked as a charm in prior builds.


    Since 3.1.1. this setting is not working. That is why I hope this will be recognized as a bug and will be fixed someday. Or, at least devs will take a glance at this issue, as it worked in previous builds of SPT.

    • Official Post

    please try again on the latest version of 3.2.1, be careful though as mods might not be compatible, if the issue persists, please redo the thread.

    PLEASE DON'T DM ME FOR SUPPORT, UNLESS I ASK YOU TO, I WILL NOT ANSWER THEM.

    I DO NOW HAVE THE POWER TO BONK SO DON'T DO THE ABOVE!


    WEEWOO :kekw:

  • CWX

    Closed the thread.

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